70 lines
1.2 KiB
Lua
70 lines
1.2 KiB
Lua
project "SHADE_Managed"
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kind "SharedLib"
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language "C++"
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clr "NetCore"
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dotnetframework "net5.0"
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cppdialect "C++17"
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targetdir ("bin/" .. outputdir .. "/%{prj.name}")
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objdir ("bin-int/" .. outputdir .. "/%{prj.name}")
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systemversion "latest"
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pchheader "SHpch.h"
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pchsource "%{prj.location}/src/SHpch.cpp"
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staticruntime "off"
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files
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{
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"%{prj.location}/src/**.hxx",
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"%{prj.location}/src/**.h++",
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"%{prj.location}/src/**.cxx",
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"%{prj.location}/src/**.h",
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"%{prj.location}/src/**.hpp",
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"%{prj.location}/src/**.c",
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"%{prj.location}/src/**.cpp",
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}
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includedirs
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{
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"%{prj.location}/src",
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"%{IncludeDir.spdlog}/include",
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"%{IncludeDir.imgui}",
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"%{IncludeDir.imguizmo}",
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"%{IncludeDir.imnodes}",
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"%{IncludeDir.yamlcpp}",
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"%{IncludeDir.RTTR}/include",
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"%{wks.location}/SHADE_Engine/src"
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}
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links
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{
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"yaml-cpp",
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"imgui",
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"SHADE_Engine"
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}
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defines
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{
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"NOMINMAX"
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}
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flags
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{
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"MultiProcessorCompile"
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}
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dependson
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{
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"yaml-cpp",
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"imgui",
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"SHADE_Engine"
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}
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warnings 'Extra'
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filter "configurations:Debug"
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symbols "On"
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defines {"_DEBUG"}
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filter "configurations:Release"
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optimize "On"
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defines{"_RELEASE"}
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