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Brandon Mak aa0c9d08e0 Updated particle shaders to include rotation
- Fixed compute shader hot reloading
- Vertex/Fragment shader hot reloading still broken :/
2023-03-20 10:50:18 +08:00
.github/ISSUE_TEMPLATE Alter template 2022-11-14 18:26:31 +08:00
Assets Updated particle shaders to include rotation 2023-03-20 10:50:18 +08:00
Premake Replaced premake exe with custom compiled one 2022-09-15 09:31:37 +08:00
SHADE_Application Added serialisation of extra time multiplier field in animation clip asset 2023-03-14 16:47:08 +08:00
SHADE_CSharp Fixed xcopy command for csharp project 2023-03-11 21:17:28 +08:00
SHADE_Engine Updated particle shaders to include rotation 2023-03-20 10:50:18 +08:00
SHADE_Managed Added extra line to log an error if a null assembly is detected 2023-03-10 22:37:27 +08:00
.editorconfig Added .editorconfig to enforce 2-spacing indentation 2022-10-25 15:39:18 +08:00
.gitignore Fixed Renderables not being removed from a batch if their modifiable material was retrieved 2023-02-03 23:33:23 +08:00
Dependencies.bat Removed stupid 10 second time limit on dependencies pull 2023-03-09 13:56:36 +08:00
Dependencies.lua Added additional file utilities, PowerShell based execution of commands and tools for working with visual studio 2022-12-30 17:02:09 +08:00
generate.bat Modified generate.bat to delete all generated files before generating files 2022-09-20 16:37:29 +08:00
premake5.lua Text Rendering WIP 2022-11-14 18:36:26 +08:00