SHADE_Y3/Assets/Scripts
Glence f71675ad0e Merge branch 'main' into PlayerController 2022-11-24 22:41:00 +08:00
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AIBehaviour AI expected to work with the scene. To Verify. 2022-11-24 21:26:05 +08:00
Gameplay added the base for raycast in pickandthrow 2022-11-24 14:05:02 +08:00
Utility added playerstate scripts 2022-11-20 16:27:39 +08:00
AIPrototype.cs Reworked scripts to no longer need definition of constructors 2022-11-13 16:29:25 +08:00
AIPrototype.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
CameraControl.cs Reworked scripts to no longer need definition of constructors 2022-11-13 16:29:25 +08:00
CameraControl.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
PhysicsTest.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
PrintWhenActive.cs Reworked scripts to no longer need definition of constructors 2022-11-13 16:29:25 +08:00
PrintWhenActive.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
RaccoonShowcase.cs Uninitialized List<> will no longer cause crashes with the script inspector 2022-11-23 10:08:48 +08:00
RaccoonShowcase.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
RaccoonSpin.cs Reworked scripts to no longer need definition of constructors 2022-11-13 16:29:25 +08:00
RaccoonSpin.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
SC_EndScene.cs adding main/lose/win scene 2022-11-23 00:44:27 +08:00
SC_EndScene.cs.shmeta adding main/lose/win scene 2022-11-23 00:44:27 +08:00
SC_MainMenu.cs updated the music banks 2022-11-23 17:37:06 +08:00
SC_MainMenu.cs.shmeta doing up the main menu 2022-11-22 16:18:16 +08:00
SC_SoundsBoard.cs adding var audios into scripting 2022-11-21 21:01:44 +08:00
SC_SoundsBoard.cs.shmeta added playerstate scripts 2022-11-20 16:27:39 +08:00