.. |
Audio
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small bug fixes for text and serialization and added game pause
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2023-02-20 19:53:22 +08:00 |
Gameplay
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Bug fixes and WIP for alpha
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2023-02-21 19:31:50 +08:00 |
Tests
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Potential fix to physics collision states being incorrect
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2023-02-04 15:18:15 +08:00 |
UI
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implementing in progress
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2023-02-28 06:49:40 +08:00 |
Utility
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added playerstate scripts
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2022-11-20 16:27:39 +08:00 |
CameraControl.cs
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Reworked scripts to no longer need definition of constructors
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2022-11-13 16:29:25 +08:00 |
CameraControl.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
FixRotation.cs
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added gameplay for level1 and multiplier combo is done
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2023-02-02 22:44:48 +08:00 |
FixRotation.cs.shmeta
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added gameplay for level1 and multiplier combo is done
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2023-02-02 22:44:48 +08:00 |
PhysicsTest.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
PrintWhenActive.cs
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Reworked scripts to no longer need definition of constructors
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2022-11-13 16:29:25 +08:00 |
PrintWhenActive.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
RaccoonShowcase.cs
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Uninitialized List<> will no longer cause crashes with the script inspector
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2022-11-23 10:08:48 +08:00 |
RaccoonShowcase.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
RaccoonSpin.cs
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Reworked scripts to no longer need definition of constructors
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2022-11-13 16:29:25 +08:00 |
RaccoonSpin.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
SC_JumpPad.cs.shmeta
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added a jumppad to the game
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2023-02-18 22:21:23 +08:00 |
SC_SoundsBoard.cs
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added implantation for audio scripting
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2023-01-16 21:05:21 +08:00 |
SC_SoundsBoard.cs.shmeta
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added playerstate scripts
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2022-11-20 16:27:39 +08:00 |
StaticTest.cs
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Added more reliable method of reloading static C# data
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2023-02-01 00:34:09 +08:00 |
StaticTest.cs.shmeta
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Added more reliable method of reloading static C# data
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2023-02-01 00:34:09 +08:00 |