SHADE_Y3/Assets/Scripts/UI/SC_CutSceneEnd.cs

366 lines
10 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using SHADE;
using SHADE_Scripting.Audio;
public class CutsceneEnd : Script
{
public uint nextScene;
public float duration = 3.0f;
public float skipDuration = 0.1f;
private float oldDuration = 0.0f;
private Renderable pic4aRenderable;
private Renderable pic4bRenderable;
private Renderable pic4cRenderable;
private Renderable pic5aRenderable;
private Renderable pic5bRenderable;
private Transform pic4aTran;
private Transform pic4bTran;
private Transform pic4cTran;
private Transform pic5aTran;
private Transform pic5bTran;
private float alphaIn = 0.0f;
private float time = 0.0f;
private bool showPic4a = true;
private bool showPic4b = false;
private bool showPic4c = false;
private bool showPic5a = true;
private bool showPic5b = false;
private bool skip = false;
public GameObject cutscene4Points;
private List<Transform> listOfCutscene4Points;
public GameObject cutscene4Pics;
private List<Renderable> listOfCutscene4Pics;
public GameObject cutscene5Points;
private List<Transform> listOfCutscene5Points;
public GameObject cutscene5Pics;
private List<Renderable> listOfCutscene5Pics;
private TextRenderable text4;
private TextRenderable text5;
public GameObject canvas4;
public GameObject canvas5;
private bool cutscene4Done = false;
private bool cutscene5Done = false;
public GameObject levelTransition;
private bool waiting = false;
protected override void awake()
{
initCutscene4();
initCutscene5();
AudioHandler.audioClipHandlers["cutsceneBGM"] = Audio.CreateAudioClip("event:/Cinematics/BGM");
AudioHandler.audioClipHandlers["cutscenePanelSlide"] = Audio.CreateAudioClip("event:/Cinematics/panel_slide");
//Cutscene 4 Audio
AudioHandler.audioClipHandlers["cutscene4Run"] = Audio.CreateAudioClip("event:/Cinematics/4/1_run");
//Cutscene 5 Audio
AudioHandler.audioClipHandlers["cutscene5Yay"] = Audio.CreateAudioClip("event:/Cinematics/5/2_yay");
AudioHandler.audioClipHandlers["cutsceneBGM"].Play();
}
protected override void update()
{
if (!levelTransition.GetScript<LevelTransistion>().complete)
return;
Canvas4();
Canvas5();
if (Input.GetKeyUp(Input.KeyCode.Space) && !skip && (!cutscene4Done || !cutscene5Done))
{
skip = true;
oldDuration = duration;
duration = skipDuration;
AudioHandler.audioClipHandlers["cutscenePanelSlide"].Stop(true);
AudioHandler.audioClipHandlers["cutscene4Run"].Stop(true);
AudioHandler.audioClipHandlers["cutscene5Yay"].Stop(true);
}
if (Input.GetKeyUp(Input.KeyCode.Space) && cutscene4Done && canvas4.IsActiveSelf)
{
canvas4.SetActive(false);
canvas5.SetActive(true);
duration = oldDuration;
skip = false;
}
if (Input.GetKeyUp(Input.KeyCode.Space) && cutscene5Done && canvas5.IsActiveSelf)
{
levelTransition.GetScript<LevelTransistion>().resetToLeft();
waiting = true;
}
if (levelTransition.GetScript<LevelTransistion>().complete && waiting)
SceneManager.ChangeScene(nextScene);
}
private void Canvas4()
{
if (canvas4.IsActiveSelf)
{
if(time == 0 && !skip)
{
AudioHandler.audioClipHandlers["cutscenePanelSlide"].Play();
AudioHandler.audioClipHandlers["cutscene4Run"].Play();
}
if (showPic4a)
{
if (time < duration)
{
pic4aTran.LocalPosition = Vector3.Lerp(pic4aTran.LocalPosition, listOfCutscene4Points[0].LocalPosition, time / duration);
alphaIn = SHADE.Math.Lerp(0.0f, 1.0f, time / duration);
time += Time.DeltaTimeF;
}
else
{
pic4aTran.LocalPosition = listOfCutscene4Points[0].LocalPosition;
alphaIn = 1.0f;
}
pic4aRenderable.Material.SetProperty<float>("data.alpha", alphaIn);
if (alphaIn >= 1.0f)
{
showPic4a = false;
showPic4b = true;
time = 0;
alphaIn = 0;
}
}
if (showPic4b)
{
if (time == 0 && !skip)
{
AudioHandler.audioClipHandlers["cutscenePanelSlide"].Play();
}
if (time < duration)
{
pic4bTran.LocalPosition = Vector3.Lerp(pic4bTran.LocalPosition, listOfCutscene4Points[1].LocalPosition, time / duration);
alphaIn = SHADE.Math.Lerp(0.0f, 1.0f, time / duration);
time += Time.DeltaTimeF;
}
else
{
pic4bTran.LocalPosition = listOfCutscene4Points[1].LocalPosition;
alphaIn = 1.0f;
}
pic4bRenderable.Material.SetProperty<float>("data.alpha", alphaIn);
if (alphaIn >= 1.0f)
{
showPic4b = false;
showPic4c = true;
time = 0;
alphaIn = 0;
}
}
if (showPic4c)
{
if (time == 0 && !skip)
{
AudioHandler.audioClipHandlers["cutscenePanelSlide"].Play();
}
