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Kah Wei 8512c658f9 Made GameObject an IEnumerable to follow Unity's Transform interface for iterating through children 2022-11-08 18:32:47 +08:00
Assets Added support for null GameObjects (loading is buggy) 2022-11-08 00:53:47 +08:00
Premake Replaced premake exe with custom compiled one 2022-09-15 09:31:37 +08:00
SHADE_Application Merge branch 'main' into SP3-305-configurationsMerge 2022-11-04 18:37:19 +08:00
SHADE_CSharp Added support for parameter-less CallbackActions and CallbackEvents 2022-11-08 15:02:08 +08:00
SHADE_Engine Merge branch 'SP3-1-DebugLabels' into SP3-6-c-scripting 2022-11-08 15:04:49 +08:00
SHADE_Managed Made GameObject an IEnumerable to follow Unity's Transform interface for iterating through children 2022-11-08 18:32:47 +08:00
TempScriptsFolder Made GameObject an IEnumerable to follow Unity's Transform interface for iterating through children 2022-11-08 18:32:47 +08:00
.editorconfig Added .editorconfig to enforce 2-spacing indentation 2022-10-25 15:39:18 +08:00
.gitignore select picked entity in hierarchy panel 2022-10-18 19:08:31 +08:00
Dependencies.bat Called assimp git pull from root bat directly instead of calling bat inside dependency 2022-11-05 00:13:24 +08:00
Dependencies.lua WIP Rewrite flow from compiling to loading to recognising assets 2022-11-01 20:54:51 +08:00
generate.bat Modified generate.bat to delete all generated files before generating files 2022-09-20 16:37:29 +08:00
premake5.lua WIP Rewrite flow from compiling to loading to recognising assets 2022-11-01 20:54:51 +08:00