Commit Graph

1655 Commits

Author SHA1 Message Date
Diren D Bharwani 199a9aa025 Fixed infinite positional error bias 2023-03-02 07:08:45 +08:00
Diren D Bharwani f4b7618fc2 Fixed incorrect edge preference for convex vs convex 2023-03-02 05:23:08 +08:00
Diren D Bharwani aebf1fc6ec Reverted some changes 2023-03-02 04:27:07 +08:00
Diren D Bharwani f7ea42f58e Reverted computing point offsets in local space
Force is applied in world space, so contact points should also be in world space
2023-03-02 04:15:40 +08:00
maverickdgg 9dd01f5fa1 Replaced How to play screen and credits placeholder 2023-03-02 03:01:24 +08:00
maverickdgg 5cc2e26de6 Rotates target offset based on camera arm's rotation 2023-03-02 02:06:25 +08:00
Diren D Bharwani 2d2c8a1b20 Fixed clipping of contacts against reference planes 2023-03-01 21:30:00 +08:00
SHAM-DP 98140aa797 Added scripting interface for cursor visible.
Fixed collider offset undo/redo
Double click object to look at object
Display editor cam pitch/yaw/roll
2023-03-01 17:06:53 +08:00
Brandon Mak 4b37be6075 Made text color serialized 2023-03-01 16:02:44 +08:00
Brandon Mak e44e961e14 Particles WIP 2023-03-01 10:06:09 +08:00
Brandon Mak 77722aa560 renamed some files 2023-03-01 08:58:16 +08:00
Brandon Mak 2e7bfd8b28 Merge branch 'main' into SP3-1-Rendering 2023-03-01 08:56:45 +08:00
Diren D Bharwani 0e3a84a06b Fixed bug where changing scenes would not clear drawn colliders 2023-03-01 04:34:20 +08:00
Diren D Bharwani 3a454953ce Solved Sphere VS Convex in local space 2023-03-01 04:34:06 +08:00
Diren D Bharwani f620ef226e Fixed bug where AABB nodes were not updating on collider size change 2023-03-01 02:58:05 +08:00
Diren D Bharwani abdf614083 Contacts are solved locally on each body 2023-03-01 00:55:44 +08:00
Glence bd9349eae7 FRC fix, stealfood popup almost done and reset dt when load 2023-02-28 21:42:05 +08:00
Brandon Mak 0da61aa842 Fixed text rendering rendering last 2023-02-28 21:30:09 +08:00
Brandon Mak 7f13462db7 GetGraphicsPipeline now takes in a subpass (thanks KW)
- Fixed blending issues in pipeline
2023-02-28 19:47:52 +08:00
Glence 04c19fb586 Merge branch 'main' into PlayerController 2023-02-28 19:13:11 +08:00
SHAM-DP ef268bc9e5 Drag drop prefab onto entity (NON UNDO/REDO ACTION for now) 2023-02-28 16:01:52 +08:00
Glence 52ba54a82a Fix ShinyHighlight issue and updated level 3 2023-02-28 15:42:28 +08:00
SHAM-DP 7e34edecdd safety check for scroll to after paste entity 2023-02-28 15:36:45 +08:00
SHAM-DP 5b5a9342c3 Merge branch 'main' into SP3-4-Editor 2023-02-28 15:12:31 +08:00
SHAM-DP e75826436f Fix editor config working scene, fix entities being copy/pasted when using copy paste in a field. Fix filtered display for asset browser 2023-02-28 15:12:17 +08:00
Glence 2ab4981a43 renamed cutscene to cutsceneIntro and adjusted level 2 2023-02-28 15:06:19 +08:00
SHAM-DP 3141902e3d Merge branch 'main' into SP3-129-AudioSystem 2023-02-28 13:11:36 +08:00
SHAM-DP a6659f7cbc Remove some redundant lines 2023-02-28 13:11:21 +08:00
SHAM-DP 417f086dfa Clean up and verified VCA Volume editing is working fine 2023-02-28 09:36:28 +08:00
SHAM-DP 50d7ad80a2 Added Spatial Audio 2023-02-27 22:02:48 +08:00
Glence 79cb0f12ae WIP for Alpha, added material name in editor WIP for cutscene 2023-02-27 18:09:05 +08:00
maverickdgg cbb334d48e Slider Text Default Value fix 2023-02-27 16:39:31 +08:00
Glence 75295b5d6e Merge branch 'main' into PlayerController 2023-02-27 15:58:37 +08:00
