SHADE_Y3/Assets/Scripts
mushgunAX d563247ec2 Merge branch 'main' into scenetransitions 2023-02-28 06:49:55 +08:00
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Audio small bug fixes for text and serialization and added game pause 2023-02-20 19:53:22 +08:00
Gameplay Slider Text Default Value fix 2023-02-27 16:39:31 +08:00
Tests Potential fix to physics collision states being incorrect 2023-02-04 15:18:15 +08:00
UI Merge branch 'main' into scenetransitions 2023-02-28 06:49:55 +08:00
Utility added playerstate scripts 2022-11-20 16:27:39 +08:00
CameraControl.cs Reworked scripts to no longer need definition of constructors 2022-11-13 16:29:25 +08:00
CameraControl.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
FixRotation.cs added gameplay for level1 and multiplier combo is done 2023-02-02 22:44:48 +08:00
FixRotation.cs.shmeta added gameplay for level1 and multiplier combo is done 2023-02-02 22:44:48 +08:00
PhysicsTest.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
PrintWhenActive.cs Reworked scripts to no longer need definition of constructors 2022-11-13 16:29:25 +08:00
PrintWhenActive.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
RaccoonShowcase.cs Uninitialized List<> will no longer cause crashes with the script inspector 2022-11-23 10:08:48 +08:00
RaccoonShowcase.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
RaccoonSpin.cs Reworked scripts to no longer need definition of constructors 2022-11-13 16:29:25 +08:00
RaccoonSpin.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
SC_JumpPad.cs.shmeta added a jumppad to the game 2023-02-18 22:21:23 +08:00
SC_SoundsBoard.cs added implantation for audio scripting 2023-01-16 21:05:21 +08:00
SC_SoundsBoard.cs.shmeta added playerstate scripts 2022-11-20 16:27:39 +08:00
StaticTest.cs Added more reliable method of reloading static C# data 2023-02-01 00:34:09 +08:00
StaticTest.cs.shmeta Added more reliable method of reloading static C# data 2023-02-01 00:34:09 +08:00