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XiaoQiDigipen 5ebdf87714
Merge pull request #18 from SHADE-DP/SP3-19-frame-rate-controller
FRC implemented
Handles the main game loop, which includes:

Handling restarting of scenes by freeing and initializing again
Handling changes of scenes by unloading previous scene and loading the next
Calling to update on a fixed time basis and reducing the accumulator
Calling to render on a variable time basis and adding to the accumulator
Measuring of variable time elapsed per frame
Ready for integration. Anticipating much change from this implementation during integration.
2022-09-15 11:34:53 +08:00
Premake Replaced premake exe with custom compiled one 2022-09-15 09:31:37 +08:00
SHADE_Application Merge branch 'main' into SDLIntegration 2022-09-15 09:30:03 +08:00
SHADE_Engine Merge pull request #18 from SHADE-DP/SP3-19-frame-rate-controller 2022-09-15 11:34:53 +08:00
.gitignore Typo in gitignore 2022-09-08 11:01:16 +08:00
Dependencies.bat SDL Updates 2022-09-15 09:26:43 +08:00
Dependencies.lua SDL Updates 2022-09-15 09:26:43 +08:00
SHADE.sln Added post build command to copy spdlog.dll to output 2022-09-14 13:29:23 +08:00
generate.bat Basic Project set up with premake 2022-08-26 14:04:03 +08:00
premake5.lua update premakes for spdlog changes 2022-09-14 09:14:18 +08:00