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AIPrototype.cs
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Reworked scripts to no longer need definition of constructors
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2022-11-13 16:29:25 +08:00 |
AIPrototype.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
CameraControl.cs
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Reworked scripts to no longer need definition of constructors
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2022-11-13 16:29:25 +08:00 |
CameraControl.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
CameraFix.cs
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Reworked scripts to no longer need definition of constructors
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2022-11-13 16:29:25 +08:00 |
CameraFix.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
Item.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
PhysicsTest.cs
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Reworked scripts to no longer need definition of constructors
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2022-11-13 16:29:25 +08:00 |
PhysicsTest.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
PickAndThrow.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
PlayerController.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
PrintWhenActive.cs
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Reworked scripts to no longer need definition of constructors
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2022-11-13 16:29:25 +08:00 |
PrintWhenActive.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
RaccoonShowcase.cs
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Added editor support for FontAsset, MeshAsset and MaterialAsset.
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2022-11-22 17:48:01 +08:00 |
RaccoonShowcase.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
RaccoonSpin.cs
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Reworked scripts to no longer need definition of constructors
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2022-11-13 16:29:25 +08:00 |
RaccoonSpin.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
SC_GameManager.cs
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added game manager along with scoring zones for item to be thrown in
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2022-11-17 12:54:08 +08:00 |
SC_GameManager.cs.shmeta
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added a game manager along with some player controller changes
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2022-11-17 00:23:38 +08:00 |
SC_Item.cs
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added game manager along with scoring zones for item to be thrown in
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2022-11-17 12:54:08 +08:00 |
SC_Item.cs.shmeta
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removing the constructor for c#
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2022-11-14 15:20:58 +08:00 |
SC_PickAndThrow.cs
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added a game manager along with some player controller changes
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2022-11-17 00:23:38 +08:00 |
SC_PickAndThrow.cs.shmeta
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removing the constructor for c#
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2022-11-14 15:20:58 +08:00 |
SC_PlayerController.cs
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added the new banks
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2022-11-18 17:04:06 +08:00 |
SC_PlayerController.cs.shmeta
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removing the constructor for c#
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2022-11-14 15:20:58 +08:00 |
SC_ScoringZone.cs
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added game manager along with scoring zones for item to be thrown in
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2022-11-17 12:54:08 +08:00 |
SC_ScoringZone.cs.shmeta
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added game manager along with scoring zones for item to be thrown in
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2022-11-17 12:54:08 +08:00 |
ThirdPersonCamera.cs
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Reworked scripts to no longer need definition of constructors
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2022-11-13 16:29:25 +08:00 |
ThirdPersonCamera.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
UT_BaseSate.cs
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adding the base for fsm for player
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2022-11-13 21:56:28 +08:00 |
UT_BaseSate.cs.shmeta
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removing the constructor for c#
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2022-11-14 15:20:58 +08:00 |
UT_StateMachine.cs
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added changes
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2022-11-14 19:05:48 +08:00 |
UT_StateMachine.cs.shmeta
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removing the constructor for c#
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2022-11-14 15:20:58 +08:00 |