scene changes

This commit is contained in:
Glence 2023-03-04 20:47:39 +08:00
parent 90dc4ef750
commit 7ad0ca6183
15 changed files with 6253 additions and 5025 deletions

View File

@ -113,7 +113,7 @@
Text Renderer Component:
Text: Press Space to contiune
Font: 176667660
Color: {x: 1, y: 1, z: 1, w: 1}
Color: {x: 0, y: 0, z: 0, w: 1}
Text Size: {x: 1, y: 1, z: 1}
IsActive: true
UI Component:
@ -152,6 +152,7 @@
Scripts:
- Type: CutsceneEnd
Enabled: true
nextScene: 0
duration: 1
skipDuration: 0.100000001
cutscene4Points: 4
@ -294,7 +295,7 @@
Text Renderer Component:
Text: Press Space to contiune
Font: 176667660
Color: {x: 1, y: 1, z: 1, w: 1}
Color: {x: 0, y: 0, z: 0, w: 1}
Text Size: {x: 1, y: 1, z: 1}
IsActive: false
UI Component:

View File

@ -113,7 +113,7 @@
Text Renderer Component:
Text: Press Space to contiune
Font: 176667660
Color: {x: 1, y: 1, z: 1, w: 1}
Color: {x: 0, y: 0, z: 0, w: 1}
Text Size: {x: 1, y: 1, z: 1}
IsActive: true
UI Component:
@ -152,7 +152,9 @@
Scripts:
- Type: CutsceneIntro
Enabled: true
nextScene: 96668835
duration: 1
skipDuration: 0.100000001
cutscene1Points: 4
cutscene1Pics: 10
cutscene2Points: 20
@ -316,7 +318,7 @@
Text Renderer Component:
Text: Press Space to contiune
Font: 176667660
Color: {x: 1, y: 1, z: 1, w: 1}
Color: {x: 0, y: 0, z: 0, w: 1}
Text Size: {x: 1, y: 1, z: 1}
IsActive: true
UI Component:
@ -452,7 +454,7 @@
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: -1425, y: -200, z: 0.5}
Translate: {x: -1800, y: -200, z: 0.5}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1299, y: 575, z: 1}
IsActive: true
@ -519,7 +521,7 @@
Text Renderer Component:
Text: Press Space to contiune
Font: 176667660
Color: {x: 1, y: 1, z: 1, w: 1}
Color: {x: 0, y: 0, z: 0, w: 1}
Text Size: {x: 1, y: 1, z: 1}
IsActive: false
UI Component:

View File

@ -1004,7 +1004,7 @@
Collider Component:
Colliders:
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Collision Tag: 0
Collision Tag: 1
Type: Box
Half Extents: {x: 1, y: 1, z: 1}
Friction: 0.400000006
@ -4106,7 +4106,7 @@
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 0
Collision Tag: 1
Type: Box
Half Extents: {x: 20, y: 0.100000001, z: 20}
Friction: 0.400000006
@ -4158,9 +4158,12 @@
IsActive: true
RigidBody Component:
Type: Dynamic
Auto Mass: false
Mass: 1
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Gravity Scale: 1
Interpolate: true
Sleeping Enabled: true
Freeze Position X: false
@ -4267,9 +4270,12 @@
IsActive: true
RigidBody Component:
Type: Dynamic
Auto Mass: false
Mass: 1
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Gravity Scale: 1
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
@ -4318,9 +4324,12 @@
IsActive: true
RigidBody Component:
Type: Dynamic
Auto Mass: false
Mass: 1
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Gravity Scale: 1
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
@ -4369,9 +4378,12 @@
IsActive: true
RigidBody Component:
Type: Dynamic
Auto Mass: false
Mass: 1
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Gravity Scale: 1
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
@ -4420,9 +4432,12 @@
IsActive: true
RigidBody Component:
Type: Dynamic
Auto Mass: false
Mass: 1
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Gravity Scale: 1
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
@ -4473,9 +4488,12 @@
IsActive: true
RigidBody Component:
Type: Dynamic
Auto Mass: false
Mass: 1
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Gravity Scale: 1
Interpolate: true
Sleeping Enabled: true
Freeze Position X: false
@ -4535,9 +4553,12 @@
IsActive: true
RigidBody Component:
Type: Dynamic
Auto Mass: false
Mass: 1
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Gravity Scale: 1
Interpolate: true
Sleeping Enabled: true
Freeze Position X: false
@ -4597,9 +4618,12 @@
IsActive: true
RigidBody Component:
Type: Dynamic
Auto Mass: false
Mass: 1
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Gravity Scale: 1
Interpolate: true
Sleeping Enabled: true
Freeze Position X: false
@ -4659,9 +4683,12 @@
IsActive: true
RigidBody Component:
Type: Dynamic
Auto Mass: false
Mass: 1
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Gravity Scale: 1
Interpolate: true
Sleeping Enabled: true
Freeze Position X: false
@ -4721,9 +4748,12 @@
IsActive: true
RigidBody Component:
Type: Dynamic
Auto Mass: false
Mass: 1
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Gravity Scale: 1
Interpolate: true
Sleeping Enabled: true
Freeze Position X: false
@ -4875,9 +4905,12 @@
IsActive: true
RigidBody Component:
Type: Dynamic
Auto Mass: false
Mass: 1
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: false
Gravity Scale: 1
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false

