.. |
Audio
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New SFX and (supposedly) spatial SFX
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2023-03-04 00:19:35 +08:00 |
Gameplay
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Fixed creation of audio handler with invalid path in endscene and main menu. remove set volume for homeowner detect sound. audio system now stops all instances before they are release when scene changes
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2023-03-11 13:07:25 +08:00 |
Tests
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Potential fix to physics collision states being incorrect
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2023-02-04 15:18:15 +08:00 |
UI
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Merge branch 'main' into SP3-20-UI-System
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2023-03-20 15:55:52 +08:00 |
Utility
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WIP for animatons
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2023-03-10 16:26:52 +08:00 |
AnimTest.cs
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Added events for play, pause and finished animations
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2023-03-10 18:53:40 +08:00 |
AnimTest.cs.shmeta
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Fixed animator components in scripts not being retrievable. Also added script for testing animations
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2023-03-09 13:35:49 +08:00 |
CameraControl.cs
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Reworked scripts to no longer need definition of constructors
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2022-11-13 16:29:25 +08:00 |
CameraControl.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
FixRotation.cs
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added gameplay for level1 and multiplier combo is done
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2023-02-02 22:44:48 +08:00 |
FixRotation.cs.shmeta
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added gameplay for level1 and multiplier combo is done
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2023-02-02 22:44:48 +08:00 |
PhysicsTest.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
PrintWhenActive.cs
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Reworked scripts to no longer need definition of constructors
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2022-11-13 16:29:25 +08:00 |
PrintWhenActive.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
RaccoonShowcase.cs
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Uninitialized List<> will no longer cause crashes with the script inspector
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2022-11-23 10:08:48 +08:00 |
RaccoonShowcase.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
RaccoonSpin.cs
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Reworked scripts to no longer need definition of constructors
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2022-11-13 16:29:25 +08:00 |
RaccoonSpin.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
SC_JumpPad.cs.shmeta
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added a jumppad to the game
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2023-02-18 22:21:23 +08:00 |
SC_SoundsBoard.cs
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added implantation for audio scripting
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2023-01-16 21:05:21 +08:00 |
SC_SoundsBoard.cs.shmeta
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added playerstate scripts
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2022-11-20 16:27:39 +08:00 |
Settings.cs
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made raccoon use capsule, setting for fov done
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2023-03-08 17:00:43 +08:00 |
Settings.cs.shmeta
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Settings
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2023-03-07 10:08:30 +08:00 |
StaticTest.cs
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Added more reliable method of reloading static C# data
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2023-02-01 00:34:09 +08:00 |
StaticTest.cs.shmeta
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Added more reliable method of reloading static C# data
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2023-02-01 00:34:09 +08:00 |