if (time < duration)
{
pic4cTran.LocalPosition = Vector3.Lerp(pic4cTran.LocalPosition, listOfCutscene4Points[2].LocalPosition, time / duration);
alphaIn = SHADE.Math.Lerp(0.0f, 1.0f, time / duration);
time += Time.DeltaTimeF;
}
else
{
pic4cTran.LocalPosition = listOfCutscene4Points[2].LocalPosition;
alphaIn = 1.0f;
}
pic4cRenderable.Material.SetProperty<float>("data.alpha", alphaIn);
if (alphaIn >= 1.0f)
{
showPic4c = false;
cutscene4Done = true;
text4.Enabled = true;
time = 0;
alphaIn = 0;
}
}
}
}
private void Canvas5()
{
if (canvas5.IsActiveSelf)
{
if (showPic5a)
{
if (time == 0 && !skip)
{
AudioHandler.audioClipHandlers["cutscenePanelSlide"].Play();
}
if (time < duration)
{
pic5aTran.LocalPosition = Vector3.Lerp(pic5aTran.LocalPosition, listOfCutscene5Points[0].LocalPosition, time / duration);
alphaIn = SHADE.Math.Lerp(0.0f, 1.0f, time / duration);
time += Time.DeltaTimeF;
}
else
{
pic5aTran.LocalPosition = listOfCutscene5Points[0].LocalPosition;
alphaIn = 1.0f;
}
pic5aRenderable.Material.SetProperty<float>("data.alpha", alphaIn);
if (alphaIn >= 1.0f)
{
showPic5a = false;
showPic5b = true;
time = 0;
alphaIn = 0;
}
}
if (showPic5b)
{
if (time == 0)
{
AudioHandler.audioClipHandlers["cutscenePanelSlide"].Play();
AudioHandler.audioClipHandlers["cutscene5Yay"].Play();
}
if (time < duration)
{
pic5bTran.LocalPosition = Vector3.Lerp(pic5bTran.LocalPosition, listOfCutscene5Points[1].LocalPosition, time / duration);
alphaIn = SHADE.Math.Lerp(0.0f, 1.0f, time / duration);
time += Time.DeltaTimeF;
}
else
{
pic5bTran.LocalPosition = listOfCutscene5Points[1].LocalPosition;
alphaIn = 1.0f;
}
pic5bRenderable.Material.SetProperty<float>("data.alpha", alphaIn);
if (alphaIn >= 1.0f)
{
showPic5b = false;
text5.Enabled = true;
cutscene5Done = true;
time = 0;
alphaIn = 0;
}
}
}
}
private void initCutscene4()
{
if (cutscene4Points)
listOfCutscene4Points = cutscene4Points.GetComponentsInChildren<Transform>().ToList();
else
Debug.LogError("Cutscene4Points Missing");
if (listOfCutscene4Points.Count == 0)
Debug.LogError("Cutscene4Points Empty");
listOfCutscene4Pics = cutscene4Pics.GetComponentsInChildren<Renderable>().ToList();
if (listOfCutscene4Pics.Count == 0)
Debug.LogError("Cutscene4Pics Empty");
if (listOfCutscene4Pics[0])
{
pic4aRenderable = listOfCutscene4Pics[0].GetComponent<Renderable>();
pic4aTran = listOfCutscene4Pics[0].GetComponent<Transform>();
pic4aRenderable.Material.SetProperty<float>("data.alpha", 0.0f);
}
else
Debug.LogError("SCENE 4 PIC1 MISSING");
if (listOfCutscene4Pics[1])
{
pic4bRenderable = listOfCutscene4Pics[1].GetComponent<Renderable>();
pic4bTran = listOfCutscene4Pics[1].GetComponent<Transform>();
pic4bRenderable.Material.SetProperty<float>("data.alpha", 0.0f);
}
else
Debug.LogError("SCENE 4 PIC2 MISSING");
if (listOfCutscene4Pics[2])
{
pic4cRenderable = listOfCutscene4Pics[2].GetComponent<Renderable>();
pic4cTran = listOfCutscene4Pics[2].GetComponent<Transform>();
pic4cRenderable.Material.SetProperty<float>("data.alpha", 0.0f);
}
else
Debug.LogError("SCENE 1 PIC3 MISSING");
if (canvas4)
{
text4 = canvas4.GetComponentInChildren<TextRenderable>();
text4.Enabled = false;
}
else
Debug.LogError("Canvas 4 missing");
}
private void initCutscene5()
{
if (cutscene5Points)
listOfCutscene5Points = cutscene5Points.GetComponentsInChildren<Transform>().ToList();
else
Debug.LogError("cutscene5Points Missing");
if (listOfCutscene5Points.Count == 0)
Debug.LogError("Cutscene5Points Empty");
listOfCutscene5Pics = cutscene5Pics.GetComponentsInChildren<Renderable>().ToList();
if (listOfCutscene5Pics.Count == 0)
Debug.LogError("Cutscene5Pics Empty");
if (listOfCutscene5Pics[0])
{
pic5aRenderable = listOfCutscene5Pics[0].GetComponent<Renderable>();
pic5aTran = listOfCutscene5Pics[0].GetComponent<Transform>();
pic5aRenderable.Material.SetProperty<float>("data.alpha", 0.0f);
}
else
Debug.LogError("SCENE 5 PIC1 MISSING");
if (listOfCutscene5Pics[1])
{
pic5bRenderable = listOfCutscene5Pics[1].GetComponent<Renderable>();
pic5bTran = listOfCutscene5Pics[1].GetComponent<Transform>();
pic5bRenderable.Material.SetProperty<float>("data.alpha", 0.0f);
}
else
Debug.LogError("SCENE 5 PIC2 MISSING");
if (canvas5)
{
text5 = canvas5.GetComponentInChildren<TextRenderable>();
text5.Enabled = false;
canvas5.SetActive(false);
}
else
Debug.LogError("Canvas 5 missing");
}
}