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View File

@ -29,7 +29,7 @@
NumberOfChildren: 0
Components:
Transform Component:
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Translate: {x: 0, y: 0, z: 0.300000012}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1920, y: 1080, z: 1}
IsActive: true
@ -49,7 +49,7 @@
NumberOfChildren: 0
Components:
Transform Component:
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Translate: {x: 0, y: 75, z: 0.200000003}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 400, y: 100, z: 1}
IsActive: true
@ -85,7 +85,7 @@
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Components:
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Translate: {x: 0, y: -200, z: 0.200000003}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 400, y: 100, z: 1}
IsActive: true
@ -154,3 +154,39 @@
Scripts:
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Enabled: true
- EID: 450
Name: TransitionCanvas
IsActive: true
NumberOfChildren: 1
Components:
Canvas Component:
Canvas Width: 1920
Canvas Height: 1080
Scale by canvas width: false
IsActive: true
Scripts: ~
- EID: 65982
Name: Transition
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
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Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 2500, y: 1080, z: 1}
IsActive: true
Renderable Component:
Mesh: 141771688
Material: 120016136
IsActive: true
UI Component:
Canvas ID: 450
Hovered: false
Clicked: false
IsActive: true
Scripts:
- Type: SHADE_Scripting.UI.SceneFadeInOut
Enabled: true
alphaValue: 1
fadeInTime: 0.5
fadeOutTime: 0.5

