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Kah Wei 62f104a535 Added Global Inverse Matrix for SHRig 2023-01-18 20:11:48 +08:00
.github/ISSUE_TEMPLATE Alter template 2022-11-14 18:26:31 +08:00
Assets Updated compiled shmodel file for racoon with fixed rig node order and build format 2023-01-18 04:00:48 +08:00
Premake Replaced premake exe with custom compiled one 2022-09-15 09:31:37 +08:00
SHADE_Application Modified shader to support instanced bone first index and system to support runtime updating of animations 2023-01-16 21:02:37 +08:00
SHADE_CSharp Disabled xmldoc build, admin mode no longer required to build the engine 2022-11-22 20:59:17 +08:00
SHADE_Engine Added Global Inverse Matrix for SHRig 2023-01-18 20:11:48 +08:00
SHADE_Managed Application::Quit() no longer kills the application if in editor 2022-12-20 20:29:28 +08:00
.editorconfig Added .editorconfig to enforce 2-spacing indentation 2022-10-25 15:39:18 +08:00
.gitignore Added Copy/Paste of Component Values 2022-12-28 21:23:34 +08:00
Dependencies.bat Added additional file utilities, PowerShell based execution of commands and tools for working with visual studio 2022-12-30 17:02:09 +08:00
Dependencies.lua Added additional file utilities, PowerShell based execution of commands and tools for working with visual studio 2022-12-30 17:02:09 +08:00
generate.bat Modified generate.bat to delete all generated files before generating files 2022-09-20 16:37:29 +08:00
premake5.lua Text Rendering WIP 2022-11-14 18:36:26 +08:00