SHADE_Y3/Assets/Scripts
Sri Sham Haran b81cff4638 Fixed creation of audio handler with invalid path in endscene and main menu. remove set volume for homeowner detect sound. audio system now stops all instances before they are release when scene changes 2023-03-11 13:07:25 +08:00
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Audio New SFX and (supposedly) spatial SFX 2023-03-04 00:19:35 +08:00
Gameplay Fixed creation of audio handler with invalid path in endscene and main menu. remove set volume for homeowner detect sound. audio system now stops all instances before they are release when scene changes 2023-03-11 13:07:25 +08:00
Tests Potential fix to physics collision states being incorrect 2023-02-04 15:18:15 +08:00
UI Fixed creation of audio handler with invalid path in endscene and main menu. remove set volume for homeowner detect sound. audio system now stops all instances before they are release when scene changes 2023-03-11 13:07:25 +08:00
Utility WIP for animatons 2023-03-10 16:26:52 +08:00
AnimTest.cs Added events for play, pause and finished animations 2023-03-10 18:53:40 +08:00
AnimTest.cs.shmeta Fixed animator components in scripts not being retrievable. Also added script for testing animations 2023-03-09 13:35:49 +08:00
CameraControl.cs Reworked scripts to no longer need definition of constructors 2022-11-13 16:29:25 +08:00
CameraControl.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
FixRotation.cs added gameplay for level1 and multiplier combo is done 2023-02-02 22:44:48 +08:00
FixRotation.cs.shmeta added gameplay for level1 and multiplier combo is done 2023-02-02 22:44:48 +08:00
PhysicsTest.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
PrintWhenActive.cs Reworked scripts to no longer need definition of constructors 2022-11-13 16:29:25 +08:00
PrintWhenActive.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
RaccoonShowcase.cs Uninitialized List<> will no longer cause crashes with the script inspector 2022-11-23 10:08:48 +08:00
RaccoonShowcase.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
RaccoonSpin.cs Reworked scripts to no longer need definition of constructors 2022-11-13 16:29:25 +08:00
RaccoonSpin.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
SC_JumpPad.cs.shmeta added a jumppad to the game 2023-02-18 22:21:23 +08:00
SC_SoundsBoard.cs added implantation for audio scripting 2023-01-16 21:05:21 +08:00
SC_SoundsBoard.cs.shmeta added playerstate scripts 2022-11-20 16:27:39 +08:00
Settings.cs made raccoon use capsule, setting for fov done 2023-03-08 17:00:43 +08:00
Settings.cs.shmeta Settings 2023-03-07 10:08:30 +08:00
StaticTest.cs Added more reliable method of reloading static C# data 2023-02-01 00:34:09 +08:00
StaticTest.cs.shmeta Added more reliable method of reloading static C# data 2023-02-01 00:34:09 +08:00