View File

@ -97,7 +97,7 @@
Scripts:
- Type: ChangeSceneButton
Enabled: true
sceneID: 96668835
sceneID: 91947920
- Type: SHADE_Scripting.UI.ButtonFX
Enabled: true
onHoverEnterSound: event:/Music/player_undetected
@ -587,6 +587,8 @@
Text Renderer Component:
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Font: 174412429
Color: {x: 1, y: 1, z: 1, w: 1}
Text Size: {x: 1, y: 1, z: 1}
IsActive: true
UI Component:
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@ -607,6 +609,8 @@
Text Renderer Component:
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Font: 174412429
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Text Size: {x: 1, y: 1, z: 1}
IsActive: true
UI Component:
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@ -643,6 +647,8 @@
Text Renderer Component:
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Font: 174412429
Color: {x: 1, y: 1, z: 1, w: 1}
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IsActive: true
UI Component:
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@ -663,6 +669,8 @@
Text Renderer Component:
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IsActive: true
UI Component:
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Text Renderer Component:
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Font: 174412429
Color: {x: 1, y: 1, z: 1, w: 1}
Text Size: {x: 1, y: 1, z: 1}
IsActive: true
UI Component:
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Text Renderer Component:
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Text Size: {x: 1, y: 1, z: 1}
IsActive: true
UI Component:
Canvas ID: 19
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Text Renderer Component:
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IsActive: true
UI Component:
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Text Renderer Component:
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Text Size: {x: 1, y: 1, z: 1}
IsActive: true
UI Component:
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Text Renderer Component:
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Font: 174412429
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IsActive: true
UI Component:
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Text Renderer Component:
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IsActive: true
UI Component:
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@ -992,6 +1012,8 @@
Text Renderer Component:
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Font: 174412429
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IsActive: true
UI Component:
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Text Renderer Component:
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Font: 174412429
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Text Size: {x: 1, y: 1, z: 1}
IsActive: true
UI Component:
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@ -1058,6 +1082,8 @@
Text Renderer Component:
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Font: 174412429
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Text Size: {x: 1, y: 1, z: 1}
IsActive: true
UI Component:
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@ -1146,6 +1172,8 @@
Text Renderer Component:
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IsActive: false
UI Component:
Canvas ID: 46
@ -1225,6 +1253,8 @@
Text Renderer Component:
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Font: 174412429
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Text Size: {x: 1, y: 1, z: 1}
IsActive: true
UI Component:
Canvas ID: 50
@ -1232,3 +1262,39 @@
Clicked: false
IsActive: true
Scripts: ~
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Name: TransitionCanvas
IsActive: true
NumberOfChildren: 1
Components:
Canvas Component:
Canvas Width: 1920
Canvas Height: 1080
Scale by canvas width: false
IsActive: true
Scripts: ~
- EID: 65982
Name: Transition
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
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Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 2500, y: 1080, z: 1}
IsActive: true
Renderable Component:
Mesh: 141771688
Material: 120016136
IsActive: true
UI Component:
Canvas ID: 450
Hovered: false
Clicked: false
IsActive: true
Scripts:
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Enabled: true
alphaValue: 1
fadeInTime: 0.5
fadeOutTime: 0.5

View File

@ -10,9 +10,12 @@
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RigidBody Component:
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Auto Mass: false
Mass: 1
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Gravity Scale: 1
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
@ -75,10 +78,10 @@
Yaw: 0
Roll: 0
Width: 1920
Height: 1080
Near: 0.00999999978
Far: 10000
Perspective: true
FOV: 90
IsActive: true
Scripts: ~
- EID: 65539
@ -185,9 +188,12 @@
IsActive: true
RigidBody Component:
Type: Dynamic
Auto Mass: false
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View File

