.. |
Audio
|
Scene transitions done
|
2023-03-01 17:36:02 +08:00 |
Gameplay
|
mouse centering and visibility when appropriate
|
2023-03-01 23:56:40 +08:00 |
Tests
|
Potential fix to physics collision states being incorrect
|
2023-02-04 15:18:15 +08:00 |
UI
|
mouse centering and visibility when appropriate
|
2023-03-01 23:56:40 +08:00 |
Utility
|
added playerstate scripts
|
2022-11-20 16:27:39 +08:00 |
CameraControl.cs
|
Reworked scripts to no longer need definition of constructors
|
2022-11-13 16:29:25 +08:00 |
CameraControl.cs.shmeta
|
On building of asset file directory, check for recognised assets without meta file and generate
|
2022-11-13 19:51:19 +08:00 |
FixRotation.cs
|
added gameplay for level1 and multiplier combo is done
|
2023-02-02 22:44:48 +08:00 |
FixRotation.cs.shmeta
|
added gameplay for level1 and multiplier combo is done
|
2023-02-02 22:44:48 +08:00 |
PhysicsTest.cs.shmeta
|
On building of asset file directory, check for recognised assets without meta file and generate
|
2022-11-13 19:51:19 +08:00 |
PrintWhenActive.cs
|
Reworked scripts to no longer need definition of constructors
|
2022-11-13 16:29:25 +08:00 |
PrintWhenActive.cs.shmeta
|
On building of asset file directory, check for recognised assets without meta file and generate
|
2022-11-13 19:51:19 +08:00 |
RaccoonShowcase.cs
|
Uninitialized List<> will no longer cause crashes with the script inspector
|
2022-11-23 10:08:48 +08:00 |
RaccoonShowcase.cs.shmeta
|
On building of asset file directory, check for recognised assets without meta file and generate
|
2022-11-13 19:51:19 +08:00 |
RaccoonSpin.cs
|
Reworked scripts to no longer need definition of constructors
|
2022-11-13 16:29:25 +08:00 |
RaccoonSpin.cs.shmeta
|
On building of asset file directory, check for recognised assets without meta file and generate
|
2022-11-13 19:51:19 +08:00 |
SC_JumpPad.cs.shmeta
|
added a jumppad to the game
|
2023-02-18 22:21:23 +08:00 |
SC_SoundsBoard.cs
|
added implantation for audio scripting
|
2023-01-16 21:05:21 +08:00 |
SC_SoundsBoard.cs.shmeta
|
added playerstate scripts
|
2022-11-20 16:27:39 +08:00 |
StaticTest.cs
|
Added more reliable method of reloading static C# data
|
2023-02-01 00:34:09 +08:00 |
StaticTest.cs.shmeta
|
Added more reliable method of reloading static C# data
|
2023-02-01 00:34:09 +08:00 |