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Audio
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banks curr working
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2022-09-28 17:25:14 +08:00 |
Editor
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Light Component Serialization & Inspector
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2022-10-28 17:58:16 +08:00 |
Shaders
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Reverted back to old asset IDs
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2022-10-30 00:07:02 +08:00 |
Cube.003.shmesh
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SP3-237 Mesh compile and load successfully. Although now path to load/compile is hardcoded. Flow will be done after MS1
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2022-10-01 13:12:37 +08:00 |
Cube.003.shmesh.shmeta
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Reverted back to old asset IDs
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2022-10-30 00:07:02 +08:00 |
Cube.012.shmesh
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SP3-237 Mesh compile and load successfully. Although now path to load/compile is hardcoded. Flow will be done after MS1
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2022-10-01 13:12:37 +08:00 |
Cube.012.shmesh.shmeta
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Reverted back to old asset IDs
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2022-10-30 00:07:02 +08:00 |
RaccoonBag_Color_Ver4.dds
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Added test assets
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2022-09-25 00:13:17 +08:00 |
RaccoonBag_Color_Ver4.shtex
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SP3-282 Restructured loaders and compilers
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2022-10-27 12:54:58 +08:00 |
RaccoonBag_Color_Ver4.shtex.shmeta
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Reverted back to old asset IDs
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2022-10-30 00:07:02 +08:00 |
RaccoonPreTexturedVer1_Base9.dds
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Added test assets
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2022-09-25 00:13:17 +08:00 |
RaccoonPreTexturedVer1_Base9.shtex
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SP3-237 Texture load/compile successfully
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2022-10-01 13:27:51 +08:00 |
RaccoonPreTexturedVer1_Base9.shtex.shmeta
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Reverted back to old asset IDs
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2022-10-30 00:07:02 +08:00 |
TD_Checker_Base_Color.dds
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Fixed camera. Can see texture now
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2022-09-27 19:18:45 +08:00 |
TD_Checker_Base_Color.shtex
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SP3-282 Restructured loaders and compilers
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2022-10-27 12:54:58 +08:00 |
TD_Checker_Base_Color.shtex.shmeta
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Reverted back to old asset IDs
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2022-10-30 00:07:02 +08:00 |
racoon.fbx
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Added GLTF extension recognisation
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2022-09-26 19:10:12 +08:00 |
racoon.gltf
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Added GLTF extension recognisation
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2022-09-26 19:10:12 +08:00 |