@ -14,6 +14,14 @@
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FOV: 90
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Light Component:
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Type: Ambient
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Color: {x: 1, y: 1, z: 1, w: 1}
Layer: 4294967295
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IsActive: true
Scripts: ~
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@ -38,52 +46,6 @@
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IsActive: true
Scripts: ~
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Components:
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Rotate: {x: -0, y: 0, z: 0}
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IsActive: true
RigidBody Component:
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Use Gravity: true
Gravity Scale: 1
Interpolate: true
Sleeping Enabled: true
Freeze Position X: false
Freeze Position Y: false
Freeze Position Z: false
Freeze Rotation X: false
Freeze Rotation Y: false
Freeze Rotation Z: false
IsActive: true
Collider Component:
Colliders:
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Collision Tag: 0
Type: Box
Half Extents: {x: 1, y: 1, z: 1}
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Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts:
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Enabled: true
forceAmount: 50
torqueAmount: 50
rayDistance: 1
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Name: Default
IsActive: true
@ -336,3 +298,577 @@
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
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Name: ====Raccoon====
IsActive: true
NumberOfChildren: 2
Components: ~
Scripts: ~
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Name: Player
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NumberOfChildren: 5
Components:
Transform Component:
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IsActive: true
Renderable Component:
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RigidBody Component:
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Sleeping Enabled: true
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Freeze Position Z: false
Freeze Rotation X: true
Freeze Rotation Y: true
Freeze Rotation Z: true
IsActive: true
Collider Component:
Colliders:
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Type: Box
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Bounciness: 0
Density: 1
Position Offset: {x: 0, y: 0.25, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts:
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Enabled: true
respawnPoint: 239
currentState: 0
maxMoveVel: 3
moveForce: 50
sprintMultiplier: 1.5
rotationFactorPerFrame: 5
maxJumpHeight: 2
maxJumpTime: 0.75
fallMultipler: 3
jumpPadMultiplayer: 1.20000005
lightMultiper: 0.899999976
mediumMultiper: 0.699999988
heavyMultiper: 0.5
silhouettePlayer: 462
silhouetteBag: 465
- Type: PickAndThrow
Enabled: true
throwForce: [10, 8, 10]
cameraArmOffSet: [0.25, 0.600000024, 0.200000003]
delayTimer: 1
aimingLength: 1
throwItem: false
rayDistance: 1
rayOffSet: [0, 0.100000001, 0]
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defaultFOV: 45
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NumberOfChildren: 0
Components:
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IsActive: true
Scripts: ~
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Name: PlayerCamera
IsActive: true
NumberOfChildren: 0
Components:
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IsActive: true
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Yaw: 360
Roll: 1.28065994e-06
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FOV: 45
IsActive: true
Camera Arm Component:
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Arm Yaw: 0
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Look At Camera Origin: true
Target Offset: {x: 0, y: 0.75, z: 0}
Camera Collision: true
IsActive: true
Scripts:
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armLength: 3
turnSpeedPitch: 0.200000003
turnSpeedYaw: 0.400000006
inverseXControls: true
inverseYControls: false
pitchUpperClamp: 45
pitchLowerClamp: 5
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Components:
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IsActive: true
Renderable Component:
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Scripts: ~
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Name: SilouettePlayer
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NumberOfChildren: 0
Components:
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Renderable Component:
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Scripts: ~
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Name: SilouetteBag
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NumberOfChildren: 0
Components:
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Renderable Component:
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Material: 126391182
IsActive: true
Scripts: ~
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Name: RespawnPoint
IsActive: true
NumberOfChildren: 0
Components:
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Rotate: {x: 0, y: 0, z: 0}
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IsActive: true
Scripts: ~
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Name: ====ItemPool====
IsActive: true
NumberOfChildren: 2
Components: ~
Scripts: ~
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Name: Watermelon
IsActive: true
NumberOfChildren: 5
Components:
Transform Component:
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Scale: {x: 0.999979734, y: 1, z: 0.999979734}
IsActive: true
Renderable Component:
Mesh: 134305891
Material: 122370915
IsActive: true
RigidBody Component:
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Auto Mass: false
Mass: 0.0654498488
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Gravity Scale: 1
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
Freeze Position Y: false
Freeze Position Z: false
Freeze Rotation X: false
Freeze Rotation Y: false
Freeze Rotation Z: false
IsActive: true
Collider Component:
Colliders:
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Collision Tag: 2
Type: Sphere
Radius: 0.5
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: 0, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts:
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Enabled: true
threshHold: 4
ignoreRaccoon: true
breakClipHandlerName: SFXWatermelonBreak464
breakClipPath: event:/Props/impact_watermelon_break
- Type: Item
Enabled: true
Score: 500
currCategory: 2
density: 1
