f991e7b227
- SHApplication has a font compiler exe call to test compiling a sample font - SHVkImage now takes in a vector instead of a span for mip offsets (fuck it, copy the mip offset. The RAM can cry about it). - Removed font data descriptor set layouts from graphics global data - FONT_DATA set index is changed to 4 instead. This clashes with Render graph resource set index but it won't matter. - Added entity ID render graph resource to scene render graph - SHFont format for images is now R8G8B8A8UNorm |
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.github/ISSUE_TEMPLATE | ||
Assets | ||
Premake | ||
SHADE_Application | ||
SHADE_CSharp | ||
SHADE_Engine | ||
SHADE_Managed | ||
.editorconfig | ||
.gitignore | ||
Dependencies.bat | ||
Dependencies.lua | ||
generate.bat | ||
premake5.lua |