Updated Gameplay UI
This commit is contained in:
parent
af9e523da9
commit
c335f58702
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@ -7600,9 +7600,9 @@
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Score: 0
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Score: 0
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timer: 200
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timer: 200
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scoreText: 237
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scoreText: 237
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timeText: 525
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timeText: 131278
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minusTimerText: 65735
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minusTimerText: 131211
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multiplierText: 524
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multiplierText: 66055
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maxMultiplierDuration: 5
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maxMultiplierDuration: 5
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maxMultiplierCombo: 10
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maxMultiplierCombo: 10
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multiplierFont: 60
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multiplierFont: 60
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@ -7724,8 +7724,12 @@
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Rotation Speed: 0.100000001
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Rotation Speed: 0.100000001
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Rotation Decay: 0
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Rotation Decay: 0
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Texture Asset ID: 0
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Texture Asset ID: 0
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Custom Vertex Shader Asset ID: 0
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Custom Fragment Shader Asset ID: 0
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Custom Update Shader Asset ID: 0
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Custom Update Shader Asset ID: 0
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Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1}
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Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1}
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Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
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Color Decay: {x: 0, y: 0, z: 0, w: 0}
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IsActive: true
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IsActive: true
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Scripts:
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Scripts:
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@ -7795,8 +7799,12 @@
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Rotation Speed: 0.100000001
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Rotation Speed: 0.100000001
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Rotation Decay: 0
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Rotation Decay: 0
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Custom Vertex Shader Asset ID: 0
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Custom Fragment Shader Asset ID: 0
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Custom Update Shader Asset ID: 0
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Custom Update Shader Asset ID: 0
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Color Tint: {x: 0.977993011, y: 1, z: 0.286343634, w: 1}
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Color Tint: {x: 0.977993011, y: 1, z: 0.286343634, w: 1}
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Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
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Scripts:
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Scripts:
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@ -7866,8 +7874,12 @@
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Rotation Speed: 0.100000001
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Rotation Speed: 0.100000001
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Rotation Decay: 0
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Rotation Decay: 0
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Texture Asset ID: 0
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Texture Asset ID: 0
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Custom Vertex Shader Asset ID: 0
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Custom Fragment Shader Asset ID: 0
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Custom Update Shader Asset ID: 0
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Custom Update Shader Asset ID: 0
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Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1}
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Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1}
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Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
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Acceleration: {x: 0, y: -0.0199999996, z: 0}
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Scripts:
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@ -7937,8 +7949,12 @@
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Custom Fragment Shader Asset ID: 0
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Custom Update Shader Asset ID: 0
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Custom Update Shader Asset ID: 0
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Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1}
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Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1}
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Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
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Color Decay: {x: 0, y: 0, z: 0, w: 0}
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Acceleration: {x: 0, y: -0.0199999996, z: 0}
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IsActive: true
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Scripts:
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Scripts:
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@ -8047,8 +8063,12 @@
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Rotation Speed: 0.0500000007
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Rotation Speed: 0.0500000007
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Rotation Decay: 0
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Texture Asset ID: 0
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Custom Vertex Shader Asset ID: 0
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Custom Fragment Shader Asset ID: 0
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Custom Update Shader Asset ID: 37407233
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Custom Update Shader Asset ID: 37407233
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Color Tint: {x: 0, y: 0, z: 0, w: 1}
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Color Tint: {x: 0, y: 0, z: 0, w: 1}
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Acceleration: {x: 0, y: -0.0299999993, z: 0}
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IsActive: true
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IsActive: true
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Scripts: ~
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@ -8141,8 +8161,12 @@
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Rotation Speed: 0.0500000007
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Rotation Speed: 0.0500000007
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Rotation Decay: 0
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Rotation Decay: 0
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Texture Asset ID: 0
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Texture Asset ID: 0
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Custom Vertex Shader Asset ID: 0
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Custom Fragment Shader Asset ID: 0
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Custom Update Shader Asset ID: 37407233
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Custom Update Shader Asset ID: 37407233
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Color Tint: {x: 0, y: 0, z: 0, w: 1}
