SHADE_Y3/SHADE_Engine/src/Graphics/SHVulkanIncludes.cpp

8 lines
155 B
C++

#include "SHPch.h"
#include "SHVulkanIncludes.h"
VULKAN_HPP_DEFAULT_DISPATCH_LOADER_DYNAMIC_STORAGE
#define VMA_IMPLEMENTATION
#include "vk_mem_alloc.h"