Go to file
Glence a4ceffcfad Small changes for publish build
Level1 ai fix
Ai speed fix
item vel reset back when return
player hard set rotation
can go to nesxt scene correctly now
scoring now checks for trigger
2023-02-04 14:11:16 +08:00
.github/ISSUE_TEMPLATE Alter template 2022-11-14 18:26:31 +08:00
Assets Small changes for publish build 2023-02-04 14:11:16 +08:00
Premake Replaced premake exe with custom compiled one 2022-09-15 09:31:37 +08:00
SHADE_Application Adjusted lighting a bit cuz it looked janky at one portion 2023-02-04 11:21:25 +08:00
SHADE_CSharp CallbackEvents are now able to handle situations where a CallbackAction results in adding more CallbackActions 2023-02-04 00:19:57 +08:00
SHADE_Engine Adjusted lighting a bit cuz it looked janky at one portion 2023-02-04 11:21:25 +08:00
SHADE_Managed Added SHEDITOR and _PUBLISH defines to SHADE_Managed 2023-02-04 00:22:17 +08:00
.editorconfig Added .editorconfig to enforce 2-spacing indentation 2022-10-25 15:39:18 +08:00
.gitignore Fixed Renderables not being removed from a batch if their modifiable material was retrieved 2023-02-03 23:33:23 +08:00
Dependencies.bat Added additional file utilities, PowerShell based execution of commands and tools for working with visual studio 2022-12-30 17:02:09 +08:00
Dependencies.lua Added additional file utilities, PowerShell based execution of commands and tools for working with visual studio 2022-12-30 17:02:09 +08:00
generate.bat Modified generate.bat to delete all generated files before generating files 2022-09-20 16:37:29 +08:00
premake5.lua Text Rendering WIP 2022-11-14 18:36:26 +08:00