dontReturn: false
soundDistance: 10
highlightSpeed: 300
highlightThickness: 250
highlightLowerClamp: 0.25
- EID: 463
Name: Piece1
IsActive: false
NumberOfChildren: 0
Components:
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IsActive: false
Renderable Component:
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Material: 122370915
IsActive: false
RigidBody Component:
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Auto Mass: false
Mass: 1
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Use Gravity: true
Gravity Scale: 1
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
Freeze Position Y: false
Freeze Position Z: false
Freeze Rotation X: false
Freeze Rotation Y: false
Freeze Rotation Z: false
IsActive: false
Collider Component:
Colliders:
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Collision Tag: 2
Type: Box
Half Extents: {x: 0.400000006, y: 0.300000012, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
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Position Offset: {x: 0, y: 0, z: 0}
Rotation Offset: {x: 0.164060935, y: 0, z: 0}
IsActive: false
Scripts:
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Enabled: true
Score: 50
currCategory: 1
density: 3
dontReturn: false
soundDistance: 10
highlightSpeed: 300
highlightThickness: 250
highlightLowerClamp: 0.25
- EID: 466
Name: Piece2
IsActive: false
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0.0812162161, y: 0.0825212598, z: -0.0991339684}
Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16}
Scale: {x: 1, y: 1, z: 1}
IsActive: false
Renderable Component:
Mesh: 142132679
Material: 122370915
IsActive: false
RigidBody Component:
Type: Dynamic
Auto Mass: false
Mass: 1
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Gravity Scale: 1
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
Freeze Position Y: false
Freeze Position Z: false
Freeze Rotation X: false
Freeze Rotation Y: false
Freeze Rotation Z: false
IsActive: false
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 2
Type: Box
Half Extents: {x: 0.300000012, y: 0.200000003, z: 0.200000003}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: 0, z: 0}
Rotation Offset: {x: 0, y: 0, z: -0.34906584}
IsActive: false
Scripts:
- Type: Item
Enabled: true
Score: 50
currCategory: 1
density: 3
dontReturn: false
soundDistance: 10
highlightSpeed: 300
highlightThickness: 250
highlightLowerClamp: 0.25
- EID: 467
Name: Piece3
IsActive: false
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: -0.0350502729, y: -0.210244894, z: -0.0336794853}
Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16}
Scale: {x: 1, y: 1, z: 1}
IsActive: false
Renderable Component:
Mesh: 138231239
Material: 122370915
IsActive: false
RigidBody Component:
Type: Dynamic
Auto Mass: false
Mass: 1
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Gravity Scale: 1
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
Freeze Position Y: false
Freeze Position Z: false
Freeze Rotation X: false
Freeze Rotation Y: false
Freeze Rotation Z: false
IsActive: false
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 2
Type: Box
Half Extents: {x: 0.200000003, y: 0.0799999982, z: 0.200000003}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: 0, z: 0}
Rotation Offset: {x: 0, y: 0, z: -0.261799395}
IsActive: false
Scripts:
- Type: Item
Enabled: true
Score: 10
currCategory: 0
density: 3
dontReturn: false
soundDistance: 10
highlightSpeed: 300
highlightThickness: 250
highlightLowerClamp: 0.25
- EID: 468
Name: Piece4
IsActive: false
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: -0.230162144, y: -0.0580062866, z: -0.00789308548}
Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16}
Scale: {x: 1, y: 1, z: 1}
IsActive: false
Renderable Component:
Mesh: 135293480
Material: 122370915
IsActive: false
RigidBody Component:
Type: Dynamic
Auto Mass: false
Mass: 1
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Gravity Scale: 1
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
Freeze Position Y: false
Freeze Position Z: false
Freeze Rotation X: false
Freeze Rotation Y: false
Freeze Rotation Z: false
IsActive: false
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 2
Type: Box
Half Extents: {x: 0.200000003, y: 0.0500000007, z: 0.200000003}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: 0, z: 0}
Rotation Offset: {x: 0, y: 0, z: -1.04719758}
IsActive: false
Scripts:
- Type: Item
Enabled: true
Score: 10
currCategory: 0
density: 3
dontReturn: false
soundDistance: 10
highlightSpeed: 300
highlightThickness: 250
highlightLowerClamp: 0.25
- EID: 469
Name: Piece5
IsActive: false
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: -0.129600644, y: 0.219047099, z: 0.0484838486}
Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16}
Scale: {x: 1, y: 1, z: 1}
IsActive: false
Renderable Component:
Mesh: 146157335
Material: 122370915
IsActive: false
RigidBody Component:
Type: Dynamic
Auto Mass: false
Mass: 1
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Gravity Scale: 1
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
Freeze Position Y: false
Freeze Position Z: false
Freeze Rotation X: false
Freeze Rotation Y: false
Freeze Rotation Z: false
IsActive: false
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 2
Type: Box
Half Extents: {x: 0.25, y: 0.0500000007, z: 0.200000003}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: 0, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0.436332315}
IsActive: false
Scripts:
- Type: Item
Enabled: true
Score: 10
currCategory: 0
density: 3
dontReturn: false
soundDistance: 10
highlightSpeed: 300
highlightThickness: 250
highlightLowerClamp: 0.25
- EID: 176
Name: Mesh_Apple
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: -0.959606349, y: 3.52014041, z: 4.99207687}
Rotate: {x: -0, y: 0, z: -0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Renderable Component:
Mesh: 144128170
Material: 122370915
IsActive: true
RigidBody Component:
Type: Dynamic
Auto Mass: false
Mass: 0.00800000038
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Gravity Scale: 1
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
Freeze Position Y: false
Freeze Position Z: false
Freeze Rotation X: false
Freeze Rotation Y: false
Freeze Rotation Z: false
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 2
Type: Box
Half Extents: {x: 0.200000003, y: 0.200000003, z: 0.200000003}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: 0, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts:
- Type: Item
Enabled: true
Score: 10
currCategory: 0
density: 1
dontReturn: false
soundDistance: 10
highlightSpeed: 300
highlightThickness: 250
highlightLowerClamp: 0.25

