SHADE_Y3/Assets/Shaders
Kah Wei bce7237e20 Modified shader to support instanced bone first index and system to support runtime updating of animations 2023-01-16 21:02:37 +08:00
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Anim_VS.glsl Modified shader to support instanced bone first index and system to support runtime updating of animations 2023-01-16 21:02:37 +08:00
Anim_VS.shshaderb Modified shader to support instanced bone first index and system to support runtime updating of animations 2023-01-16 21:02:37 +08:00
Anim_VS.shshaderb.shmeta Added bone animation supported vertex shader 2023-01-04 18:20:04 +08:00
DebugDrawMesh_VS.glsl WIP 2022-12-28 20:47:20 +08:00
DebugDrawMesh_VS.shshaderb WIP 2022-12-28 20:47:20 +08:00
DebugDrawMesh_VS.shshaderb.shmeta Reworked DebugDraw system (only lines now) 2022-12-14 01:20:12 +08:00
DebugDraw_FS.glsl Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2022-11-02 17:04:31 +08:00
DebugDraw_FS.shshaderb Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2022-11-02 17:04:31 +08:00
DebugDraw_FS.shshaderb.shmeta Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2022-11-02 17:04:31 +08:00
DebugDraw_VS.glsl WIP 2022-12-28 20:47:20 +08:00
DebugDraw_VS.shshaderb WIP 2022-12-28 20:47:20 +08:00
DebugDraw_VS.shshaderb.shmeta Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2022-11-02 17:04:31 +08:00
DeferredComposite_CS.glsl WIP 2022-12-28 20:47:20 +08:00
DeferredComposite_CS.shshaderb WIP 2022-12-28 20:47:20 +08:00
DeferredComposite_CS.shshaderb.shmeta Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2022-11-02 17:04:31 +08:00
Kirsch_CS.glsl WIP 2022-12-28 20:47:20 +08:00
Kirsch_CS.shshaderb Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2022-11-02 17:04:31 +08:00
Kirsch_CS.shshaderb.shmeta Reverted back to old asset IDs 2022-10-30 00:07:02 +08:00
Normals_FS.glsl WIP 2022-12-28 20:47:20 +08:00
Normals_FS.shshaderb WIP 2022-12-28 20:47:20 +08:00
Normals_FS.shshaderb.shmeta WIP Runtime Material Editing support 2022-11-16 09:06:29 +08:00
PureCopy_CS.glsl WIP 2022-12-28 20:47:20 +08:00
PureCopy_CS.shshaderb WIP 2022-12-28 20:47:20 +08:00
PureCopy_CS.shshaderb.shmeta Reverted back to old asset IDs 2022-10-30 00:07:02 +08:00
SSAOBlur_CS.glsl WIP 2022-12-28 20:47:20 +08:00
SSAOBlur_CS.shshaderb WIP 2022-12-28 20:47:20 +08:00
SSAOBlur_CS.shshaderb.shmeta new SHMETA 2022-11-02 15:05:34 +08:00
SSAO_CS.glsl WIP 2022-12-28 20:47:20 +08:00
SSAO_CS.shshaderb WIP 2022-12-28 20:47:20 +08:00
SSAO_CS.shshaderb.shmeta new SHMETA 2022-11-02 15:05:34 +08:00
TestCube_FS.glsl WIP 2022-12-28 20:47:20 +08:00
TestCube_FS.shshaderb WIP 2022-12-28 20:47:20 +08:00
TestCube_FS.shshaderb.shmeta Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2022-11-02 17:04:31 +08:00
TestCube_Tile_FS.glsl WIP 2022-12-28 20:47:20 +08:00
TestCube_Tile_FS.shshaderb WIP 2022-12-28 20:47:20 +08:00
TestCube_Tile_FS.shshaderb.shmeta Added VS and FS shaders to tile singular textures 2022-11-23 13:02:33 +08:00
TestCube_Tile_VS.glsl WIP 2022-12-28 20:47:20 +08:00
TestCube_Tile_VS.shshaderb WIP 2022-12-28 20:47:20 +08:00
TestCube_Tile_VS.shshaderb.shmeta Added VS and FS shaders to tile singular textures 2022-11-23 13:02:33 +08:00
TestCube_VS.glsl Refactored SHBatch to support animation data in the same descriptor set 2023-01-04 17:42:02 +08:00
TestCube_VS.shshaderb Refactored SHBatch to support animation data in the same descriptor set 2023-01-04 17:42:02 +08:00
TestCube_VS.shshaderb.shmeta Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2022-11-02 17:04:31 +08:00
Text_FS.glsl WIP 2022-12-28 20:47:20 +08:00
Text_FS.shshaderb WIP 2022-12-28 20:47:20 +08:00
Text_FS.shshaderb.shmeta Text Rendering WIP 2022-11-10 16:59:26 +08:00
Text_VS.glsl WIP 2022-12-28 20:47:20 +08:00
Text_VS.shshaderb WIP 2022-12-28 20:47:20 +08:00
Text_VS.shshaderb.shmeta Text Rendering WIP 2022-11-10 16:59:26 +08:00
ToSwapchain_FS.glsl WIP 2022-12-28 20:47:20 +08:00
ToSwapchain_FS.shshaderb WIP 2022-12-28 20:47:20 +08:00
ToSwapchain_FS.shshaderb.shmeta Write to swapchain image without SHEDITOR defined WIP 2022-11-22 09:05:56 +08:00
ToSwapchain_VS.glsl Added functionality for graphics system to render to swapchain image 2022-11-22 10:10:26 +08:00
ToSwapchain_VS.shshaderb Added functionality for graphics system to render to swapchain image 2022-11-22 10:10:26 +08:00
ToSwapchain_VS.shshaderb.shmeta Write to swapchain image without SHEDITOR defined WIP 2022-11-22 09:05:56 +08:00
UI_FS.glsl WIP 2022-12-28 20:47:20 +08:00
UI_FS.shshaderb WIP 2022-12-28 20:47:20 +08:00
UI_FS.shshaderb.shmeta UI WIP 2022-11-18 22:03:21 +08:00
UI_VS.glsl WIP 2022-12-28 20:47:20 +08:00
UI_VS.shshaderb WIP 2022-12-28 20:47:20 +08:00
UI_VS.shshaderb.shmeta UI WIP 2022-11-18 22:03:21 +08:00