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XiaoQiDigipen 74b9882024
Merge pull request #169 from SHADE-DP/ScriptingAI
AI Capture Mechanic
AI will set player's state to 'CAUGHT' if close enough. This threshold distance can be set in the editor.
2022-11-04 10:34:50 +08:00
Assets Changes to main for presentation 2022-11-03 01:50:02 +08:00
Premake Replaced premake exe with custom compiled one 2022-09-15 09:31:37 +08:00
SHADE_Application Changes to main for presentation 2022-11-03 01:50:02 +08:00
SHADE_CSharp Fixed script error and added support for static functions in CallbackAction 2022-10-30 02:37:58 +08:00
SHADE_Engine Added preprocessor check for debug to turn off renderdoc 2022-11-03 02:37:38 +08:00
SHADE_Managed Merge branch 'main' into PlayerController 2022-11-02 17:36:04 +08:00
TempScriptsFolder AI Capture Mechanic 2022-11-03 21:25:43 +08:00
.editorconfig Added .editorconfig to enforce 2-spacing indentation 2022-10-25 15:39:18 +08:00
.gitignore select picked entity in hierarchy panel 2022-10-18 19:08:31 +08:00
Dependencies.bat added fmod to dependencies.bat 2022-09-28 18:40:45 +08:00
Dependencies.lua Merge branch 'main' into SP3-129-AudioSystem 2022-09-26 15:51:59 +08:00
generate.bat Modified generate.bat to delete all generated files before generating files 2022-09-20 16:37:29 +08:00
premake5.lua Added SHADE_CSharp 2022-10-23 18:20:38 +08:00