View File

@ -29,7 +29,7 @@
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: 0, z: 0.100000001}
Translate: {x: 0, y: 0, z: 0.300000012}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1920, y: 1080, z: 1}
IsActive: true
@ -49,7 +49,7 @@
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: 75, z: 0}
Translate: {x: 0, y: 75, z: 0.200000003}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 400, y: 100, z: 1}
IsActive: true
@ -85,7 +85,7 @@
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: -200, z: 0}
Translate: {x: 0, y: -200, z: 0.200000003}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 400, y: 100, z: 1}
IsActive: true
@ -154,3 +154,39 @@
Scripts:
- Type: SHADE_Scripting.UI.TweenManager
Enabled: true
- EID: 450
Name: TransitionCanvas
IsActive: true
NumberOfChildren: 1
Components:
Canvas Component:
Canvas Width: 1920
Canvas Height: 1080
Scale by canvas width: false
IsActive: true
Scripts: ~
- EID: 65982
Name: Transition
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: 0, z: 0.100000001}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 2500, y: 1080, z: 1}
IsActive: true
Renderable Component:
Mesh: 141771688
Material: 120016136
IsActive: true
UI Component:
Canvas ID: 450
Hovered: false
Clicked: false
IsActive: true
Scripts:
- Type: SHADE_Scripting.UI.SceneFadeInOut
Enabled: true
alphaValue: 1
fadeInTime: 0.5
fadeOutTime: 0.5

View File

@ -54,6 +54,7 @@ public class Item : Script
protected override void start()
{
if(GameManager.Instance)
GameManager.Instance.totalItemCount += 1;
if (rend)

View File

@ -32,7 +32,7 @@ public class PickAndThrow : Script
public float rayDistance = 1;
[Tooltip("Height of ray")]
public float rayHeight = 0.1f;
public Vector3 rayOffSet = new Vector3(0, -0.1f, 0);
[Tooltip("FOV when you aim")]
public float aimingFOV = 50;
@ -59,7 +59,7 @@ public class PickAndThrow : Script
}
protected override void update()
{
if (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone)
if ((GameManager.Instance && (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone)))
{
return;
}
@ -142,7 +142,7 @@ public class PickAndThrow : Script
protected override void fixedUpdate()
{
if (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone)
if ((GameManager.Instance && (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone)))
{
return;
}
@ -225,14 +225,15 @@ public class PickAndThrow : Script
{
if (pc != null)
{
Vector3 dirNor = pc.tranform.Forward;
dirNor = new Vector3(-dirNor.x, -dirNor.y, -dirNor.z);
Vector3 playerRayPos = pc.tranform.GlobalPosition;
playerRayPos.y += rayHeight;
dirNor.Normalise();
List<RaycastHit> rayList1 = Physics.Raycast(new Ray(playerRayPos, Vector3.RotateY(dirNor, SHADE.Math.DegreesToRadians(22.5f))), rayDistance, false, (ushort)65535);
/* List<RaycastHit> rayList1 = Physics.Raycast(new Ray(playerRayPos, Vector3.RotateY(dirNor, SHADE.Math.DegreesToRadians(22.5f))), rayDistance, false, (ushort)65535);
List<RaycastHit> rayList2 = Physics.Raycast(new Ray(playerRayPos, Vector3.RotateY(dirNor, SHADE.Math.DegreesToRadians(-22.5f))), rayDistance, false, (ushort)65535);
List<RaycastHit> rayList3 = Physics.Raycast(new Ray(playerRayPos, dirNor), rayDistance * 0.75f, false, (ushort)65535);
List<RaycastHit> rayList3 = Physics.Raycast(new Ray(playerRayPos, dirNor), rayDistance * 0.75f, false, (ushort)65535);*/
Vector3 dirNor = pc.tranform.Forward;
Vector3 test = new Vector3(-dirNor.x, -dirNor.y, -dirNor.z);
List<RaycastHit> rayList1 = Physics.ColliderRaycast(GameObject, new Ray(rayOffSet, Vector3.RotateY(test, SHADE.Math.DegreesToRadians(22.5f))), rayDistance, false, (ushort)65535);
List<RaycastHit> rayList2 = Physics.ColliderRaycast(GameObject, new Ray(rayOffSet, Vector3.RotateY(test, SHADE.Math.DegreesToRadians(-22.5f))), rayDistance, false, (ushort)65535);
List<RaycastHit> rayList3 = Physics.ColliderRaycast(GameObject, new Ray(rayOffSet, test), rayDistance, false, (ushort)65535);
if (rayList1.Count > 0)
{
@ -263,8 +264,10 @@ public class PickAndThrow : Script
{
if (ray.Hit)
{
Debug.Log("RAY HIT");
if (ray.Other.Value.GetScript<Item>() && !pc.holdItem)
{
Debug.Log("RAY HIT ITEM");
item = ray.Other.Value;
return true;
}

