SHADE_Y3/SHADE_Engine/src
Sri Sham Haran ea9f90f60d Serialize Collider Component done 2022-10-28 19:39:39 +08:00
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Assets Added function to manually compile shaders by path 2022-10-27 14:24:03 +08:00
AudioSystem fix audiosystem warnings 2022-10-01 21:29:40 +08:00
Camera Fixed RTTR registration. Added back Camera Clamp 2022-10-27 10:33:54 +08:00
Common SP3-107 SP3-108 2022-09-13 16:34:05 +08:00
ECS_Base Merge branch 'main' into SP3-141-Camera-System 2022-10-19 09:57:52 +08:00
Editor Merge branch 'main' into SP3-8-serialization 2022-10-28 18:00:08 +08:00
Engine Shifted ECS_Base out of Engine Folder 2022-09-13 13:49:24 +08:00
Events Added events for adding and removing colliders 2022-10-26 18:35:41 +08:00
FRC Added Time class for C# 2022-10-19 16:06:26 +08:00
Filesystem Changed asserts to SHLOG related functions 2022-10-01 23:42:54 +08:00
Graphics All Vec3 and Vec4s in materials are now automatically set to full 1.0 vectors 2022-10-28 13:32:13 +08:00
Input Bindings and Controllers 2022-10-22 23:27:43 +08:00
Math Colliders now use relative sizes 2022-10-27 03:14:46 +08:00
Meta Imported Application, Engine, Scene Manager, Test Scene from 200 2022-09-08 11:48:32 +08:00
Physics Serialize Collider Component done 2022-10-28 19:39:39 +08:00
Reflection Add remaining controls to component view 2022-09-28 18:36:22 +08:00
Resource Merge branch 'main' into SP3-1-SerialisedRenderable 2022-10-27 19:30:54 +08:00
Scene Fix error from shader graph preventing compilation on main 2022-10-27 09:22:42 +08:00
Scripting Changed ColliderBound to CollisionShape because ColliderBound sounds weird 2022-10-28 14:29:05 +08:00
Serialization Serialize Collider Component done 2022-10-28 19:39:39 +08:00
Tools Merge branch 'main' into SP3-6-c-scripting 2022-10-27 10:12:52 +08:00
SHCommonTypes.h Added SHCommonTypes header file 2022-09-15 01:51:04 +08:00
SH_API.h Converted SHADE_Engine to a DLL project and exported common use classes 2022-09-13 21:08:13 +08:00
SHpch.cpp Added logging & exception handling tools into engine, modified premake5 on SHADE_Application to include spdlog 2022-09-08 12:51:23 +08:00
SHpch.h Added RigidBody Component 2022-09-27 16:24:08 +08:00