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Color Tint: {x: 0, y: 0, z: 0, w: 1}
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Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
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Color Decay: {x: 0, y: 0, z: 0, w: 0}
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Acceleration: {x: 0, y: -0.0299999993, z: 0}
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Acceleration: {x: 0, y: -0.0299999993, z: 0}
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IsActive: true
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IsActive: true
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Scripts: ~
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Scripts: ~
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@ -8235,8 +8259,12 @@
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Rotation Speed: 0.0500000007
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Rotation Speed: 0.0500000007
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Rotation Decay: 0
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Rotation Decay: 0
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Texture Asset ID: 0
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Custom Vertex Shader Asset ID: 0
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Custom Fragment Shader Asset ID: 0
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Custom Update Shader Asset ID: 37407233
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Custom Update Shader Asset ID: 37407233
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Color Tint: {x: 0, y: 0, z: 0, w: 1}
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Color Tint: {x: 0, y: 0, z: 0, w: 1}
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Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
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Color Decay: {x: 0, y: 0, z: 0, w: 0}
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Acceleration: {x: 0, y: -0.0299999993, z: 0}
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Acceleration: {x: 0, y: -0.0299999993, z: 0}
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IsActive: true
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Scripts: ~
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@ -8329,8 +8357,12 @@
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Rotation Speed: 0.0500000007
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Rotation Speed: 0.0500000007
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Custom Update Shader Asset ID: 37407233
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Custom Update Shader Asset ID: 37407233
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Color Tint: {x: 0, y: 0, z: 0, w: 1}
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Color Tint: {x: 0, y: 0, z: 0, w: 1}
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Color Decay: {x: 0, y: 0, z: 0, w: 0}
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Acceleration: {x: 0, y: -0.0299999993, z: 0}
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Acceleration: {x: 0, y: -0.0299999993, z: 0}
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IsActive: true
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IsActive: true
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Scripts: ~
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@ -8423,8 +8455,12 @@
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Rotation Speed: 0.0500000007
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Rotation Speed: 0.0500000007
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Rotation Decay: 0
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Rotation Decay: 0
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Texture Asset ID: 0
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Custom Vertex Shader Asset ID: 0
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Custom Fragment Shader Asset ID: 0
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Custom Update Shader Asset ID: 37407233
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Custom Update Shader Asset ID: 37407233
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Color Tint: {x: 0, y: 0, z: 0, w: 1}
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Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
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Color Decay: {x: 0, y: 0, z: 0, w: 0}
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Acceleration: {x: 0, y: -0.0299999993, z: 0}
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Acceleration: {x: 0, y: -0.0299999993, z: 0}
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IsActive: true
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IsActive: true
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Scripts: ~
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@ -8685,8 +8721,12 @@
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Rotation Speed: 0.805999994
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Rotation Speed: 0.805999994
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Rotation Decay: 0
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Rotation Decay: 0
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Texture Asset ID: 56224060
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Texture Asset ID: 56224060
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Custom Vertex Shader Asset ID: 0
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Custom Fragment Shader Asset ID: 0
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Custom Update Shader Asset ID: 42141152
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Custom Update Shader Asset ID: 42141152
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Color Tint: {x: 1, y: 1, z: 1, w: 1}
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Color Tint: {x: 1, y: 1, z: 1, w: 1}
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IsActive: true
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Scripts: ~
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@ -8715,8 +8755,12 @@
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Rotation Decay: 0
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Texture Asset ID: 56224060
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Texture Asset ID: 56224060
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Custom Update Shader Asset ID: 42141152
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Color Tint: {x: 1, y: 1, z: 1, w: 1}
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Color Tint: {x: 1, y: 1, z: 1, w: 1}
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Scripts: ~
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@ -9046,183 +9090,6 @@
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Casting Shadows: true
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Casting Shadows: true
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IsActive: true
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IsActive: true
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Scripts: ~
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Scripts: ~
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||||||
- EID: 526
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Name: Gameplay Canvas
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IsActive: true
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NumberOfChildren: 4
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Components:
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Canvas Component:
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Canvas Width: 1920
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Canvas Height: 1080
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Scale by canvas width: false
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IsActive: true
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Scripts: ~
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- EID: 237
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Name: Score Text
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Components:
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Transform Component:
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Translate: {x: -800, y: 365, z: 0.600000024}
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Rotate: {x: 0, y: 0, z: 0}
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Scale: {x: 100, y: 100, z: 60}
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IsActive: true
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Text Renderer Component:
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Text: My name is Brandon.