maverickdgg 4c7d06452e viewport changed 2023-02-27 15:25:01 +08:00
Brandon Mak f6db65ddf4 Particles WIP 2023-02-27 15:14:32 +08:00
XiaoQiDigipen 0eae325b5f
Merge pull request #369 from SHADE-DP/SP3-20-UI-System
Added Sliders. Added Level Select, How To Play,. Credits Options Canvases layout for in main menu. Added Tweening Manager(Script)
2023-02-27 12:00:24 +08:00
XiaoQiDigipen 29f1edb9e8
Merge pull request #368 from SHADE-DP/SP3-4-Editor
Added display of editor camera position
2023-02-27 11:59:58 +08:00
maverickdgg 90763ded71 Change Canvas Button Script 2023-02-27 08:08:04 +08:00
maverickdgg eb3d8b6b8b Slider done, Slider Shader bugged 2023-02-27 05:42:54 +08:00
Glence 55953e0f08 Merge branch 'main' into PlayerController 2023-02-27 00:41:35 +08:00
Sri Sham Haran dabc94a845 editor cam pos display as requested 2023-02-26 23:26:24 +08:00
Sri Sham Haran 7c21544d69 Merge branch 'main' into SP3-4-Editor 2023-02-26 23:22:36 +08:00
Sri Sham Haran 31491d06ef Merge branch 'main' into SP3-8-serialization 2023-02-26 22:44:57 +08:00
Sri Sham Haran ff2b9b4af3 Rudimentary Prefab (no resolution)
Warning Fixes
2023-02-26 22:44:39 +08:00
maverickdgg 234da235b5 Merge branch 'main' into SP3-141-Camera-System 2023-02-26 02:21:30 +08:00
maverickdgg c8baff878e Added offset calculation to camera get position 2023-02-26 02:20:57 +08:00
Sri Sham Haran 2878c840c5 Merge remote-tracking branch 'origin/SP3-4-Editor' into SP3-4-Editor 2023-02-25 23:37:22 +08:00
Glence 027a2c490b Added elapsedTime and shiny Highlight along with Level 3 asset and scene 2023-02-25 21:56:49 +08:00
Brandon Mak fe27f8752b Particle system WIP 2023-02-24 21:46:01 +08:00
Glence a27b3fb80e fix vulkan red line 2023-02-24 21:10:45 +08:00
Glence acc548678e Merge branch 'main' into PlayerController 2023-02-24 21:10:10 +08:00
SHAM-DP 38c6cb6fed Prefab WIP
Added component status
2023-02-24 20:34:49 +08:00
SHAM-DP 42f4c1c75e Aspect Ratio WIP 2023-02-24 20:21:09 +08:00
Glence dfbd1d027c Merge branch 'main' into PlayerController 2023-02-24 18:04:26 +08:00
XiaoQiDigipen d85382a06d
Merge pull request #363 from SHADE-DP/SP3-1-Rendering
Implemented scanline and silhouette effect
2023-02-24 17:20:45 +08:00
Brandon Mak 18f6720055 Merge branch 'main' into SP3-1-Rendering 2023-02-24 17:18:40 +08:00
maverickdgg b017618373 Merge branch 'main' into SP3-141-Camera-System 2023-02-24 16:32:01 +08:00
maverickdgg 4690fa5f91 GetMainCamera exposed to scripts. 2023-02-24 16:31:53 +08:00
maverickdgg 6045214b13 Camera width to resize with view port 2023-02-24 15:35:02 +08:00
XiaoQiDigipen bbc21670c3
Merge pull request #361 from SHADE-DP/SP3-141-Camera-System
Change AR to be shared and stored in camera system
2023-02-24 15:12:17 +08:00
maverickdgg c774071b35 Merge branch 'main' into SP3-141-Camera-System 2023-02-24 15:05:40 +08:00
maverickdgg 546ac9bb00 Gets the resource manager to pre-Load the textures when we set button texture asset ids 2023-02-24 15:02:41 +08:00
Brandon Mak 7eac238226 Accounted for subpass input descriptors
Silhouette shader is working
2023-02-24 11:47:58 +08:00
Brandon Mak 6faa4e676b Updated shader for scanline (needs refining)
Shader hot reloading is working
2023-02-24 08:27:04 +08:00
Glence 86b662c7dc Merge branch 'main' into PlayerController 2023-02-23 19:45:38 +08:00
XiaoQiDigipen 79433bcba2
Merge pull request #359 from SHADE-DP/SP3-20-UI-System
Moved UIRoutines call order. Call FinalizeChanges. Fixed UI Button Events.
