SHADE_Y3/Assets
Kah Wei ddd93a85f4 Added support for null GameObjects (loading is buggy) 2022-11-08 00:53:47 +08:00
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Audio banks curr working 2022-09-28 17:25:14 +08:00
Editor Material Inspector 2022-11-02 21:31:27 +08:00
Materials Asset browser now recurses down subassets 2022-11-04 23:32:29 +08:00
Models Shifted assets and generated new assets 2022-11-04 17:17:24 +08:00
Scenes Added support for null GameObjects (loading is buggy) 2022-11-08 00:53:47 +08:00
Shaders Switched shaders to use multiply colour instead of additive 2022-11-04 14:04:59 +08:00
Application.SHConfig Scene loads correctly now 2022-11-04 14:44:18 +08:00
RaccoonBag_Color_Ver4.dds Added test assets 2022-09-25 00:13:17 +08:00
RaccoonBag_Color_Ver4.shtex SP3-282 Restructured loaders and compilers 2022-10-27 12:54:58 +08:00
RaccoonBag_Color_Ver4.shtex.shmeta Reverted back to old asset IDs 2022-10-30 00:07:02 +08:00
RaccoonPreTexturedVer1_Base9.dds Added test assets 2022-09-25 00:13:17 +08:00
RaccoonPreTexturedVer1_Base9.shtex SP3-237 Texture load/compile successfully 2022-10-01 13:27:51 +08:00
RaccoonPreTexturedVer1_Base9.shtex.shmeta Reverted back to old asset IDs 2022-10-30 00:07:02 +08:00
TD_Checker_Base_Color.dds Fixed camera. Can see texture now 2022-09-27 19:18:45 +08:00
TD_Checker_Base_Color.shtex SP3-282 Restructured loaders and compilers 2022-10-27 12:54:58 +08:00
TD_Checker_Base_Color.shtex.shmeta Reverted back to old asset IDs 2022-10-30 00:07:02 +08:00
racoon.fbx Added GLTF extension recognisation 2022-09-26 19:10:12 +08:00
racoon.gltf Added GLTF extension recognisation 2022-09-26 19:10:12 +08:00