Commit Graph

2545 Commits

Author SHA1 Message Date
SHAM-DP 65cece3e3c Merge branch 'main' into SP3-4-Editor 2023-03-09 15:28:45 +08:00
SHAM-DP fe41245008 Bug Fixes & Tweaks for editor
fixed window width for physics settings drop down
fixed double click to look at
fix crash when some fields in collider and rigidbody are set to 0.0f
2023-03-09 15:28:32 +08:00
XiaoQiDigipen f07ce5211b
Merge pull request #407 from SHADE-DP/SP3-1-Rendering
Fixed Shadow bugs and implemented scripting for trajectory rendering
2023-03-09 15:10:59 +08:00
Brandon Mak f34cdc0f36 Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2023-03-09 14:56:14 +08:00
Brandon Mak bf08be045a Solved bugs with shadows
Switching a scene causes a crash from shadows.
2023-03-09 14:56:03 +08:00
Xiao Qi bfc8b3600f Removed stupid 10 second time limit on dependencies pull 2023-03-09 13:56:36 +08:00
Brandon Mak e3a552f983 Wrote scripting interface for trajectory rendering 2023-03-09 10:45:57 +08:00
Brandon Mak 4012eb97ba Auto stash before merge of "SP3-1-Rendering" and "origin/main"
Solved shadow bugs and WIP trajectory
2023-03-08 21:23:03 +08:00
Brandon Mak 2ff28a544d Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2023-03-08 20:12:13 +08:00
Diren D Bharwani 35b60a24e4 Added variable to control number of simulation steps for the SimulateBody method 2023-03-08 19:06:57 +08:00
XiaoQiDigipen ef7cd4c0c0
Merge pull request #406 from SHADE-DP/SP3-1-Rendering
Implemented shadows. Light components can enable shadows through editor.
2023-03-08 14:17:15 +08:00
Brandon Mak 441d2fe7a4 Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2023-03-08 14:15:12 +08:00
XiaoQiDigipen 42decf10cb
Merge pull request #405 from SHADE-DP/SP3-2-Physics
Fixed a bug causing invalid gravity scales
2023-03-08 13:55:04 +08:00
Diren D Bharwani 6f8387a5ea Fixed bug where gravity scales were initialised to NaN 2023-03-08 12:59:51 +08:00
Diren D Bharwani 70804f1c3d Merge branch 'main' into SP3-2-Physics 2023-03-08 11:48:06 +08:00
Brandon Mak 2bba48b09f Accounted for deletion of lights
- Not entirely urgent, but removal of resources from render graph fails. Need a valid check of handles.
2023-03-08 10:02:51 +08:00
Brandon Mak 64e60a5114 Added editor functionality for lights to enable shadows 2023-03-08 09:38:07 +08:00
XiaoQiDigipen ee64580505
Merge pull request #404 from SHADE-DP/SP3-13-Assets-Manager
Implmented GLTF Compile and Load Overhaul
2023-03-07 23:27:01 +08:00
Xiao Qi ea3b851ed0 Merge branch 'main' into SP3-13-Assets-Manager 2023-03-07 23:01:21 +08:00
Diren D Bharwani e46dfd0b2e Merge branch 'main' into SP3-2-Physics 2023-03-07 21:09:49 +08:00
XiaoQiDigipen 259fca6443
Merge pull request #402 from SHADE-DP/SP3-2-Physics
Added Capsule Collider, AABB Query & SimulateBody for Trajectory path prediction
2023-03-07 20:11:21 +08:00
XiaoQiDigipen 55932628b9
Merge pull request #401 from SHADE-DP/SP3-129-AudioSystem
Fixed 3d audio
2023-03-07 20:11:02 +08:00
Diren D Bharwani e3fb14d698 Merge branch 'main' into SP3-2-Physics 2023-03-07 18:48:31 +08:00
Diren D Bharwani c36345c60c Added a simulate body method
Raycast effectiveness is untested, but simulation logic matches standard 3D rigid body simulation methods
2023-03-07 18:48:06 +08:00
Diren D Bharwani 50dafa555a Fixed conversion warnings 2023-03-07 18:46:36 +08:00
Brandon Mak ff4c294313 Added dynamic flags for render graph nodes and light comp shadow flags 2023-03-07 18:43:59 +08:00
SHAM-DP e1fa843511 Merge branch 'main' into SP3-129-AudioSystem 2023-03-07 18:10:52 +08:00
SHAM-DP 5ba50cfbcc Fix for 3d audio (listener up vec was wrong) 2023-03-07 17:57:48 +08:00
Brandon Mak b6b2c75fc3 Implemented Shadows (f0kin finally) 2023-03-07 17:39:51 +08:00
Xiao Qi d56e67248c Removed line in bat file to pull assimp depedency 2023-03-07 17:19:24 +08:00
XiaoQiDigipen e62a4cd007
Merge pull request #400 from SHADE-DP/SP3-20-UI-System
Added static class Settings to scripts
2023-03-07 14:44:32 +08:00
Diren D Bharwani cc2afbcf9f Fixed duplicate collision calls 2023-03-07 14:13:06 +08:00
SHAM-DP 87d9158f75 Added 3d right handed flag for core init.
Added profile flags for debug configuration.
Added handling of software format and output type (TO BE TESTED)
2023-03-07 10:35:45 +08:00
maverickdgg e42a5c68f3 Settings 2023-03-07 10:08:30 +08:00
Diren D Bharwani 2147c2c34b Fixed capsule debug draw
Height is distance between centers
2023-03-07 05:00:43 +08:00
Diren D Bharwani 2197a3bcb9 Added capsule collider
Debug draw is a bit wonky. Further polish needed,
2023-03-07 04:51:58 +08:00
Diren D Bharwani 33ccdccd8a Expanded Physics Settings
Editor Menu needs to be resized...idgi...
2023-03-07 03:23:40 +08:00
Xiao Qi 6911ad0d2b Fixed bug with extensions count, resulting in regeneration of bank metas every time 2023-03-07 01:31:23 +08:00
Xiao Qi 5e6b68915b Working Animations 2023-03-07 01:25:32 +08:00
Kah Wei 9855d7e245 Total time and tickers per second is now auto calculated in SHAnimationClip 2023-03-06 19:42:40 +08:00
Kah Wei 43fd04dd5e Modified SHAnimationClip and SHAnimatorComponent to use frame timestamps instead of indices 2023-03-06 18:59:04 +08:00
Diren D Bharwani e89f5df35f Added physics constants 2023-03-06 18:17:13 +08:00
Diren D Bharwani 8506298fd3 Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2023-03-06 17:56:52 +08:00
Xiao Qi 99f7c3c799 Removed resource manager test lines 2023-03-06 17:47:21 +08:00
Diren D Bharwani 78a3bf4575 Added function to test an AABB against the physics world
Update React Dependency
2023-03-06 17:44:58 +08:00
Diren D Bharwani 550b99b3d7 Added a generic AABB class 2023-03-06 17:44:40 +08:00
Xiao Qi f861304f5e Testing in progress for skinning test 2023-03-06 17:34:38 +08:00
Xiao Qi becff4824f Camera without editor compile fix 2023-03-06 15:38:42 +08:00
Diren D Bharwani 0b803d0bd1 Merge branch 'main' into SP3-2-Physics 2023-03-06 13:31:48 +08:00
Brandon Mak 826df94c96 Shadows WIP 2023-03-06 00:02:06 +08:00