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Assets
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Added recognition for material and prefab types when generating meta files
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2022-11-22 21:54:51 +08:00 |
AudioSystem
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added the new banks
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2022-11-18 17:04:06 +08:00 |
Camera
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Merge remote-tracking branch 'origin/main' into SHPhysics
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2023-01-16 16:23:20 +08:00 |
Common
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Merge branch 'main' into SP3-4-Editor
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2023-01-17 21:02:01 +08:00 |
ECS_Base
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Merge remote-tracking branch 'origin/main' into SHPhysics
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2023-01-16 16:22:59 +08:00 |
Editor
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Merge remote-tracking branch 'origin/main' into SHPhysics
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2023-01-22 17:39:06 +08:00 |
Engine
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Shifted ECS_Base out of Engine Folder
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2022-09-13 13:49:24 +08:00 |
Events
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Merge remote-tracking branch 'origin/main' into SHPhysics
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2023-01-16 16:22:59 +08:00 |
FRC
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Cleaned up tools folder. Added debug only logging macros with _D suffix
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2022-11-15 03:03:37 +08:00 |
Filesystem
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Accounted for texture compilation
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2022-11-14 21:18:36 +08:00 |
Graphics
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2023-01-16 15:33:37 +08:00 |
Input
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Change default pathing for binding file I/O
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2023-01-09 17:21:24 +08:00 |
Math
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Ray direction are automatically normalised
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2023-01-26 01:11:57 +08:00 |
Meta
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Imported Application, Engine, Scene Manager, Test Scene from 200
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2022-09-08 11:48:32 +08:00 |
Physics
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Fixed incorrect edge preference for convex vs convex
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2023-03-02 05:23:08 +08:00 |
Reflection
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handle vec2/3/4 that contain values in radians
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2022-10-26 16:05:52 +08:00 |
Resource
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Renamed Mesh and Font structs in Managed to MeshAsset and FontAsset and reworked them to be a abstraction for asset IDs
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2022-11-22 16:51:07 +08:00 |
Scene
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Merge remote-tracking branch 'origin/main' into PhySH
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2022-12-16 14:04:58 +08:00 |
Scripting
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Added launching of Visual Studio by double clicking on a script file
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2022-12-31 00:21:00 +08:00 |
Serialization
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Merge remote-tracking branch 'origin/main' into SHPhysics
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2023-01-22 17:39:06 +08:00 |
Tools
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Merge branch 'main' into SP3-4-Editor
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2023-01-17 21:02:01 +08:00 |
UI
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Added a 0 check for button textures.
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2023-01-16 14:51:06 +08:00 |
SHCommonTypes.h
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Added SHCommonTypes header file
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2022-09-15 01:51:04 +08:00 |
SH_API.h
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Converted SHADE_Engine to a DLL project and exported common use classes
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2022-09-13 21:08:13 +08:00 |
SHpch.cpp
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Added logging & exception handling tools into engine, modified premake5 on SHADE_Application to include spdlog
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2022-09-08 12:51:23 +08:00 |
SHpch.h
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Cleaned up tools folder. Added debug only logging macros with _D suffix
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2022-11-15 03:03:37 +08:00 |