SHADE_Y3/SHADE_Engine/src
maverickdgg b1a799cf05 Attempt using dllimport/dllexport 2022-09-29 07:59:04 +08:00
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Assets Rendered multiple racoons 2022-09-28 20:33:29 +08:00
AudioSystem banks curr working 2022-09-28 17:25:14 +08:00
Common SP3-107 SP3-108 2022-09-13 16:34:05 +08:00
ECS_Base Attempt using dllimport/dllexport 2022-09-29 07:59:04 +08:00
Editor Attempt using dllimport/dllexport 2022-09-29 07:59:04 +08:00
Engine Shifted ECS_Base out of Engine Folder 2022-09-13 13:49:24 +08:00
Events Fixed SHEventReceiver constructor callback return signature. 2022-09-22 17:07:59 +08:00
FRC FRC changed 2022-09-27 22:05:59 +08:00
Filesystem Added file list in filesystem 2022-09-24 13:36:09 +08:00
Graphics Rendered multiple racoons 2022-09-28 20:33:29 +08:00
Input include SH_API.h 2022-09-27 13:37:52 +08:00
Math Merge branch 'main' into SP3-6-c-scripting 2022-09-28 23:27:48 +08:00
Meta Imported Application, Engine, Scene Manager, Test Scene from 200 2022-09-08 11:48:32 +08:00
Reflection Add remaining controls to component view 2022-09-28 18:36:22 +08:00
Resource Fixed bug where different Renderables of different meshes are thrown into the same SubBatch 2022-09-27 13:43:59 +08:00
Scene Changed predicate type for scene graph traverse to std::function 2022-09-27 17:15:43 +08:00
Scripting Added initial implementation of script inspector 2022-09-28 00:06:47 +08:00
Tools Merge branch 'main' into SP3-6-c-scripting 2022-09-22 09:55:31 +08:00
SHCommonTypes.h Added SHCommonTypes header file 2022-09-15 01:51:04 +08:00
SH_API.h Converted SHADE_Engine to a DLL project and exported common use classes 2022-09-13 21:08:13 +08:00
SHpch.cpp Added logging & exception handling tools into engine, modified premake5 on SHADE_Application to include spdlog 2022-09-08 12:51:23 +08:00
SHpch.h Merge pull request #39 from SHADE-DP/SP3-16-Math 2022-09-21 20:02:20 +08:00