SHADE_Y3/SHADE_Managed/src
Kah Wei d061b84e01 Added extra check to handle null assemblies when collecting script assemblies 2023-03-10 19:24:38 +08:00
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Assets Fixed bug where C# Asset implicit bool conversion operators were internal 2023-03-10 14:11:59 +08:00
Audio Add Set audio param with label functionality 2023-03-03 18:13:35 +08:00
Components Added events for play, pause and finished animations 2023-03-10 18:53:40 +08:00
Editor Fixed animation assets fields for scripts not supporting the correct types 2023-03-09 13:10:06 +08:00
Engine Added events for play, pause and finished animations 2023-03-10 18:53:40 +08:00
Graphics Added timescale for animation system 2023-03-10 14:55:49 +08:00
Input small scene changes and reenable mouse centering and hiding 2023-03-05 21:11:24 +08:00
Math Added a rotate method with quaternions for Vector3 2023-01-07 16:14:55 +08:00
Physics Expanded Physics Settings 2023-03-07 03:23:40 +08:00
Scene Bug fixes and WIP for alpha 2023-02-21 19:31:50 +08:00
Scripts Added extra check to handle null assemblies when collecting script assemblies 2023-03-10 19:24:38 +08:00
Serialisation Added serialization of animation assets for scripts 2023-03-08 16:13:04 +08:00
Utility Fixed issue with ImGui corrupting strings passed to managed data. 2023-03-05 12:17:19 +08:00
AssemblyInfo.cxx Added EngineInterface 2022-09-13 11:43:49 +08:00
SHpch.cpp Added C# Math functions and types along with DisposableAssemblyLoadContext 2022-09-12 18:17:59 +08:00
SHpch.h Added C# Math functions and types along with DisposableAssemblyLoadContext 2022-09-12 18:17:59 +08:00