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Assets
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Revert "TEMPORARY Push with all relative paths changed for building exe"
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2022-11-03 00:11:56 +08:00 |
AudioSystem
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Revert "TEMPORARY Push with all relative paths changed for building exe"
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2022-11-03 00:11:56 +08:00 |
Camera
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2022-11-02 17:04:31 +08:00 |
Common
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SP3-107 SP3-108
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2022-09-13 16:34:05 +08:00 |
ECS_Base
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2022-11-02 17:04:31 +08:00 |
Editor
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Revert "TEMPORARY Push with all relative paths changed for building exe"
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2022-11-03 00:11:56 +08:00 |
Engine
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Shifted ECS_Base out of Engine Folder
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2022-09-13 13:49:24 +08:00 |
Events
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2022-11-02 17:04:31 +08:00 |
FRC
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Added Time class for C#
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2022-10-19 16:06:26 +08:00 |
Filesystem
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Filesystem builds directory tree of asset folder to show all files and subfolders
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2022-10-30 04:39:16 +08:00 |
Graphics
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Merge branch 'main' into SP3-4-Editor
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2022-11-02 21:41:38 +08:00 |
Input
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Zero out arrays for input manager
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2022-11-02 16:14:26 +08:00 |
Math
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Added Debug Drawing for Colliders (wonk) and Trigger checkbox to Colldiers
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2022-11-02 15:44:24 +08:00 |
Meta
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Imported Application, Engine, Scene Manager, Test Scene from 200
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2022-09-08 11:48:32 +08:00 |
Physics
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2022-11-02 17:04:31 +08:00 |
Reflection
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2022-11-02 17:04:31 +08:00 |
Resource
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Merge branch 'main' into SP3-4-Editor
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2022-11-02 21:41:38 +08:00 |
Scene
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Fix error from shader graph preventing compilation on main
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2022-10-27 09:22:42 +08:00 |
Scripting
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Revert "TEMPORARY Push with all relative paths changed for building exe"
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2022-11-03 00:11:56 +08:00 |
Serialization
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Material Inspector
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2022-11-02 21:31:27 +08:00 |
Tools
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2022-11-02 17:04:31 +08:00 |
SHCommonTypes.h
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Added SHCommonTypes header file
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2022-09-15 01:51:04 +08:00 |
SH_API.h
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Converted SHADE_Engine to a DLL project and exported common use classes
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2022-09-13 21:08:13 +08:00 |
SHpch.cpp
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Added logging & exception handling tools into engine, modified premake5 on SHADE_Application to include spdlog
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2022-09-08 12:51:23 +08:00 |
SHpch.h
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Added RigidBody Component
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2022-09-27 16:24:08 +08:00 |