Commit Graph

38 Commits

Author SHA1 Message Date
maverickdgg 36a1a1c696 Merge branch 'main' into SP3-20-UI-System 2022-11-18 12:24:24 +08:00
maverickdgg 9ac1c01008 Merge branch 'main' into SP3-20-UI-System 2022-11-18 09:38:42 +08:00
maverickdgg 0bb97413ef Added Canvas and UI Components 2022-11-17 05:39:55 +08:00
maverickdgg 7d71390d43 separated ortho and proj matrix in camera comp 2022-11-17 05:29:11 +08:00
maverickdgg 6b80a4baa9 Merge branch 'main' into SP3-141-Camera-System 2022-11-17 04:56:04 +08:00
Diren D Bharwani e93eea6381 Cleaned up tools folder. Added debug only logging macros with _D suffix 2022-11-15 03:03:37 +08:00
maverickdgg eb32e87387 Camera Orthographic projection 2022-11-14 15:10:23 +08:00
Sri Sham Haran 895eb56cc0 Integrate cam arm 2022-11-13 17:26:21 +08:00
maverickdgg efed33ce94 Added code to test EditorCameraArm. 2022-11-13 05:45:43 +08:00
maverickdgg 4d0598a7f5 Added Editor Camera Arm function 2022-11-13 05:19:46 +08:00
maverickdgg e4e4894610 Canvas Component
Added a canvas component. No functionality added yet
2022-11-10 13:01:31 +08:00
maverickdgg 883c5460bc Added a boolean for CameraArm to lock and unlock camera look at 2022-10-31 17:23:03 +08:00
maverickdgg 65013969a8 Added Camera LookAt and CameraArmComponent works now 2022-10-31 16:39:06 +08:00
maverickdgg 0e2b017716 View matrix decomposition and set view matrix
View matrix decomposition does not decompose roll yet but there isn't much use case
2022-10-31 15:39:04 +08:00
maverickdgg ab46d0a96a Decompose matrix WIP 2022-10-31 15:02:28 +08:00
maverickdgg b0f28f98c5 WIP camera arm component 2022-10-27 15:01:18 +08:00
maverickdgg dee4e9acbd Fixed RTTR registration. Added back Camera Clamp 2022-10-27 10:33:54 +08:00
maverickdgg 012070ba6d Added RTTR registration 2022-10-27 09:26:49 +08:00
maverickdgg d8086edbe2 Merge branch 'main' into SP3-141-Camera-System 2022-10-27 08:55:06 +08:00
maverickdgg 53fc0c970c Added a DegreesToRadians when setting rotation of camera comp 2022-10-25 17:30:11 +08:00
Brandon Mak 982f2de286 Merge remote-tracking branch 'origin/main' into Rendering-Camera-Integration 2022-10-23 16:36:22 +08:00
Brandon Mak 64002c6f2b Camera Director integrated
Still has bug
2022-10-23 16:04:58 +08:00
maverickdgg aa1b45c3de Fixed editor camera 2022-10-23 15:03:24 +08:00
maverickdgg 96a7896da9 changed includes to SHHandle and SHResourceLibrary 2022-10-23 12:50:56 +08:00
maverickdgg 679533819f Merge branch 'main' into SP3-141-Camera-System 2022-10-23 12:43:39 +08:00
maverickdgg c15994532b Added a function for editor camera update 2022-10-23 12:42:25 +08:00
maverickdgg 6039ec534d Added clamping of camera, and copying of position and rotation from transform 2022-10-23 12:32:08 +08:00
Brandon Mak cc6e2189fa WIP 2022-10-21 20:56:14 +08:00
Sri Sham Haran b3ed320f9b Transform Gizmo done. (Commands for it are wonky) 2022-10-21 18:39:50 +08:00
maverickdgg 7e04bee8d6 Defaults main camera if the mainCamera is still unset 2022-10-21 10:17:32 +08:00
maverickdgg 267ad5f8c6 Set up the CameraDirector creation and setting of main camera 2022-10-21 09:53:19 +08:00
maverickdgg 31ad8b8c87 Added Resource Lib and handle for CameraDirector into camera system 2022-10-21 09:29:13 +08:00
maverickdgg 29b6e7050d camera director WIP 2022-10-21 08:11:12 +08:00
maverickdgg d32eb790ba Some clean up 2022-10-20 09:34:33 +08:00
maverickdgg 736d7b652b Added camera turning 2022-10-20 03:21:42 +08:00
Brandon Mak 603470eeb6 Fixed some camera resizing issues 2022-10-19 17:06:37 +08:00
Brandon Mak d9136de134 Integrated Daniel's camera
Still need to integrate camera directors
2022-10-19 16:53:45 +08:00
Brandon Mak 284ee12205 Broken Camera 2022-10-19 15:32:07 +08:00