SHADE_Y3/SHADE_Engine/src
Kah Wei ab869348f1 Added code that only renders objects which are active 2022-11-14 00:59:21 +08:00
..
Assets On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
AudioSystem Changed hardcoded paths to use defined asset root folder 2022-11-10 10:33:21 +08:00
Camera Integrate cam arm 2022-11-13 17:26:21 +08:00
Common SP3-107 SP3-108 2022-09-13 16:34:05 +08:00
ECS_Base Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2022-11-02 17:04:31 +08:00
Editor Merge branch 'main' into SP3-2-Physics 2022-11-13 17:57:30 +08:00
Engine Shifted ECS_Base out of Engine Folder 2022-09-13 13:49:24 +08:00
Events Added Add and Remove Child Events to SceneGraph 2022-11-10 09:06:38 +08:00
FRC Added Time class for C# 2022-10-19 16:06:26 +08:00
Filesystem On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
Graphics Added code that only renders objects which are active 2022-11-14 00:59:21 +08:00
Input Zero out arrays for input manager 2022-11-02 16:14:26 +08:00
Math Added Relative Sizes to Shapes 2022-11-08 00:46:09 +08:00
Meta Imported Application, Engine, Scene Manager, Test Scene from 200 2022-09-08 11:48:32 +08:00
Physics missing change from last commit 2022-11-13 17:57:46 +08:00
Reflection Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2022-11-02 17:04:31 +08:00
Resource Merge branch 'main' into SP3-305-configurationsMerge 2022-11-04 18:37:19 +08:00
Scene Merge branch 'main' into SP3-141-Camera-System 2022-11-13 05:31:34 +08:00
Scripting References path for csproj generated file is now dynamically generated 2022-11-13 22:29:04 +08:00
Serialization Merge branch 'main' into SP3-2-Physics 2022-11-13 17:57:30 +08:00
Tools Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2022-11-13 14:49:44 +08:00
UI Canvas Component 2022-11-10 13:01:31 +08:00
SHCommonTypes.h Added SHCommonTypes header file 2022-09-15 01:51:04 +08:00
SH_API.h Converted SHADE_Engine to a DLL project and exported common use classes 2022-09-13 21:08:13 +08:00
SHpch.cpp Added logging & exception handling tools into engine, modified premake5 on SHADE_Application to include spdlog 2022-09-08 12:51:23 +08:00
SHpch.h Added RigidBody Component 2022-09-27 16:24:08 +08:00