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Brandon Mak 71619d0159 God I felt so much pain writing this
- Thank god this botchy/hacky resource linking feature between graphs will only be used for a couple of resources. 
- Setup environment for UI rendering
- "Scene" resource is now used in BOTH world render graph and screen render graph. Layouts are setup accordingly.
2022-11-11 02:38:05 +08:00
Assets Text Rendering WIP 2022-11-10 16:59:26 +08:00
Premake Replaced premake exe with custom compiled one 2022-09-15 09:31:37 +08:00
SHADE_Application Merge branch 'main' into SP3-305-configurationsMerge 2022-11-04 18:37:19 +08:00
SHADE_CSharp Fixed script error and added support for static functions in CallbackAction 2022-10-30 02:37:58 +08:00
SHADE_Engine God I felt so much pain writing this 2022-11-11 02:38:05 +08:00
SHADE_Managed Scene loads correctly now 2022-11-04 14:44:18 +08:00
TempScriptsFolder made rb a properties 2022-11-05 17:44:34 +08:00
.editorconfig Added .editorconfig to enforce 2-spacing indentation 2022-10-25 15:39:18 +08:00
.gitignore select picked entity in hierarchy panel 2022-10-18 19:08:31 +08:00
Dependencies.bat Called assimp git pull from root bat directly instead of calling bat inside dependency 2022-11-05 00:13:24 +08:00
Dependencies.lua WIP Rewrite flow from compiling to loading to recognising assets 2022-11-01 20:54:51 +08:00
generate.bat Modified generate.bat to delete all generated files before generating files 2022-09-20 16:37:29 +08:00
premake5.lua WIP Rewrite flow from compiling to loading to recognising assets 2022-11-01 20:54:51 +08:00