SHADE_Y3/SHADE_Engine/src
Brandon Mak d025abe43a Render graph execution now takes in graph scope buffers 2022-09-19 15:32:03 +08:00
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Common SP3-107 SP3-108 2022-09-13 16:34:05 +08:00
ECS_Base Added Batcher classes and fixed errors 2022-09-17 23:37:22 +08:00
Editor Added Batcher classes and fixed errors 2022-09-17 23:37:22 +08:00
Engine Shifted ECS_Base out of Engine Folder 2022-09-13 13:49:24 +08:00
Events Added some lines in comments for clarity 2022-09-15 18:37:05 +08:00
FRC frc commit, not connected yet 2022-09-14 22:00:00 +08:00
Filesystem Updated some const 2022-09-13 11:28:16 +08:00
Graphics Render graph execution now takes in graph scope buffers 2022-09-19 15:32:03 +08:00
Math Added missing inverse function for Quaternions 2022-09-08 23:21:02 +08:00
Meta Imported Application, Engine, Scene Manager, Test Scene from 200 2022-09-08 11:48:32 +08:00
Resource Fixed numerous template errors and warnings 2022-09-18 00:49:27 +08:00
Scene Changed everything to use pragma once 2022-09-13 15:36:03 +08:00
Scripting Downgraded back to .NET 5.0 due to lack of VS 2019 support 2022-09-16 14:02:55 +08:00
Tools Merge branch 'main' into SP3-6-c-scripting 2022-09-15 09:17:17 +08:00
SHCommonTypes.h Added SHCommonTypes header file 2022-09-15 01:51:04 +08:00
SH_API.h Converted SHADE_Engine to a DLL project and exported common use classes 2022-09-13 21:08:13 +08:00
SHpch.cpp Added logging & exception handling tools into engine, modified premake5 on SHADE_Application to include spdlog 2022-09-08 12:51:23 +08:00
SHpch.h Added SHCommonTypes header file 2022-09-15 01:51:04 +08:00