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Font: 174412429
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offsetPerDigit: 25
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- Type: SHADE_Scripting.UI.SingleScaleBounce
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Enabled: true
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durationUp: 0.150000006
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durationDown: 0.300000012
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scaleSize: 1.20000005
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- EID: 525
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Name: Timer Text
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Components:
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Transform Component:
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||||||
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Renderable Component:
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||||||
Mesh: 141771688
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||||||
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UI Component:
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Canvas ID: 526
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||||||
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|
||||||
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||||||
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|
||||||
Scripts: ~
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|
||||||
- EID: 66150
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- EID: 66150
|
||||||
Name: ParticlesDeco
|
Name: ParticlesDeco
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||||||
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@ -9254,8 +9121,12 @@
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Custom Update Shader Asset ID: 0
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Color Tint: {x: 0.0187467411, y: 0.627120614, z: 0.709251106, w: 1}
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Acceleration: {x: 0, y: -0.899999976, z: 0}
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||||||
Scripts: ~
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@ -9284,8 +9155,12 @@
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Color Tint: {x: 0.0187467411, y: 0.627120614, z: 0.709251106, w: 1}
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Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
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Acceleration: {x: 0, y: 0.100000001, z: 0}
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|
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Scripts: ~
|
Scripts: ~
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@ -9314,8 +9189,12 @@
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Rotation Speed: 0
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Rotation Speed: 0
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Color Tint: {x: 0.0187467411, y: 0.627120614, z: 0.709251106, w: 1}
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Color Tint: {x: 0.0187467411, y: 0.627120614, z: 0.709251106, w: 1}
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Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
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Acceleration: {x: 0, y: -0.100000001, z: 0}
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IsActive: true
|
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|
||||||
Scripts: ~
|
Scripts: ~
|
||||||
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@ -9441,3 +9320,189 @@
|
||||||
- Type: SHADE_Scripting.Gameplay.AIBehaviour.AIRework.HomeOwnerAttackHitbox
|
- Type: SHADE_Scripting.Gameplay.AIBehaviour.AIRework.HomeOwnerAttackHitbox
|
||||||
Enabled: true
|
Enabled: true
|
||||||
aiGO: 65771
|
aiGO: 65771
|
||||||
|
- EID: 131271
|
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|
Name: Gameplay Canvas
|
||||||
|
IsActive: true
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|
NumberOfChildren: 4
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Components:
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Canvas Component:
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|
Canvas Width: 1920
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|
Canvas Height: 1080
|
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|
Scale by canvas width: false
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|
IsActive: true
|
||||||
|
Scripts: ~
|
||||||
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- EID: 237
|
||||||
|
Name: Score Text
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
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Components:
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Transform Component:
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Translate: {x: -800, y: 365, z: 0.600000024}
|
||||||
|
Rotate: {x: 0, y: 0, z: 0}
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|
Scale: {x: 100, y: 100, z: 60}
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Text Renderer Component:
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Text: My name is Brandon.
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Color: {x: 1, y: 1, z: 1, w: 1}
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|
Text Size: {x: 1, y: 1, z: 1}
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UI Component:
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Canvas ID: 131271
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Hovered: false
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||||||
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Clicked: false
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||||||
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|
Scripts:
|
||||||
|
- Type: SHADE_Scripting.UI.ScoreTextDigitPositioning
|
||||||
|
Enabled: true
|
||||||
|
offsetPerDigit: 25
|
||||||
|
- Type: SHADE_Scripting.UI.SingleScaleBounce
|
||||||
|
Enabled: true
|
||||||
|
durationUp: 0.150000006
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||||||
|
durationDown: 0.300000012
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scaleSize: 1.20000005
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|
Name: Timer Text
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NumberOfChildren: 2
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Components:
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Transform Component:
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||||||
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Text Renderer Component:
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Text: My name is Brandon.
