WIP
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@ -5,6 +5,7 @@
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#include "Graphics/Descriptors/SHVkDescriptorPool.h"
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#include "Graphics/Devices/SHVkLogicalDevice.h"
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#include "Graphics/Pipeline/SHVkPipelineLayout.h"
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#include "Graphics/MiddleEnd/GlobalData/SHGraphicsGlobalData.h"
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#include "SHRenderGraphStorage.h"
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//#include ""
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@ -15,7 +16,7 @@ namespace SHADE
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{
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SHPipelineLayoutParams pipelineLayoutParams
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{
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//.globalDescSetLayouts
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.globalDescSetLayouts = SHGraphicsGlobalData::GetDescSetLayouts()
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};
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//pipeline = logicalDevice->CreateComputePipeline()
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