Commit Graph

32 Commits

Author SHA1 Message Date
SHAM-DP 16d34c6478 Added Copy/Paste of Component Values
- Command should fail if deserialization fails
2022-12-28 21:23:34 +08:00
maverickdgg a612e71f0c Added Buttons, Added Canvas Scaling matrix, Added Serialization of buttons and camera arm 2022-11-22 20:39:15 +08:00
maverickdgg cf10724f3a Update SHSerialization.cpp 2022-11-22 13:17:45 +08:00
maverickdgg 3e4ebaab7b Merge branch 'main' into SP3-20-UI-System 2022-11-22 13:16:04 +08:00
maverickdgg 080c2c70d5 Added canvas to serialization 2022-11-22 13:09:40 +08:00
Kah Wei 4172362790 Renamed SHTextRenderer to SHTextRenderable 2022-11-21 20:35:31 +08:00
Brandon Mak 5d3603ac7d Text Renderer Component serialization 2022-11-20 22:24:24 +08:00
Sri Sham Haran e170a5fca8 Added controls to editor viewport menu bar to adjust movement speed and turn speed for editor camera 2022-11-17 13:33:22 +08:00
Sri Sham Haran 93cded6ed9 Added serialization of component isActive 2022-11-15 17:04:52 +08:00
Diren D Bharwani c953931f4f Merge branch 'main' into SP3-2-Physics 2022-11-13 17:57:30 +08:00
Sri Sham Haran 19f0c0ea70 Copy/Paste of entities can now be undone
Fixed bug where Shift Select would reset in a duplicate entity selection
Moved editor window manager to its own file.
2022-11-13 11:43:08 +08:00
Diren D Bharwani 45e549f9f1 .....small restructure.... 2022-11-12 16:56:58 +08:00
Sri Sham Haran 1267442210 Deserialization flow is now as follows:
Create entities and components >> Fetch Assets needed >> Load assets needed >> Initialize entities
Some other bug fixes
2022-11-04 18:27:25 +08:00
Sri Sham Haran 4ee0294977 Scene loads correctly now 2022-11-04 14:44:18 +08:00
Sri Sham Haran 04d3c6c9bb Merge branch 'main' into SP3-8-serialization 2022-10-30 11:26:23 +08:00
Brandon Mak 7c5a24b8e1 Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2022-10-30 00:00:17 +08:00
Sri Sham Haran fa6e3cf1df Light Component Serialization & Inspector 2022-10-28 17:58:16 +08:00
Sri Sham Haran a04e57d048 Merge branch 'main' into SP3-8-serialization 2022-10-28 13:17:22 +08:00
Kah Wei cc1fe71d4b Serialization and deserialization of SHRenderable to use default material for now 2022-10-27 19:31:00 +08:00
Sri Sham Haran 8466309e2f Serialize/Deserialize SHCollider & SHColliderComponent 2022-10-25 15:09:45 +08:00
Sri Sham Haran f64f13521b SHVec to yaml node convert 2022-10-25 08:42:51 +08:00
Kah Wei bc8b5f8167 Merge branch 'main' into SP3-8-RenderableSerialization 2022-10-21 22:48:50 +08:00
Kah Wei 1ea482ff38 Added serialization of SHRenderable (only Mesh) 2022-10-21 18:36:56 +08:00
Sri Sham Haran bf0e7ab256 Merge branch 'main' into SP3-4-editor_fix 2022-10-21 08:57:25 +08:00
Kah Wei 166a036142 Completed script serialization in YAML 2022-10-20 11:08:20 +08:00
Kah Wei 4f177bc455 Reworked script serialization and deserialization functions (WIP) 2022-10-19 20:43:22 +08:00
Sri Sham Haran a7e8320008 Copy/Paste Entities 2022-10-19 17:23:25 +08:00
Sri Sham Haran 96f5b29418 Serialization/Deserialization 2022-10-19 01:03:32 +08:00
Sri Sham Haran 01f648ceb6 Serialize/Deserialize [WIP] 2022-10-01 23:43:00 +08:00
Sri Sham Haran cebb1a2cf8 Deserialization WIP 2022-09-27 21:06:25 +08:00
Sri Sham Haran 233e7a0e8f Serialization fix 2022-09-26 23:51:20 +08:00
Sri Sham Haran 7247faee73 Serialization [WIP] 2022-09-26 21:08:59 +08:00