SHADE_Y3/SHADE_Engine/src/Scripting
Kah Wei 64be53bad3 Fixed button events only working once 2023-02-23 13:39:09 +08:00
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SHDotNetRuntime.cpp Cleaned up tools folder. Added debug only logging macros with _D suffix 2022-11-15 03:03:37 +08:00
SHDotNetRuntime.h Fixed SHDotNetRuntime::IsLoaded() giving incorrect data and updated qualifiers and comment formats 2022-09-15 11:25:58 +08:00
SHDotNetRuntime.hpp Fixed SHDotNetRuntime::IsLoaded() giving incorrect data and updated qualifiers and comment formats 2022-09-15 11:25:58 +08:00
SHScriptEngine.cpp Fixed button events only working once 2023-02-23 13:39:09 +08:00
SHScriptEngine.h Added script mappings for new button events 2023-02-22 21:49:10 +08:00
SHScriptEngineRoutines.cpp Fixed bug where onDestroy() is not called for scripts that are destroyed when leaving play mode in the editor 2023-01-31 18:09:07 +08:00
SHVSUtilities.cpp Added launching of Visual Studio by double clicking on a script file 2022-12-31 00:21:00 +08:00
SHVSUtilities.h Added launching of Visual Studio by double clicking on a script file 2022-12-31 00:21:00 +08:00