Commit Graph

1666 Commits

Author SHA1 Message Date
Diren D Bharwani 35b60a24e4 Added variable to control number of simulation steps for the SimulateBody method 2023-03-08 19:06:57 +08:00
Brandon Mak 441d2fe7a4 Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2023-03-08 14:15:12 +08:00
Diren D Bharwani 6f8387a5ea Fixed bug where gravity scales were initialised to NaN 2023-03-08 12:59:51 +08:00
Brandon Mak 2bba48b09f Accounted for deletion of lights
- Not entirely urgent, but removal of resources from render graph fails. Need a valid check of handles.
2023-03-08 10:02:51 +08:00
Brandon Mak 64e60a5114 Added editor functionality for lights to enable shadows 2023-03-08 09:38:07 +08:00
Xiao Qi ea3b851ed0 Merge branch 'main' into SP3-13-Assets-Manager 2023-03-07 23:01:21 +08:00
XiaoQiDigipen 259fca6443
Merge pull request #402 from SHADE-DP/SP3-2-Physics
Added Capsule Collider, AABB Query & SimulateBody for Trajectory path prediction
2023-03-07 20:11:21 +08:00
Diren D Bharwani e3fb14d698 Merge branch 'main' into SP3-2-Physics 2023-03-07 18:48:31 +08:00
Diren D Bharwani c36345c60c Added a simulate body method
Raycast effectiveness is untested, but simulation logic matches standard 3D rigid body simulation methods
2023-03-07 18:48:06 +08:00
Diren D Bharwani 50dafa555a Fixed conversion warnings 2023-03-07 18:46:36 +08:00
Brandon Mak ff4c294313 Added dynamic flags for render graph nodes and light comp shadow flags 2023-03-07 18:43:59 +08:00
SHAM-DP e1fa843511 Merge branch 'main' into SP3-129-AudioSystem 2023-03-07 18:10:52 +08:00
SHAM-DP 5ba50cfbcc Fix for 3d audio (listener up vec was wrong) 2023-03-07 17:57:48 +08:00
Brandon Mak b6b2c75fc3 Implemented Shadows (f0kin finally) 2023-03-07 17:39:51 +08:00
Diren D Bharwani cc2afbcf9f Fixed duplicate collision calls 2023-03-07 14:13:06 +08:00
SHAM-DP 87d9158f75 Added 3d right handed flag for core init.
Added profile flags for debug configuration.
Added handling of software format and output type (TO BE TESTED)
2023-03-07 10:35:45 +08:00
maverickdgg e42a5c68f3 Settings 2023-03-07 10:08:30 +08:00
Diren D Bharwani 2147c2c34b Fixed capsule debug draw
Height is distance between centers
2023-03-07 05:00:43 +08:00
Diren D Bharwani 2197a3bcb9 Added capsule collider
Debug draw is a bit wonky. Further polish needed,
2023-03-07 04:51:58 +08:00
Diren D Bharwani 33ccdccd8a Expanded Physics Settings
Editor Menu needs to be resized...idgi...
2023-03-07 03:23:40 +08:00
Xiao Qi 6911ad0d2b Fixed bug with extensions count, resulting in regeneration of bank metas every time 2023-03-07 01:31:23 +08:00
Kah Wei 9855d7e245 Total time and tickers per second is now auto calculated in SHAnimationClip 2023-03-06 19:42:40 +08:00
Kah Wei 43fd04dd5e Modified SHAnimationClip and SHAnimatorComponent to use frame timestamps instead of indices 2023-03-06 18:59:04 +08:00
Diren D Bharwani e89f5df35f Added physics constants 2023-03-06 18:17:13 +08:00
Diren D Bharwani 8506298fd3 Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2023-03-06 17:56:52 +08:00
Diren D Bharwani 78a3bf4575 Added function to test an AABB against the physics world
Update React Dependency
2023-03-06 17:44:58 +08:00
Diren D Bharwani 550b99b3d7 Added a generic AABB class 2023-03-06 17:44:40 +08:00
Xiao Qi f861304f5e Testing in progress for skinning test 2023-03-06 17:34:38 +08:00
Xiao Qi becff4824f Camera without editor compile fix 2023-03-06 15:38:42 +08:00
Diren D Bharwani 0b803d0bd1 Merge branch 'main' into SP3-2-Physics 2023-03-06 13:31:48 +08:00
Brandon Mak 826df94c96 Shadows WIP 2023-03-06 00:02:06 +08:00
Glence 8d6ef16625 Hot fix
Pause menu fix
Offing gameplay UI on preview level
clipping of mouse
change some keydown to keyup
2023-03-05 23:48:25 +08:00
Diren D Bharwani d59f4e88c2 Added gravity scale
Update react dependency
2023-03-05 23:39:33 +08:00
Sri Sham Haran 9866c6e307 Handle mouse center/visible when editor play/pause/stop 2023-03-05 21:33:05 +08:00
Sri Sham Haran 77e3fe376b Handle mouse center/visible when editor play/pause/stop 2023-03-05 21:24:16 +08:00
Sri Sham Haran 0e2b767263 Fix for button w wrong textures (remove reflection of currentTexture) 2023-03-05 20:23:52 +08:00
Glence bf5472e2c6 stuff dont ask me 2023-03-05 15:35:57 +08:00
maverickdgg 8b24d7e32b re-added the button texture check before setting texture 2023-03-05 13:58:07 +08:00
maverickdgg 76e794a543 Merge branch 'main' into SP3-20-UI-System 2023-03-05 13:56:29 +08:00
maverickdgg 4bc568899d Fix Button click state not resetting if the release event happen when button is inactive 2023-03-05 13:55:51 +08:00
Kah Wei cedd10c188 Merge branch 'main' into SP3-6-c-scripting 2023-03-05 12:17:31 +08:00
Kah Wei 24f09ab537 Fixed issue with ImGui corrupting strings passed to managed data. 2023-03-05 12:17:19 +08:00
maverickdgg ef0ff801e4 Camera arm target offset rotation fix 2023-03-05 10:55:39 +08:00
Xiao Qi 816c16324c WIP Commit, Node and Joint indexing 2023-03-05 04:25:30 +08:00
Brandon Mak 13f28d6bdb Fixed shiny highlight shaders 2023-03-04 15:55:04 +08:00
Xiao Qi d4081a7e09 Tranpose Inverse Bind Matrix
WIP, building transform matrix not working
2023-03-04 03:20:01 +08:00
Brandon Mak 17bb7a08eb Fixed render to swapchain errors 2023-03-04 01:01:26 +08:00
Brandon Mak ce41e975d0 Merge branch 'main' into SP3-1-Rendering 2023-03-04 00:52:05 +08:00
Xiao Qi 56693565f4 WIP Load and test animations 2023-03-04 00:43:31 +08:00
Brandon Mak 166e13a339 Shadows WIP
- Light direction in 2nd level changed
2023-03-03 22:01:34 +08:00