122 lines
2.2 KiB
Lua
122 lines
2.2 KiB
Lua
project "SHADE_Managed"
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kind "SharedLib"
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language "C++"
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clr "NetCore"
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dotnetframework "net5.0"
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cppdialect "C++17"
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targetdir (outputdir)
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objdir (interdir)
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systemversion "latest"
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pchheader "SHpch.h"
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pchsource "%{prj.location}/src/SHpch.cpp"
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staticruntime "off"
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files
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{
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"%{prj.location}/src/**.hxx",
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"%{prj.location}/src/**.h++",
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"%{prj.location}/src/**.cxx",
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"%{prj.location}/src/**.h",
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"%{prj.location}/src/**.hpp",
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"%{prj.location}/src/**.c",
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"%{prj.location}/src/**.cpp",
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}
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includedirs
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{
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"%{prj.location}/src",
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}
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externalincludedirs
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{
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"%{IncludeDir.spdlog}/include",
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"%{IncludeDir.imgui}",
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"%{IncludeDir.imguizmo}",
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"%{IncludeDir.imnodes}",
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"%{IncludeDir.yamlcpp}",
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"%{IncludeDir.SDL}\\include",
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"%{IncludeDir.RTTR}/include",
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"%{IncludeDir.dotnet}\\include",
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"%{IncludeDir.reactphysics3d}\\include",
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"%{IncludeDir.VULKAN}\\include",
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"%{IncludeDir.fmod}\\include",
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"%{wks.location}/SHADE_Engine/src"
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}
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libdirs
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{
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"%{IncludeDir.RTTR}/lib",
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"%{IncludeDir.SDL}/lib",
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"%{IncludeDir.fmod}/lib"
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}
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links
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{
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"yaml-cpp",
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"imgui",
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"SDL2.lib",
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"SDL2main.lib",
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"SHADE_Engine",
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"SHADE_CSharp"
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}
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disablewarnings
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{
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"4251"
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}
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defines
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{
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"NOMINMAX"
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}
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flags
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{
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"MultiProcessorCompile"
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}
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disablewarnings
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{
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"4275",
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"4635"
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}
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dependson
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{
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"yaml-cpp",
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"imgui",
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"SHADE_Engine"
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}
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warnings 'Extra'
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filter "configurations:Debug"
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symbols "On"
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defines {"_DEBUG"}
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links{"librttr_core_d.lib"}
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links{"fmodstudioL_vc.lib", "fmodL_vc.lib"}
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filter "configurations:Release"
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optimize "On"
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defines{"_RELEASE"}
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links{"librttr_core.lib"}
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links{"fmodstudio_vc.lib", "fmod_vc.lib"}
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filter "configurations:Publish"
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optimize "On"
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defines{"_RELEASE"}
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links{"librttr_core.lib"}
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links{"fmodstudio_vc.lib", "fmod_vc.lib"}
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require "vstudio"
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function docsElementCPP(cfg)
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_p(3,'<GenerateXMLDocumentationFiles>true</GenerateXMLDocumentationFiles>')
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end
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premake.override(premake.vstudio.vc2010.elements, "clCompile", function (oldfn, cfg)
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return table.join(oldfn(cfg), {
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docsElementCPP,
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})
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end) |