Glence
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799cac0924
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Merge branch 'SP3-2-Physics' into PlayerControllerWIthNewPhysics
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2023-03-04 21:28:19 +08:00 |
Diren D Bharwani
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02b21f2694
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Fixed auto mass serialisation and colliders not recomputing mass on size change
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2023-03-04 20:28:09 +08:00 |
Diren D Bharwani
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9b2c5a1804
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Added math helpers for checking if a number is infinity or invalid
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2023-03-04 19:50:53 +08:00 |
Diren D Bharwani
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5a2401bec2
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Reverted tolerances for ConvexVSConvex
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2023-03-04 17:42:47 +08:00 |
Glence
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90dc4ef750
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Merge branch 'SP3-2-Physics' into PlayerControllerWIthNewPhysics
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2023-03-04 17:33:57 +08:00 |
Diren D Bharwani
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20fe6c4877
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Fixed incorrect distances for AABB raycast results
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2023-03-04 17:32:05 +08:00 |
Diren D Bharwani
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e293094b6d
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Another attempt to fix invalid error bias
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2023-03-04 17:31:50 +08:00 |
Glence
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9a7ad8ee17
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Merge branch 'SP3-2-Physics' into PlayerControllerWIthNewPhysics
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2023-03-04 15:17:20 +08:00 |
Diren D Bharwani
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b9c9f30ce0
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Fixed heap corruption caused by out-of-sync collider active states
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2023-03-04 14:31:07 +08:00 |
Diren D Bharwani
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a691d2ff28
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Fixed imgui error caused by merge
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2023-03-04 13:50:10 +08:00 |
Diren D Bharwani
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15bbf6892f
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Merge branch 'main' into SP3-2-Physics
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2023-03-04 13:44:53 +08:00 |
Diren D Bharwani
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e2d96569b5
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Collision shapes will only be added to broadphase if the collider is active
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2023-03-04 13:30:29 +08:00 |
Sri Sham Haran
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51d4b26e3d
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off mouse centering on pause/stop
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2023-03-04 10:37:01 +08:00 |
Sri Sham Haran
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fff2c73994
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editor set mouse visibility
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2023-03-04 10:27:51 +08:00 |
Brandon Mak
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90dd589430
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No editor rendering fix
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2023-03-04 01:20:27 +08:00 |
Glence
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ac99eb9ba0
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Merge branch 'SP3-2-Physics' into PlayerControllerWIthNewPhysics
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2023-03-04 00:27:38 +08:00 |
Glence
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0c4f154c24
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Merge remote-tracking branch 'origin/PlayerControllerWIthNewPhysics' into PlayerControllerWIthNewPhysics
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2023-03-04 00:05:34 +08:00 |
Glence
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daad6699f1
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fix raycast for player
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2023-03-04 00:05:26 +08:00 |
Xiao Qi
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c4d2091b99
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Camera system update for line without editor
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2023-03-03 23:54:16 +08:00 |
Diren D Bharwani
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6200e3f533
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Fixed bug where collision & trigger state were called more than once
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2023-03-03 23:47:39 +08:00 |
SHAM-DP
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98d0021b32
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sheditor ifdef checks
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2023-03-03 21:57:20 +08:00 |
Diren D Bharwani
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446db133d2
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Fixed errors with publish build in physics debug draw
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2023-03-03 21:39:59 +08:00 |
Diren D Bharwani
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8743ae52fa
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Fixed errors with publish build in physics debug draw
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2023-03-03 21:38:57 +08:00 |
Diren D Bharwani
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337ec82dbf
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Removed random commented code
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2023-03-03 21:19:49 +08:00 |
Glence
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ebf2bb8d85
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Merge branch 'main' into PlayerControllerWIthNewPhysics
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2023-03-03 21:19:00 +08:00 |
Diren D Bharwani
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5cb4c54757
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I didn't commit the change oop
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2023-03-03 21:16:44 +08:00 |
Diren D Bharwani
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5c38244ce4
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Changed casts
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2023-03-03 21:16:18 +08:00 |
Diren D Bharwani
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74c32457a8
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Merge branch 'main' into Revert-Revert-SHPhysics
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2023-03-03 21:07:59 +08:00 |
SHAM-DP
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96d73ca626
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added ifdef check for editor
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2023-03-03 20:06:58 +08:00 |
XiaoQiDigipen
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421016f4fc
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Merge pull request #385 from SHADE-DP/SP3-129-AudioSystem
Add Set audio param with label functionality
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2023-03-03 18:30:17 +08:00 |
SHAM-DP
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dfc2a68dde
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Add Set audio param with label functionality
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2023-03-03 18:13:35 +08:00 |
Glence
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eba64126f8
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Merge branch 'SP3-2-Physics' into PlayerControllerWIthNewPhysics
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2023-03-03 17:48:41 +08:00 |
SHAM-DP
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9eb40d5928
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Fix showcursor
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2023-03-03 16:52:43 +08:00 |
Diren D Bharwani
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c9ebe73a7a
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Merge branch 'main' into SHPhysics
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2023-03-03 16:46:54 +08:00 |
Diren D Bharwani
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a80089c893
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pointless changes
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2023-03-03 15:55:43 +08:00 |
Glence
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97db3b1021
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Merge branch 'main' into PlayerController
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2023-03-02 17:33:42 +08:00 |
Glence
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8c74ec85d3
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Done with level preview
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2023-03-02 17:33:02 +08:00 |
Diren D Bharwani
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87d2afbd9a
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Merge branch 'main' into SHPhysics
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2023-03-02 16:26:49 +08:00 |
Brandon Mak
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61a877cee1
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Fixed bug texture loading
- During mipmap transfer to GPU, height would sometimes be 0. Fixed it using std::max
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2023-03-02 16:04:22 +08:00 |
Brandon Mak
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6b42d78f16
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2023-03-02 15:49:36 +08:00 |
Brandon Mak
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e05e21ec5a
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Added text size for text renderable component
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2023-03-02 15:49:28 +08:00 |
Brandon Mak
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e2ef32f130
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Fixed Trajectory Rendering
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2023-03-02 15:29:24 +08:00 |
Diren D Bharwani
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e43089e6ff
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Fixed bug where box colliders weren't being deleted on scene destroy
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2023-03-02 13:52:54 +08:00 |
XiaoQiDigipen
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4124c74306
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Merge pull request #381 from SHADE-DP/SP3-1-Rendering
Implemented serialization for text color and trajectory rendering
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2023-03-02 12:47:35 +08:00 |
XiaoQiDigipen
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38afe39447
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Merge pull request #380 from SHADE-DP/SP3-20-UI-System
Added TweenThreadVec3. Updated UI elements to use new textures and fonts. Gameplay UI WIP
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2023-03-02 12:46:11 +08:00 |
Brandon Mak
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848123c138
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Bug fix
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2023-03-02 11:53:52 +08:00 |
Brandon Mak
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1e59b6436c
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Merge branch 'main' into SP3-1-Rendering
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2023-03-02 11:36:35 +08:00 |
maverickdgg
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30923389ae
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Merge branch 'main' into SP3-20-UI-System
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2023-03-02 10:23:09 +08:00 |
Brandon Mak
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87c04436b3
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Added scripting interface and serialization for Trajectory comp
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2023-03-02 09:08:20 +08:00 |
Diren D Bharwani
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991912f7b4
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Fixed bug where reduced manifold would attempt to grab an invalid contact
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2023-03-02 07:09:14 +08:00 |