SHADE_Y3/SHADE_Engine/src
XiaoQiDigipen 4c23151a14
Merge pull request #57 from SHADE-DP/SP3-13-Assets-Manager
SP3-13 Assets Management

Changed texture struct to contain pre processed information ready for buffer
2022-09-27 14:27:28 +08:00
..
Assets Fixed mipoffset 2022-09-27 14:12:05 +08:00
Common SP3-107 SP3-108 2022-09-13 16:34:05 +08:00
ECS_Base Merge pull request #39 from SHADE-DP/SP3-16-Math 2022-09-21 20:02:20 +08:00
Editor Editor 2022-09-25 22:33:07 +08:00
Engine Shifted ECS_Base out of Engine Folder 2022-09-13 13:49:24 +08:00
Events Fixed SHEventReceiver constructor callback return signature. 2022-09-22 17:07:59 +08:00
FRC frc commit, not connected yet 2022-09-14 22:00:00 +08:00
Filesystem Added file list in filesystem 2022-09-24 13:36:09 +08:00
Graphics mouse wheel delta poll 2022-09-26 18:08:59 +08:00
Input include SH_API.h 2022-09-27 13:37:52 +08:00
Math Reflect transform component 2022-09-26 15:53:54 +08:00
Meta Imported Application, Engine, Scene Manager, Test Scene from 200 2022-09-08 11:48:32 +08:00
Resource Fixed numerous template errors and warnings 2022-09-18 00:49:27 +08:00
Scene Fixed warning from scene graph when adding new nodes to root. 2022-09-22 20:25:42 +08:00
Scripting Modified TestScene space bar input to not destroy the object, only remove scripts 2022-09-23 16:45:06 +08:00
Tools Merge branch 'main' into SP3-6-c-scripting 2022-09-22 09:55:31 +08:00
SHCommonTypes.h Added SHCommonTypes header file 2022-09-15 01:51:04 +08:00
SH_API.h Converted SHADE_Engine to a DLL project and exported common use classes 2022-09-13 21:08:13 +08:00
SHpch.cpp Added logging & exception handling tools into engine, modified premake5 on SHADE_Application to include spdlog 2022-09-08 12:51:23 +08:00
SHpch.h Merge pull request #39 from SHADE-DP/SP3-16-Math 2022-09-21 20:02:20 +08:00