Removed unused descriptor sets in SHGraphicsGlobalData
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0bda3d5151
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@ -13,7 +13,6 @@ namespace SHADE
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/* Static Definitions */
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/* Static Definitions */
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/*-----------------------------------------------------------------------------------*/
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/*-----------------------------------------------------------------------------------*/
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std::vector<Handle<SHVkDescriptorSetLayout>> SHGraphicsGlobalData::globalDescSetLayouts;
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std::vector<Handle<SHVkDescriptorSetLayout>> SHGraphicsGlobalData::globalDescSetLayouts;
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Handle<SHVkDescriptorSetGroup> SHGraphicsGlobalData::globalDescSets;
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SHVertexInputState SHGraphicsGlobalData::defaultVertexInputState;
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SHVertexInputState SHGraphicsGlobalData::defaultVertexInputState;
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Handle<SHVkPipelineLayout> SHGraphicsGlobalData::dummyPipelineLayout;
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Handle<SHVkPipelineLayout> SHGraphicsGlobalData::dummyPipelineLayout;
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@ -17,9 +17,6 @@ namespace SHADE
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//! Global descriptor set layouts. Used to allocate descriptor sets
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//! Global descriptor set layouts. Used to allocate descriptor sets
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static std::vector<Handle<SHVkDescriptorSetLayout>> globalDescSetLayouts;
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static std::vector<Handle<SHVkDescriptorSetLayout>> globalDescSetLayouts;
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//! Global Descriptor sets
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static Handle<SHVkDescriptorSetGroup> globalDescSets;
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//! Default vertex input state (used by everything).
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//! Default vertex input state (used by everything).
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static SHVertexInputState defaultVertexInputState;
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static SHVertexInputState defaultVertexInputState;
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