6e9f54987f
- Fixed material padding - Lighting desc sets now have a buffer at binding 0 to store light counts. - Added position, normals, albedo resources in render graph |
||
---|---|---|
.. | ||
DeferredCompositeCs.glsl | ||
DeferredCompositeCs.spv | ||
KirschCs.glsl | ||
KirschCs.spv | ||
PureCopyCs.glsl | ||
PureCopyCs.spv | ||
ShaderDescriptorDefinitions.glsl | ||
TestCubeFs.glsl | ||
TestCubeFs.spv | ||
TestCubeVs.glsl | ||
TestCubeVs.spv |