View File

@ -139,7 +139,7 @@ public class PlayerController : Script
protected override void update()
{
if (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone)
if ((GameManager.Instance && (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone)))
{
return;
}
@ -189,7 +189,7 @@ public class PlayerController : Script
protected override void fixedUpdate()
{
if (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone)
if ((GameManager.Instance && (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone)))
{
return;
}
@ -258,7 +258,9 @@ public class PlayerController : Script
{
if (rb != null && currentState != RaccoonStates.CAUGHT)
{
rb.LinearVelocity += new Vector3(axisMove.x * moveForce, 0.0f, axisMove.y * moveForce) * Time.DeltaTimeF;
//rb.LinearVelocity += new Vector3(axisMove.x * moveForce, 0.0f, axisMove.y * moveForce) * Time.DeltaTimeF;
rb.AddForce(new Vector3(axisMove.x * moveForce, 0.0f, axisMove.y * moveForce));
//Debug.Log($"X: {axisMove.x} Y:{axisMove.y} velx: {rb.LinearVelocity.x} vely: {rb.LinearVelocity.z}");
if (isMoveKeyPress && rb)
{
@ -344,11 +346,10 @@ public class PlayerController : Script
private void Rotation()
{
tranform.LocalEulerAngles = new Vector3(0.0f, tranform.LocalEulerAngles.y, 0.0f);
if (isMoveKeyPress && tranform && !isAiming)
{
Quaternion currentRotation = tranform.LocalRotation;
Quaternion targetRotation = Quaternion.LookRotation(new Vector3(axisMove.x, 0.0f, axisMove.y), Vector3.Up);
Quaternion targetRotation = Quaternion.Euler(0.0f,MathF.Atan2(axisMove.x,axisMove.y), 0.0f);
tranform.LocalRotation = Quaternion.Slerp(currentRotation, targetRotation, rotationFactorPerFrame * (float)Time.FixedDeltaTime);
}
else if (camArm && tranform && isAiming)

View File

@ -41,7 +41,7 @@ namespace SHADE_Scripting
protected override void update()
{
if (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone)
if ((GameManager.Instance && (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone)))
{
return;
}

View File

@ -30,17 +30,6 @@ public class MainMenu : Script
}
protected override void update()
{
/* if (Input.GetKeyDown(Input.KeyCode.K) && obj)
{
if (testRenderable.Material.GetProperty<float>("data.alpha") == 1)
{
testRenderable.Material.SetProperty<float>("data.alpha", 0);
}
else if (testRenderable.Material.GetProperty<float>("data.alpha") == 0)
{
testRenderable.Material.SetProperty<float>("data.alpha", 1);
}
}*/
if (Input.GetKeyDown(Input.KeyCode.Space))
{