Diren D Bharwani
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74c32457a8
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Merge branch 'main' into Revert-Revert-SHPhysics
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2023-03-03 21:07:59 +08:00 |
XiaoQiDigipen
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d7d4e21005
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Merge pull request #386 from SHADE-DP/SP3-4-Editor
added ifdef check for editor
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2023-03-03 20:12:21 +08:00 |
Diren D Bharwani
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5c803105b2
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Merge branch 'SP3-2-Physics' into Revert-Revert-SHPhysics
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2023-03-03 20:10:11 +08:00 |
Diren D Bharwani
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4047699544
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Auto stash before revert of "Revert "Implemented a custom physics engine""
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2023-03-03 20:09:59 +08:00 |
XiaoQiDigipen
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fc0d7ad052
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Revert "Revert "Implemented a custom physics engine""
This reverts commit 3ff2e6bb92 .
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2023-03-03 20:09:46 +08:00 |
SHAM-DP
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96d73ca626
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added ifdef check for editor
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2023-03-03 20:06:58 +08:00 |
XiaoQiDigipen
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421016f4fc
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Merge pull request #385 from SHADE-DP/SP3-129-AudioSystem
Add Set audio param with label functionality
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2023-03-03 18:30:17 +08:00 |
XiaoQiDigipen
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0e01332213
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Merge pull request #384 from SHADE-DP/SP3-10-input-management
Implemented mouse centering and hiding in game
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2023-03-03 18:29:54 +08:00 |
SHAM-DP
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dfc2a68dde
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Add Set audio param with label functionality
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2023-03-03 18:13:35 +08:00 |
Glence
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cae0061ac3
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minor fix
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2023-03-03 18:10:03 +08:00 |
Glence
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eba64126f8
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Merge branch 'SP3-2-Physics' into PlayerControllerWIthNewPhysics
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2023-03-03 17:48:41 +08:00 |
mushgunAX
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0a224726b3
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revert?
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2023-03-03 17:25:09 +08:00 |
mushgunAX
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d65af97166
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Revert of a previous commit for scene files
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2023-03-03 17:24:27 +08:00 |
SHAM-DP
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9eb40d5928
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Fix showcursor
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2023-03-03 16:52:43 +08:00 |
Diren D Bharwani
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c9ebe73a7a
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Merge branch 'main' into SHPhysics
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2023-03-03 16:46:54 +08:00 |
Glence
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46c99f31f9
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Merge branch 'main' into PlayerController
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2023-03-03 16:45:26 +08:00 |
Diren D Bharwani
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a80089c893
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pointless changes
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2023-03-03 15:55:43 +08:00 |
Glence
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27b00a6c4a
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end cutscene done
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2023-03-03 14:28:10 +08:00 |
mushgunAX
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f7c33bc89a
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Various null checks
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2023-03-03 14:26:36 +08:00 |
Glence
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81da3e501d
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fix minor preview level bug
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2023-03-03 00:40:16 +08:00 |
mushgunAX
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7763a969b2
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Merge branch 'main' into SP3-10-input-management
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2023-03-02 22:55:29 +08:00 |
XiaoQiDigipen
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46ffeada67
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Merge pull request #383 from SHADE-DP/PlayerController
New features added
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2023-03-02 18:31:38 +08:00 |
maverickdgg
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0984eee6bb
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Gameplay UI WIP
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2023-03-02 17:34:11 +08:00 |
Glence
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97db3b1021
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Merge branch 'main' into PlayerController
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2023-03-02 17:33:42 +08:00 |
Glence
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8c74ec85d3
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Done with level preview
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2023-03-02 17:33:02 +08:00 |
XiaoQiDigipen
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173529501c
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Merge pull request #382 from SHADE-DP/SP3-1-Rendering
Fixed trajectory rendering, added text size and solved vulkan errors
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2023-03-02 16:32:37 +08:00 |
Diren D Bharwani
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87d2afbd9a
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Merge branch 'main' into SHPhysics
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2023-03-02 16:26:49 +08:00 |
Brandon Mak
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61a877cee1
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Fixed bug texture loading
- During mipmap transfer to GPU, height would sometimes be 0. Fixed it using std::max
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2023-03-02 16:04:22 +08:00 |
Brandon Mak
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6b42d78f16
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2023-03-02 15:49:36 +08:00 |
Brandon Mak
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e05e21ec5a
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Added text size for text renderable component
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2023-03-02 15:49:28 +08:00 |
mushgunAX
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802924141a
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Scene Fade In and Out Fixes
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2023-03-02 15:47:00 +08:00 |
Brandon Mak
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e2ef32f130
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Fixed Trajectory Rendering
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2023-03-02 15:29:24 +08:00 |
Diren D Bharwani
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e43089e6ff
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Fixed bug where box colliders weren't being deleted on scene destroy
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2023-03-02 13:52:54 +08:00 |
mushgunAX
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1e734b6006
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Merge branch 'main' into SP3-10-input-management
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2023-03-02 13:31:13 +08:00 |
Glence
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2834414115
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Merge branch 'main' into PlayerController
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2023-03-02 13:05:28 +08:00 |
XiaoQiDigipen
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4124c74306
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Merge pull request #381 from SHADE-DP/SP3-1-Rendering
Implemented serialization for text color and trajectory rendering
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2023-03-02 12:47:35 +08:00 |
XiaoQiDigipen
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38afe39447
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Merge pull request #380 from SHADE-DP/SP3-20-UI-System
Added TweenThreadVec3. Updated UI elements to use new textures and fonts. Gameplay UI WIP
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2023-03-02 12:46:11 +08:00 |
XiaoQiDigipen
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dfd1f59b02
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Merge pull request #379 from SHADE-DP/SP3-141-Camera-System
Rotates target offset based on camera arm's rotation
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2023-03-02 12:45:38 +08:00 |
Brandon Mak
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848123c138
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Bug fix
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2023-03-02 11:53:52 +08:00 |
Brandon Mak
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1e59b6436c
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Merge branch 'main' into SP3-1-Rendering
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2023-03-02 11:36:35 +08:00 |
maverickdgg
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381fe476be
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Game UI WIP
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2023-03-02 11:33:21 +08:00 |
maverickdgg
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30923389ae
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Merge branch 'main' into SP3-20-UI-System
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2023-03-02 10:23:09 +08:00 |
SHAM-DP
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4131c58c08
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Modified calls to IsCursorVisible
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2023-03-02 10:01:52 +08:00 |
maverickdgg
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e0ee2a8079
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Gameplay UI progress
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2023-03-02 09:55:41 +08:00 |
Brandon Mak
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87c04436b3
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Added scripting interface and serialization for Trajectory comp
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2023-03-02 09:08:20 +08:00 |
Diren D Bharwani
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991912f7b4
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Fixed bug where reduced manifold would attempt to grab an invalid contact
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2023-03-02 07:09:14 +08:00 |
Diren D Bharwani
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199a9aa025
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Fixed infinite positional error bias
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2023-03-02 07:08:45 +08:00 |
Diren D Bharwani
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f4b7618fc2
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Fixed incorrect edge preference for convex vs convex
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2023-03-02 05:23:08 +08:00 |
Diren D Bharwani
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aebf1fc6ec
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Reverted some changes
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2023-03-02 04:27:07 +08:00 |
Diren D Bharwani
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f7ea42f58e
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Reverted computing point offsets in local space
Force is applied in world space, so contact points should also be in world space
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2023-03-02 04:15:40 +08:00 |