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Text Size: {x: 1, y: 1, z: 1}
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UI Component:
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Canvas ID: 131271
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Hovered: false
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||||||
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Clicked: false
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||||||
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|
||||||
|
Scripts:
|
||||||
|
- Type: SHADE_Scripting.UI.GameTimer
|
||||||
|
Enabled: true
|
||||||
|
criticalTime: 30
|
||||||
|
timer: 0
|
||||||
|
- Type: SHADE_Scripting.UI.ScaleBounce
|
||||||
|
Enabled: true
|
||||||
|
minScale: 1
|
||||||
|
maxScale: 1.20000005
|
||||||
|
duration: 1
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||||||
|
isActive: false
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||||||
|
- EID: 520
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|
Name: Timer BG
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||||||
|
IsActive: true
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||||||
|
NumberOfChildren: 0
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Components:
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Transform Component:
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Translate: {x: 0, y: 0.300000012, z: 0.98999995}
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Rotate: {x: 0, y: 0, z: 0}
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UI Component:
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Canvas ID: 131271
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Hovered: false
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Clicked: false
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IsActive: true
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Scripts: ~
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||||||
|
- EID: 131211
|
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|
Name: Minus Timer Text
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Components:
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Transform Component:
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Translate: {x: 0, y: -0.800000012, z: 0.100000001}
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UI Component:
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Canvas ID: 131271
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Clicked: false
|
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|
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|
Scripts:
|
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|
- Type: SHADE_Scripting.UI.MinusTimerText
|
||||||
|
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|
duration: 2
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|
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|
Name: Multiplier Text
|
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|
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Components:
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Font: 174412429
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UI Component:
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Canvas ID: 131271
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|
Hovered: false
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||||||
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Clicked: false
|
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|
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|
Scripts:
|
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|
- Type: SHADE_Scripting.UI.MultiplierTextFx
|
||||||
|
Enabled: true
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|
maxSize: 1.5
|
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|
minSize: 1
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|
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|
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|
Name: Multiplier BG
|
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|
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|
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|
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Components:
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Transform Component:
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|
Scripts:
|
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|
- Type: FixRotation
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||||||
|
Enabled: true
|
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|
- EID: 568
|
||||||
|
Name: Score BG
|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
Scripts: ~
|
|
@ -9059,9 +9059,9 @@
|
||||||
Score: 0
|
Score: 0
|
||||||
timer: 200
|
timer: 200
|
||||||
scoreText: 237
|
scoreText: 237
|
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timeText: 525
|
timeText: 66135
|
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minusTimerText: 524
|
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|
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multiplierText: 521
|
multiplierText: 66055
|
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|
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|
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|
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|
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|
@ -9166,8 +9166,12 @@
|
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|
Custom Update Shader Asset ID: 37407233
|
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|
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|
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|
Color Decay: {x: 0, y: 0, z: 0, w: 0}
|
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|
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|
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|
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|
||||||
Scripts: ~
|
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|
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|
@ -9260,8 +9264,12 @@
|
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|
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|
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|
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|
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|
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|
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Custom Update Shader Asset ID: 37407233
|
Custom Update Shader Asset ID: 37407233
|
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|
Color Tint: {x: 0, y: 0, z: 0, w: 1}
|
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|
Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
|
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|
Color Decay: {x: 0, y: 0, z: 0, w: 0}
|
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|
Acceleration: {x: 0, y: -0.0299999993, z: 0}
|
||||||
