SHADE_Y3/SHADE_Engine/src
maverickdgg e5d372c94e Merge branch 'main' into SP3-141-Camera-System 2023-02-04 01:20:22 +08:00
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Animation Fixed crash caused by loading more than one SHRig 2023-01-29 15:39:48 +08:00
Assets Merge branch 'main' into SP3-4-Editor 2023-01-31 18:56:09 +08:00
AudioSystem Added controls for global parameters 2023-02-03 19:16:12 +08:00
Camera WIP collision 2023-02-04 00:17:29 +08:00
Common Merge branch 'main' into SP3-4-Editor 2023-01-17 21:02:01 +08:00
ECS_Base WIP collision 2023-02-04 00:17:29 +08:00
Editor Collision Tags now serialise based on index & autosave 2023-02-04 00:52:58 +08:00
Engine Shifted ECS_Base out of Engine Folder 2022-09-13 13:49:24 +08:00
Events Refactored old physics to match new interface 2023-02-02 19:06:56 +08:00
FRC Cleaned up tools folder. Added debug only logging macros with _D suffix 2022-11-15 03:03:37 +08:00
Filesystem Added warning line to check for existing path 2023-01-30 19:55:42 +08:00
Graphics Merge branch 'SP3-20-UI-System' of https://github.com/SHADE-DP/SHADE_Y3 into SP3-20-UI-System 2023-02-03 23:33:40 +08:00
Input Input Bindings Panel Done 2023-01-25 23:22:15 +08:00
Math Fixed collider shape serialisation 2023-02-02 20:15:59 +08:00
Meta Imported Application, Engine, Scene Manager, Test Scene from 200 2022-09-08 11:48:32 +08:00
Physics Fixed bug where collision tag file could not be editir 2023-02-03 23:51:31 +08:00
Reflection Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2022-11-02 17:04:31 +08:00
Resource Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2023-01-31 19:02:11 +08:00
Scene Revert "Implemented a custom physics engine" 2023-01-30 14:40:55 +08:00
Scripting Merge remote-tracking branch 'origin/main' into main 2023-02-03 19:38:02 +08:00
Serialization Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2023-02-04 00:54:03 +08:00
Tools Merge branch 'main' into SP3-4-Editor 2023-01-17 21:02:01 +08:00
UI Added start game button. Texture changing for buttons now only change when necessary 2023-02-03 22:44:02 +08:00
SHCommonTypes.h Added SHCommonTypes header file 2022-09-15 01:51:04 +08:00
SH_API.h Converted SHADE_Engine to a DLL project and exported common use classes 2022-09-13 21:08:13 +08:00
SHpch.cpp Added logging & exception handling tools into engine, modified premake5 on SHADE_Application to include spdlog 2022-09-08 12:51:23 +08:00
SHpch.h Cleaned up tools folder. Added debug only logging macros with _D suffix 2022-11-15 03:03:37 +08:00