SHADE_Y3/Assets/Scripts
Glence 0551b1fb8a added the new banks
added onplay/onpause/onstop for audiosytem
2022-11-18 17:04:06 +08:00
..
AIPrototype.cs Reworked scripts to no longer need definition of constructors 2022-11-13 16:29:25 +08:00
AIPrototype.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
CameraControl.cs Reworked scripts to no longer need definition of constructors 2022-11-13 16:29:25 +08:00
CameraControl.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
CameraFix.cs Reworked scripts to no longer need definition of constructors 2022-11-13 16:29:25 +08:00
CameraFix.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
Item.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
PhysicsTest.cs Reworked scripts to no longer need definition of constructors 2022-11-13 16:29:25 +08:00
PhysicsTest.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
PickAndThrow.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
PlayerController.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
PrintWhenActive.cs Reworked scripts to no longer need definition of constructors 2022-11-13 16:29:25 +08:00
PrintWhenActive.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
RaccoonShowcase.cs Reworked scripts to no longer need definition of constructors 2022-11-13 16:29:25 +08:00
RaccoonShowcase.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
RaccoonSpin.cs Reworked scripts to no longer need definition of constructors 2022-11-13 16:29:25 +08:00
RaccoonSpin.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
SC_GameManager.cs added game manager along with scoring zones for item to be thrown in 2022-11-17 12:54:08 +08:00
SC_GameManager.cs.shmeta added a game manager along with some player controller changes 2022-11-17 00:23:38 +08:00
SC_Item.cs added game manager along with scoring zones for item to be thrown in 2022-11-17 12:54:08 +08:00
SC_Item.cs.shmeta removing the constructor for c# 2022-11-14 15:20:58 +08:00
SC_PickAndThrow.cs added a game manager along with some player controller changes 2022-11-17 00:23:38 +08:00
SC_PickAndThrow.cs.shmeta removing the constructor for c# 2022-11-14 15:20:58 +08:00
SC_PlayerController.cs added the new banks 2022-11-18 17:04:06 +08:00
SC_PlayerController.cs.shmeta removing the constructor for c# 2022-11-14 15:20:58 +08:00
SC_ScoringZone.cs added game manager along with scoring zones for item to be thrown in 2022-11-17 12:54:08 +08:00
SC_ScoringZone.cs.shmeta added game manager along with scoring zones for item to be thrown in 2022-11-17 12:54:08 +08:00
ThirdPersonCamera.cs Reworked scripts to no longer need definition of constructors 2022-11-13 16:29:25 +08:00
ThirdPersonCamera.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
UT_BaseSate.cs adding the base for fsm for player 2022-11-13 21:56:28 +08:00
UT_BaseSate.cs.shmeta removing the constructor for c# 2022-11-14 15:20:58 +08:00
UT_StateMachine.cs added changes 2022-11-14 19:05:48 +08:00
UT_StateMachine.cs.shmeta removing the constructor for c# 2022-11-14 15:20:58 +08:00