Commit Graph

1964 Commits

Author SHA1 Message Date
Diren D Bharwani 36e01260ec Merge changes from main missing from previous commit 2023-01-16 16:23:48 +08:00
Diren D Bharwani dc55c31c36 Merge remote-tracking branch 'origin/main' into SHPhysics 2023-01-16 16:23:20 +08:00
Diren D Bharwani 8475bdccd7 Merge remote-tracking branch 'origin/main' into SHPhysics 2023-01-16 16:22:59 +08:00
XiaoQiDigipen b6724eed77
Merge pull request #314 from SHADE-DP/SP3-1-Rendering
Implemented Shadow maps (still needs improvement)
2023-01-16 15:40:30 +08:00
XiaoQiDigipen 51b5fc03c7
Merge pull request #313 from SHADE-DP/SP3-20-UI-System
Added asset browser tool tip that shows asset id
2023-01-16 15:39:50 +08:00
Brandon Mak 09911cc50c Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2023-01-16 15:33:37 +08:00
Brandon Mak e115d4b965 Reverted light properties back to main 2023-01-16 15:33:20 +08:00
maverickdgg cb93fab363 Merge branch 'main' into SP3-20-UI-System 2023-01-16 15:17:43 +08:00
maverickdgg fe39be0d61 Added asset browser tool tip that shows asset id 2023-01-16 15:17:06 +08:00
Brandon Mak 1526176c58 Shadows WIP 2023-01-16 15:06:46 +08:00
XiaoQiDigipen dfb8500c9b
Merge pull request #311 from SHADE-DP/SP3-20-UI-System
Added Changing of textures for buttons. Change button events to be on release
2023-01-16 15:01:51 +08:00
Diren D Bharwani c077575a73 Fixed convex-convex face detection
Minor bugs with contact point detection. Will test more before pushing into main
2023-01-16 15:01:14 +08:00
XiaoQiDigipen 5994c83263
Merge pull request #310 from SHADE-DP/SP3-1-DebugDraw
Fix #307 and SHDebugDraw::WireCapsule is now made static
2023-01-16 14:57:06 +08:00
maverickdgg cdb5102630 Added a 0 check for button textures. 2023-01-16 14:51:06 +08:00
maverickdgg 1e351366af fix clicked texture to take priority over hovered texture 2023-01-16 14:44:20 +08:00
Kah Wei b5c9392baf Merge branch 'main' into SP3-1-DebugDraw 2023-01-16 14:39:53 +08:00
Kah Wei b603044579 Fixed validation errors caused by debug draw and fixed SHDebugDraw::WireCapsule not being static 2023-01-16 14:39:35 +08:00
maverickdgg 077f6f0fc9 Merge branch 'main' into SP3-20-UI-System 2023-01-16 14:36:29 +08:00
maverickdgg a41354f2ce Added changing texture of buttons 2023-01-16 14:35:16 +08:00
XiaoQiDigipen 18610b724b
Merge pull request #308 from SHADE-DP/SP3-20-UI-System
Fixed Buttons, Added Button events, Added Toggle Buttons, Added Sliders(WIP no graphics), Rework backend
2023-01-16 14:11:51 +08:00
maverickdgg 02ba0c6dc9 merge 2023-01-16 11:44:34 +08:00
maverickdgg 132e66c6c0 Merge branch 'UI-Test' into SP3-20-UI-System 2023-01-16 11:43:00 +08:00
maverickdgg 0c7224b8be Merge branch 'main' into UI-Test 2023-01-16 11:37:38 +08:00
maverickdgg 5190c490c9 added events 2023-01-16 11:36:12 +08:00
maverickdgg 5aa7bfe03e button fixed 2023-01-16 07:34:44 +08:00
Diren D Bharwani 85f0902c2d Removed unused collision table and fixed bug with kinematic bodies exploding 2023-01-16 03:48:08 +08:00
Diren D Bharwani 19bffc9124 First half of re-implementing face-face contact derivation 2023-01-16 02:44:27 +08:00
Diren D Bharwani dab109bc77 Fixed a fatal error with rigid body rotations. 2023-01-16 02:43:31 +08:00
Diren D Bharwani 6c76849cd8 Merge remote-tracking branch 'origin/SHPhysics' into SHPhysics 2023-01-13 15:26:28 +08:00
Diren D Bharwani ef5016351b Reverted changes to inertia tensors
Created a new branch since I reverted to an older commit but kept some new updates. This will be the main branch moving forward.
2023-01-13 15:26:21 +08:00
Diren D Bharwani 13d5625055 Reverted changes to inertia tensors
Created a new branch since I reverted to an older commit but kept some new updates
2023-01-13 15:25:57 +08:00
Brandon Mak f217562fef Shadows are sort of working 2023-01-11 20:04:53 +08:00
Brandon Mak 4cd9a6cea0 shadows WIP 2023-01-11 10:35:29 +08:00
Brandon Mak 4a06032bea Shadows WIP 2023-01-11 08:25:38 +08:00
Brandon Mak 9538636af6 Shadows WIP 2023-01-10 01:47:10 +08:00
XiaoQiDigipen 8e58d47115
Merge pull request #306 from SHADE-DP/SP3-10-input-management
Changed default pathing for binding file serialisation
2023-01-09 17:44:14 +08:00
maverickdgg 8b2297f451 CreateSparseSet 2023-01-09 17:40:21 +08:00
Brandon Mak 918018b6fe Merge remote-tracking branch 'origin/SP3-1-Rendering' into SP3-1-Rendering 2023-01-09 17:34:17 +08:00
mushgunAX 356ec24cc2 Change default pathing for binding file I/O 2023-01-09 17:21:24 +08:00
maverickdgg 402bd16522 fix for editor window size 2023-01-09 17:18:22 +08:00
XiaoQiDigipen be337a2687
Merge pull request #305 from SHADE-DP/SP3-5-ECS
Added GetComponents to Component Manager
2023-01-09 16:59:45 +08:00
XiaoQiDigipen 82f65a112c
Merge pull request #304 from SHADE-DP/SP3-10-input-management
Implemented Input Binding Serialisation
2023-01-09 16:56:59 +08:00
Brandon Mak cb9223db0b Enabled partially bound bit for descriptor sets with variable size
- Shadow maps can be sampled from compute shaders
2023-01-09 11:06:10 +08:00
maverickdgg 28829213c9 merge 2023-01-09 10:53:56 +08:00
maverickdgg 3638feba05 Merge branch 'main' into SP3-20-UI-System 2023-01-09 10:50:36 +08:00
maverickdgg 4f63558f40 Added GetComponents to Component Manager 2023-01-09 10:44:36 +08:00
maverickdgg 88491ffbd8 ToggleButton fix 2023-01-09 09:56:46 +08:00
Brandon Mak 4928ed4bcf Will update commit message tomorrow. Fuck Vulkan. *KW in BG: DiReCtX*
- Changed RenderGraphNodeNames to RenderGraphEntityNames
- Managed to get shadow maps into desc sets
2023-01-09 09:44:40 +08:00
maverickdgg e89b6f5c4c Fixing button 2023-01-09 09:38:53 +08:00
maverickdgg 5f11a931c7 Added Toggle Button, Fixed canvas Scalar 2023-01-09 09:24:20 +08:00