SHADE_Y3/Assets
Brandon Mak 61a877cee1 Fixed bug texture loading
- During mipmap transfer to GPU, height would sometimes be 0. Fixed it using std::max
2023-03-02 16:04:22 +08:00
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Audio Change banks 2023-02-03 00:40:22 +08:00
Editor Gameplay UI progress 2023-03-02 09:55:41 +08:00
Fonts Slider Text Default Value fix 2023-02-27 16:39:31 +08:00
Materials Merge branch 'main' into SP3-20-UI-System 2023-03-02 10:23:09 +08:00
Models Fix ShinyHighlight issue and updated level 3 2023-02-28 15:42:28 +08:00
Prefabs Rudimentary Prefab (no resolution) 2023-02-26 22:44:39 +08:00
Scenes Game UI WIP 2023-03-02 11:33:21 +08:00
Scripts Game UI WIP 2023-03-02 11:33:21 +08:00
Shaders Fixed bug texture loading 2023-03-02 16:04:22 +08:00
Texture Merge branch 'main' into SP3-20-UI-System 2023-03-02 10:23:09 +08:00
Application.SHConfig WIP collision 2023-02-04 00:17:29 +08:00
Bindings.SHConfig Input Bindings Panel Done 2023-01-25 23:22:15 +08:00
CollisionTags.SHConfig Small changes for publish build 2023-02-04 14:11:16 +08:00