Diren D Bharwani
|
3c61b7519b
|
Merge remote-tracking branch 'origin/main' into SP3-2-Physics
|
2022-11-14 00:25:52 +08:00 |
Diren D Bharwani
|
fe1b9d14f5
|
Partial implementation of syncing SHADE and ReactPhysics active states
|
2022-11-14 00:25:24 +08:00 |
Xiao Qi
|
e3d2515740
|
Modular house part asset test
|
2022-11-13 20:49:31 +08:00 |
Xiao Qi
|
d0bcd4869f
|
Removed unused raw asset files
|
2022-11-13 20:19:26 +08:00 |
Xiao Qi
|
a8d4f9c756
|
On building of asset file directory, check for recognised assets without meta file and generate
|
2022-11-13 19:51:19 +08:00 |
Diren D Bharwani
|
c953931f4f
|
Merge branch 'main' into SP3-2-Physics
|
2022-11-13 17:57:30 +08:00 |
Sri Sham Haran
|
eed950f26f
|
Merge branch 'main' into SP3-4-Editor
|
2022-11-13 17:26:56 +08:00 |
Sri Sham Haran
|
b1c004771c
|
Gave the damn entities names cuz i was going crazy
|
2022-11-13 17:26:35 +08:00 |
Kah Wei
|
4dc8527395
|
Reworked scripts to no longer need definition of constructors
|
2022-11-13 16:29:25 +08:00 |
Diren D Bharwani
|
3512ed3397
|
AHHHHHH
i want to pull my hair out
|
2022-11-13 15:50:03 +08:00 |
Diren D Bharwani
|
86ca047c88
|
Merge remote-tracking branch 'origin/main' into SP3-2-Physics
|
2022-11-13 14:49:44 +08:00 |
Diren D Bharwani
|
f8bbcdd909
|
Small fixes
|
2022-11-12 17:28:49 +08:00 |
Diren D Bharwani
|
4ad23a605f
|
Fixed compilation issues from merge
|
2022-11-12 17:04:09 +08:00 |
Diren D Bharwani
|
3faf3804aa
|
Merge remote-tracking branch 'origin/main' into SP3-2-Physics
|
2022-11-12 16:57:45 +08:00 |
Kah Wei
|
24dcd77f32
|
Added tooltip and range attribute support for lists in scripts
|
2022-11-12 12:17:11 +08:00 |
Kah Wei
|
4c01d68f95
|
Added list editor tests
|
2022-11-12 02:33:12 +08:00 |
Kah Wei
|
8670b419d0
|
Merge branch 'main' into SP3-6-c-scripting
|
2022-11-10 22:25:58 +08:00 |
Diren D Bharwani
|
c40992b48c
|
Merge remote-tracking branch 'origin/main' into SP3-2-Physics
|
2022-11-10 14:44:18 +08:00 |
Diren D Bharwani
|
3efecd64e7
|
Added box & sphere debug draw for physics
|
2022-11-10 14:30:30 +08:00 |
Xiao Qi
|
fa0787d349
|
Changed hardcoded paths to use defined asset root folder
Shifted scripts and project into folder in assets
|
2022-11-10 10:33:21 +08:00 |
Diren D Bharwani
|
eeab3494ba
|
Reworked SceneGraph Interface
|
2022-11-10 03:30:02 +08:00 |
Diren D Bharwani
|
f8417f6116
|
Merge remote-tracking branch 'origin/main' into SP3-2-Physics
|
2022-11-08 15:22:28 +08:00 |
Kah Wei
|
ddd93a85f4
|
Added support for null GameObjects (loading is buggy)
|
2022-11-08 00:53:47 +08:00 |
Diren D Bharwani
|
8fbd32a144
|
Added Relative Sizes to Shapes
|
2022-11-08 00:46:09 +08:00 |
Sri Sham Haran
|
de38b29f25
|
small fixes for ms2 submission
|
2022-11-05 18:15:18 +08:00 |
Sri Sham Haran
|
ab17d57756
|
Asset browser now recurses down subassets
|
2022-11-04 23:32:29 +08:00 |
Sri Sham Haran
|
b30da7e495
|
Fixes
|
2022-11-04 19:16:32 +08:00 |
Sri Sham Haran
|
b86f092f52
|
Merge branch 'main' into SP3-305-configurationsMerge
|
2022-11-04 18:37:19 +08:00 |
Sri Sham Haran
|
1267442210
|
Deserialization flow is now as follows:
Create entities and components >> Fetch Assets needed >> Load assets needed >> Initialize entities
Some other bug fixes
|
2022-11-04 18:27:25 +08:00 |
Xiao Qi
|
6d0089ee12
|
Merge branch 'main' into SP3-13-Assets-Manager
|
2022-11-04 17:49:13 +08:00 |
Xiao Qi
|
04113a0480
|
Shifted assets and generated new assets
|
2022-11-04 17:17:24 +08:00 |
Xiao Qi
|
4eecc0c08d
|
Removed old mesh and meta files
|
2022-11-04 16:23:13 +08:00 |
Sri Sham Haran
|
4ee0294977
|
Scene loads correctly now
|
2022-11-04 14:44:18 +08:00 |
Kah Wei
|
eea35600d3
|
Switched shaders to use multiply colour instead of additive
|
2022-11-04 14:04:59 +08:00 |
Glence
|
5fe10ce8d1
|
Changes to main for presentation
Change TestCube_FS.glsl
Change debugdraw Key input to F10
TestScene changes
AI waypoint changed
playercontroller camera axis change
|
2022-11-03 01:50:02 +08:00 |
Sri Sham Haran
|
86254a5bf3
|
Merge branch 'main' into SP3-4-Editor
|
2022-11-02 21:41:38 +08:00 |
Sri Sham Haran
|
e609b5634a
|
Material Inspector
Can set material
|
2022-11-02 21:31:27 +08:00 |
Brandon Mak
|
ebc94225e7
|
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
|
2022-11-02 17:04:31 +08:00 |
Brandon Mak
|
73be299aae
|
new SHMETA
|
2022-11-02 15:05:34 +08:00 |
Brandon Mak
|
eb569a4263
|
Shader updates
|
2022-11-02 14:21:27 +08:00 |
Brandon Mak
|
b0d08d27fd
|
SSAO is fully implemented
|
2022-11-01 20:10:59 +08:00 |
Brandon Mak
|
78545889da
|
SHSHSHAO
|
2022-11-01 12:47:50 +08:00 |
Brandon Mak
|
53fc1fce95
|
WIP
|
2022-11-01 12:10:15 +08:00 |
Brandon Mak
|
5852c409e6
|
SSAO WIP
|
2022-11-01 11:57:08 +08:00 |
Brandon Mak
|
54a36e1476
|
SSAO WIP
|
2022-11-01 02:32:14 +08:00 |
Brandon Mak
|
53b9c8f746
|
SSAO WIP
|
2022-10-31 23:28:46 +08:00 |
Brandon Mak
|
441207260b
|
shmeta
|
2022-10-31 20:49:49 +08:00 |
Brandon Mak
|
2bd3b45ba0
|
SSAO sort of working
|
2022-10-31 20:49:28 +08:00 |
Kah Wei
|
797f4bfd75
|
Fixed shader changes
|
2022-10-31 17:35:52 +08:00 |
Brandon Mak
|
94a57219da
|
Created CPU and GPU data for SSAO
Renderpass for SSAO not yet done (that's next)
|
2022-10-31 10:32:32 +08:00 |