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|
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|
||||||
Scripts: ~
|
Scripts: ~
|
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|
@ -9354,8 +9362,12 @@
|
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|
Rotation Speed: 0.0500000007
|
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|
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|
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Custom Vertex Shader Asset ID: 0
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Custom Update Shader Asset ID: 37407233
|
Custom Update Shader Asset ID: 37407233
|
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|
Color Tint: {x: 0, y: 0, z: 0, w: 1}
|
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|
Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
|
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|
Color Decay: {x: 0, y: 0, z: 0, w: 0}
|
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|
Acceleration: {x: 0, y: -0.0299999993, z: 0}
|
||||||
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|
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|
||||||
Scripts: ~
|
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|
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|
@ -9501,8 +9513,12 @@
|
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Rotation Speed: 0.100000001
|
Rotation Speed: 0.100000001
|
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|
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|
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|
Custom Vertex Shader Asset ID: 0
|
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|
Custom Fragment Shader Asset ID: 0
|
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Custom Update Shader Asset ID: 0
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Custom Update Shader Asset ID: 0
|
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Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1}
|
Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1}
|
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|
Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
|
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|
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|
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|
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|
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Scripts:
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|
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|
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|
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|
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|
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|
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|
Texture Asset ID: 0
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|
Custom Vertex Shader Asset ID: 0
|
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|
Custom Fragment Shader Asset ID: 0
|
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Custom Update Shader Asset ID: 0
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Custom Update Shader Asset ID: 0
|
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Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1}
|
Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1}
|
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|
Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
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|
Color Decay: {x: 0, y: 0, z: 0, w: 0}
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|
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|
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|
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Scripts:
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Scripts:
|
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|
@ -9643,8 +9663,12 @@
|
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Rotation Speed: 0.100000001
|
Rotation Speed: 0.100000001
|
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|
Rotation Decay: 0
|
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Texture Asset ID: 0
|
Texture Asset ID: 0
|
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|
Custom Vertex Shader Asset ID: 0
|
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|
Custom Fragment Shader Asset ID: 0
|
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Custom Update Shader Asset ID: 0
|
Custom Update Shader Asset ID: 0
|
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Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1}
|
Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1}
|
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|
Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
|
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|
||||||
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|
||||||
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|
||||||
duration: 2
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Scripts:
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|
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maxSize: 1
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|
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|
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|
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|
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|
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|
|
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|
|
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Scripts: ~
|
|
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|
- EID: 66150
|
||||||
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|
Name: ParticlesDeco
|
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Acceleration: {x: 0, y: -0.100000001, z: 0}
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@ -15302,8 +15289,12 @@
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Acceleration: {x: 0, y: -0.100000001, z: 0}
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Acceleration: {x: 0, y: -0.100000001, z: 0}
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|
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|
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|
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|
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|
@ -15609,3 +15624,189 @@
|
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- Type: SHADE_Scripting.Gameplay.AIBehaviour.AIRework.HomeOwnerAttackHitbox
|
- Type: SHADE_Scripting.Gameplay.AIBehaviour.AIRework.HomeOwnerAttackHitbox
|
||||||
Enabled: true
|
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|
||||||
aiGO: 66078
|
aiGO: 66078
|
||||||
|
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|
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|
Name: Gameplay Canvas
|
||||||
|
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|
||||||
|
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Components:
