51 lines
2.2 KiB
C++
51 lines
2.2 KiB
C++
/************************************************************************************//*!
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\file NativeAsset.cxx
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\author Tng Kah Wei, kahwei.tng, 390009620
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\par email: kahwei.tng\@digipen.edu
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\date Oct 28, 2022
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\brief Contains the explicit template instantiation for some types of the
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templated managed NativeAsset class.
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Note: This file is written in C++17/CLI.
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Copyright (C) 2022 DigiPen Institute of Technology.
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Reproduction or disclosure of this file or its contents without the prior written consent
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of DigiPen Institute of Technology is prohibited.
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*//*************************************************************************************/
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#include "SHpch.h"
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// Primary Include
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#include "NativeAsset.hxx"
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// Project Includes
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#include "Engine/GenericHandle.hxx"
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#include "Utility/Convert.hxx"
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#include "Resource/SHResourceManagerWrapper.h"
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namespace SHADE
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{
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/*---------------------------------------------------------------------------------*/
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/* Properties */
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/*---------------------------------------------------------------------------------*/
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GenericHandle Asset::NativeObjectHandle::get()
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{
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return nativeObjHandle;
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}
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AssetID Asset::NativeAssetID::get()
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{
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return SHResourceManagerWrapper::GetAssetID(Convert::ToNative(nativeObjHandle)).value_or(INVALID_ASSET_ID);
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}
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/*---------------------------------------------------------------------------------*/
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/* Constructors */
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/*---------------------------------------------------------------------------------*/
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Asset::Asset(Handle<void> nativeHandle)
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: nativeObjHandle { Convert::ToCLI(Handle<void>(nativeHandle)) }
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{}
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/*---------------------------------------------------------------------------------*/
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/* Operator Overloads */
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/*---------------------------------------------------------------------------------*/
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Asset::operator bool(Asset asset)
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{
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return asset.nativeObjHandle && asset.NativeAssetID != INVALID_ASSET_ID;
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}
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} |