2023-02-23 14:00:50 +08:00
Xiao Qi 5d3e755b9b Reload of recompiled data 2023-02-23 13:49:21 +08:00
maverickdgg c4db16bb95 Merge branch 'main' into SP3-20-UI-System 2023-02-23 13:44:12 +08:00
maverickdgg 69f2e678df re-enabled scene change and disabled debug logs 2023-02-23 13:42:22 +08:00
Kah Wei 64be53bad3 Fixed button events only working once 2023-02-23 13:39:09 +08:00
Brandon Mak a391d9373e WIP 2023-02-23 13:35:46 +08:00
Kah Wei d7846082a3 Fixed incorrect managed functions being called for new button events 2023-02-23 13:32:00 +08:00
maverickdgg 1b865b129b Added finalizeChanges call and debug logs for hover enter 2023-02-23 12:50:42 +08:00
mushgunAX dbe9b4d133 Controller, Bindings and Mouse Centre via C# 2023-02-22 23:50:39 +08:00
Kah Wei bea179fb0f Added script mappings for new button events 2023-02-22 21:49:10 +08:00
Brandon Mak 4dd496a6e8 Auto stash before merge of "SP3-1-Rendering" and "origin/SP3-1-Rendering"
WIP Hot reload
2023-02-22 19:51:50 +08:00
Xiao Qi ff76704a86 New internal function in asset manager to get asset ID from name of compiled asset 2023-02-22 19:48:49 +08:00
Xiao Qi 8e9854a130 Check for existing asset meta in browser file before sendin asset id 2023-02-22 16:49:21 +08:00
Xiao Qi 5623115e29 Added asset id into compile function to facilitate event sending 2023-02-22 16:43:49 +08:00
Brandon Mak f7bb8606be Shader, text, asset manager events and generic data desc sets
- Made shader for shiniy effect (half done)
- Text objects in scene now use a UI component for better scaling
- Asset manager now creates an event for compilation of assets
- Descriptor for generic data is implemented
2023-02-22 16:39:21 +08:00
mushgunAX bc87fa3ae0 Merge branch 'main' into SP3-10-input-management 2023-02-22 15:16:05 +08:00
mushgunAX 0e572d7f89 progress 2023-02-22 15:15:38 +08:00
Sri Sham Haran fbd0035ade Merge branch 'main' into SP3-4-Editor 2023-02-21 22:17:20 +08:00
Glence 8d10c48645 Bug fixes and WIP for alpha 2023-02-21 19:31:50 +08:00
XiaoQiDigipen 269d5ffc15
Merge pull request #356 from SHADE-DP/SP3-20-UI-System
Added 3 button event. Changed hovered and clicked boolean to be stored in UIComponent instead. Fixed Canvas Scaling matrix.
2023-02-21 15:49:27 +08:00
maverickdgg 6b6bbc6ac5 Camera AR now stored in system instead of camera component. 2023-02-21 11:37:09 +08:00
Brandon Mak 49692e5c37 Text Rendering now checks for UI Component 2023-02-21 11:16:44 +08:00
maverickdgg a3112f9c60 Fixed Canvas Scaler to keep AR of the UI Elements 2023-02-21 10:48:07 +08:00
maverickdgg 51909071e6 Change isHovered and isClicked to be stored in UIComponent instead and made a helper function to check for clicks and hovered 2023-02-21 10:09:58 +08:00
mushgunAX 9cc318cf27 Merge branch 'main' into SP3-10-input-management 2023-02-21 09:55:28 +08:00
mushgunAX fe64844c4e Mouse Centering 2023-02-21 09:55:14 +08:00
maverickdgg febe22e487 Added new button events 2023-02-21 09:52:23 +08:00
Glence 09d88b5a70 small bug fixes for text and serialization and added game pause 2023-02-20 19:53:22 +08:00
Glence f2e9d3b349 Merge branch 'main' into PlayerController 2023-02-20 19:07:56 +08:00
maverickdgg c9e9a30c3f Exposed FOV to editor. Adjust AR for game camera 2023-02-20 14:52:01 +08:00
maverickdgg 33a6fac7c9 Merge branch 'main' into SP3-141-Camera-System 2023-02-20 14:39:14 +08:00
maverickdgg debdba183e removed some debug code 2023-02-20 14:39:10 +08:00
Brandon Mak 7b500d0cac Merge branch 'main' into SP3-1-Rendering 2023-02-20 14:28:54 +08:00
Brandon Mak 15df08ef67 Implemented events for screen resize 2023-02-20 14:28:23 +08:00
Glence d754a0b5c3 added targetOffSet to camera position 2023-02-18 23:43:43 +08:00