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Assets
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Added function to manually compile shaders by path
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2022-10-27 14:24:03 +08:00 |
AudioSystem
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fix audiosystem warnings
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2022-10-01 21:29:40 +08:00 |
Camera
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Fixed RTTR registration. Added back Camera Clamp
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2022-10-27 10:33:54 +08:00 |
Common
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SP3-107 SP3-108
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2022-09-13 16:34:05 +08:00 |
ECS_Base
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Merge branch 'main' into SP3-141-Camera-System
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2022-10-19 09:57:52 +08:00 |
Editor
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Merge branch 'main' into SP3-8-serialization
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2022-10-28 18:00:08 +08:00 |
Engine
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Shifted ECS_Base out of Engine Folder
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2022-09-13 13:49:24 +08:00 |
Events
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Added events for adding and removing colliders
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2022-10-26 18:35:41 +08:00 |
FRC
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Added Time class for C#
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2022-10-19 16:06:26 +08:00 |
Filesystem
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Changed asserts to SHLOG related functions
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2022-10-01 23:42:54 +08:00 |
Graphics
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All Vec3 and Vec4s in materials are now automatically set to full 1.0 vectors
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2022-10-28 13:32:13 +08:00 |
Input
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Bindings and Controllers
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2022-10-22 23:27:43 +08:00 |
Math
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Colliders now use relative sizes
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2022-10-27 03:14:46 +08:00 |
Meta
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Imported Application, Engine, Scene Manager, Test Scene from 200
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2022-09-08 11:48:32 +08:00 |
Physics
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Serialize Collider Component done
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2022-10-28 19:39:39 +08:00 |
Reflection
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Add remaining controls to component view
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2022-09-28 18:36:22 +08:00 |
Resource
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Merge branch 'main' into SP3-1-SerialisedRenderable
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2022-10-27 19:30:54 +08:00 |
Scene
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Fix error from shader graph preventing compilation on main
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2022-10-27 09:22:42 +08:00 |
Scripting
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Changed ColliderBound to CollisionShape because ColliderBound sounds weird
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2022-10-28 14:29:05 +08:00 |
Serialization
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Serialize Collider Component done
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2022-10-28 19:39:39 +08:00 |
Tools
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Merge branch 'main' into SP3-6-c-scripting
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2022-10-27 10:12:52 +08:00 |
SHCommonTypes.h
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Added SHCommonTypes header file
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2022-09-15 01:51:04 +08:00 |
SH_API.h
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Converted SHADE_Engine to a DLL project and exported common use classes
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2022-09-13 21:08:13 +08:00 |
SHpch.cpp
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Added logging & exception handling tools into engine, modified premake5 on SHADE_Application to include spdlog
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2022-09-08 12:51:23 +08:00 |
SHpch.h
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Added RigidBody Component
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2022-09-27 16:24:08 +08:00 |