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Canvas Component:
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|
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|
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|
Canvas Height: 1080
|
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|
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|
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|
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|
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|
Scripts: ~
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||||||
|
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|
Name: Score Text
|
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|
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|
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Components:
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|
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|
||||||
|
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|
Text Renderer Component:
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|
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|
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UI Component:
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Canvas ID: 66062
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|
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|
||||||
|
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|
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|
Scripts:
|
||||||
|
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|
||||||
|
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|
||||||
|
offsetPerDigit: 25
|
||||||
|
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|
||||||
|
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|
||||||
|
durationUp: 0.150000006
|
||||||
|
durationDown: 0.300000012
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|
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|
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|
Name: Timer Text
|
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|
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|
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|
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|
Components:
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|
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|
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|
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|
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|
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|
||||||
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|
||||||
|
Scripts:
|
||||||
|
- Type: SHADE_Scripting.UI.GameTimer
|
||||||
|
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|
||||||
|
criticalTime: 30
|
||||||
|
timer: 0
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
||||||
|
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||||||
|
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|
||||||
|
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||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
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|
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|
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|
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|
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|
||||||
|
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|
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|
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|
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|
Scripts:
|
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|
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|
||||||
|
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|
||||||
|
duration: 2
|
||||||
|
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|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
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|
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|
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|
||||||
|
UI Component:
|
||||||
|
Canvas ID: 66062
|
||||||
|
Hovered: false
|
||||||
|
Clicked: false
|
||||||
|
IsActive: true
|
||||||
|
Scripts:
|
||||||
|
- Type: SHADE_Scripting.UI.MultiplierTextFx
|
||||||
|
Enabled: true
|
||||||
|
maxSize: 1.5
|
||||||
|
minSize: 1
|
||||||
|
- EID: 66061
|
||||||
|
Name: Multiplier BG
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: 0.400000006, y: 0.400000006, z: 0.98999995}
|
||||||
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
|
Scale: {x: 4.26499987, y: 2, z: 1}
|
||||||
|
IsActive: true
|
||||||
|
Renderable Component:
|
||||||
|
Mesh: 141771688
|
||||||
|
Material: 133784677
|
||||||
|
IsActive: true
|
||||||
|
UI Component:
|
||||||
|
Canvas ID: 66062
|
||||||
|
Hovered: false
|
||||||
|
Clicked: false
|
||||||
|
IsActive: true
|
||||||
|
Scripts:
|
||||||
|
- Type: FixRotation
|
||||||
|
Enabled: true
|
||||||
|
- EID: 66060
|
||||||
|
Name: Score BG
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: -770, y: 425, z: 59.9999962}
|
||||||
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
|
Scale: {x: 345.600006, y: 200, z: 60}
|
||||||
|
IsActive: true
|
||||||
|
Renderable Component:
|
||||||
|
Mesh: 141771688
|
||||||
|
Material: 127527215
|
||||||
|
IsActive: true
|
||||||
|
UI Component:
|
||||||
|
Canvas ID: 66062
|
||||||
|
Hovered: false
|
||||||
|
Clicked: false
|
||||||
|
IsActive: true
|
||||||
|
Scripts: ~
|
|
@ -7,19 +7,21 @@ using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace SHADE_Scripting.UI
|
namespace SHADE_Scripting.UI
|
||||||
{
|
{
|
||||||
public class ScaleBounce:Script
|
public class ScaleBounce : Script
|
||||||
{
|
{
|
||||||
[NonSerialized]
|
[NonSerialized]
|
||||||
private TweenThread thread;
|
private TweenThread thread;
|
||||||
|
|
||||||
public float minScale = 1.0f;
|
public float minScale = 1.0f;
|
||||||
public float maxScale = 1.2f;
|
public float maxScale = 1.2f;
|
||||||
public float duration = 1.0f;
|
public float duration = 1.0f;
|
||||||
|
|
||||||
private Vector3 defaultScale;
|
private Vector3 defaultScale;
|
||||||
|
|
||||||
|
|
||||||
public bool isActive = true;
|
public bool isActive = false;
|
||||||
|
|
||||||
|
private bool lastActive = false;
|
||||||
|
|
||||||
protected override void start()
|
protected override void start()
|
||||||
{
|
{
|
||||||
|
@ -33,6 +35,13 @@ namespace SHADE_Scripting.UI
|
||||||
|
|
||||||
protected override void update()
|
protected override void update()
|
||||||
{
|
{
|
||||||
|
|
||||||
|
if(isActive != lastActive && isActive == true)
|
||||||
|
{
|
||||||
|
thread.Reset();
|
||||||
|
}
|
||||||
|
lastActive = isActive;
|
||||||
|
|
||||||
Transform trans = GetComponent<Transform>();
|
Transform trans = GetComponent<Transform>();
|
||||||
if(trans != null && isActive)
|
if(trans != null && isActive)
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in New Issue