Commit Graph

1419 Commits

Author SHA1 Message Date
XiaoQiDigipen 379c44086d
Merge pull request #218 from SHADE-DP/SP3-6-c-scripting
Fixed edge cases for serialization and deserialization of scripts
2022-11-17 17:17:12 +08:00
XiaoQiDigipen e31f868257
Merge pull request #217 from SHADE-DP/SP3-2-Physics
Fixed various Physics bugs
2022-11-17 17:13:01 +08:00
XiaoQiDigipen c54c59a445
Merge pull request #216 from SHADE-DP/SP3-4-Editor
Added controls to adjust editor camera movement speed and turn speed
2022-11-17 17:12:16 +08:00
Kah Wei 042bff5c1a Added additional exception handling for serialization and deserialization failures for scripts to prevent data loss 2022-11-17 15:49:06 +08:00
Kah Wei 6efbea54e1 Fixed issue where scripts of Entities destroyed during scene unloading are not properly disposed 2022-11-17 15:43:35 +08:00
Kah Wei 17662abef1 Fixed bug where certain null objects in deserialization was not handled 2022-11-17 15:42:40 +08:00
Sri Sham Haran 920e977232 Merge branch 'main' into SP3-4-Editor 2022-11-17 13:34:34 +08:00
Sri Sham Haran e170a5fca8 Added controls to editor viewport menu bar to adjust movement speed and turn speed for editor camera 2022-11-17 13:33:22 +08:00
Diren D Bharwani b3fbfce56f FIxed debug draw for offset colliders 2022-11-17 12:58:01 +08:00
Diren D Bharwani 360c55fa2b Disabled automass on rigid bodies 2022-11-17 12:27:00 +08:00
Diren D Bharwani 18218443ec Fixed a bug 2022-11-17 12:20:28 +08:00
Diren D Bharwani c967f9355f Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2022-11-17 10:42:53 +08:00
Diren D Bharwani 7288894507 Fixed bug where adding colliders would fail to maintain previous collider sizes 2022-11-17 10:42:45 +08:00
XiaoQiDigipen 098c621316
Merge pull request #215 from SHADE-DP/SP3-1-MaterialEditSupport
Added full support for runtime editing of material properties
2022-11-17 09:22:52 +08:00
Diren D Bharwani 8f9fedff41 Added sleeping debug info to Rigidbody Inspector 2022-11-17 01:39:05 +08:00
Diren D Bharwani 503f32c3a6 Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2022-11-17 00:21:18 +08:00
Diren D Bharwani 39a8ca131f Fixed Collision & Trigger Messages not being cleared on deactivating objects 2022-11-17 00:11:55 +08:00
Kah Wei b129a68680 Disabled setting of shader for now as it is buggy 2022-11-16 23:19:25 +08:00
Kah Wei ae5f7801d4 Merge branch 'main' into SP3-1-MaterialEditSupport 2022-11-16 22:52:42 +08:00
Kah Wei 19bc90845f Added additional checks for SetProperty() of Material and MaterialInstance 2022-11-16 21:01:51 +08:00
Kah Wei 8869b42db2 Fixed memory corruption in SHSubpass 2022-11-16 21:00:27 +08:00
Kah Wei fe91f58d28 Fixed material inspector saving not saving the correct texture ID into the runtime material 2022-11-16 19:25:17 +08:00
Kah Wei c5bca4111b Fixed validation error caused by deleting empty batches 2022-11-16 19:23:26 +08:00
Kah Wei f0c09817ce EnsureBufferAndCopy utility functions now avoid resizes if new size is smaller or equal 2022-11-16 17:49:11 +08:00
Kah Wei 29b4465dfd Split pre-rendering tasks to a PrepareRenderRoutine 2022-11-16 17:48:15 +08:00
Sri Sham Haran edd44604f1 Merge branch 'main' into SP3-4-Editor 2022-11-16 17:47:36 +08:00
Sri Sham Haran 37e845336b Fix line draws for asset browser 2022-11-16 17:46:48 +08:00
Kah Wei 506b8836fe Materials now keep track of their modified state and associated MaterialInstances keep track of changes to their base 2022-11-16 17:46:36 +08:00
Sri Sham Haran 1bd7183231 Added validation for Renderable drag drop fields 2022-11-16 17:30:19 +08:00
XiaoQiDigipen 9c4c665fa8
Merge pull request #214 from SHADE-DP/SP3-1-MaterialUpdate
Fixed material property setting at runtime
2022-11-16 17:01:57 +08:00
Kah Wei 760c0386a9 Merge branch 'SP3-1-MaterialUpdate' into SP3-1-MaterialEditSupport
# Conflicts:
#	SHADE_Engine/src/Graphics/MiddleEnd/Interface/SHMaterial.h
2022-11-16 16:45:22 +08:00
Kah Wei db7c4a6d38 Merge branch 'main' into SP3-1-MaterialUpdate 2022-11-16 16:40:15 +08:00
Kah Wei acae84d12c Fixed bug where creation of custom material instance for Renderables are not updated on the GPU 2022-11-16 16:38:04 +08:00
Kah Wei 3e3a66f261 Fixed memory corruption issue caused by SHMaterialInstance::SetMaterial() 2022-11-16 16:32:12 +08:00
XiaoQiDigipen 690ebef77d
Merge pull request #213 from SHADE-DP/SP3-4-Editor
Added Custom RigidBody Component View in Editor
2022-11-16 15:33:38 +08:00
XiaoQiDigipen b887a303ef
Merge pull request #212 from SHADE-DP/SP3-6-c-scripting
Added Audio class for playing audio from C#
2022-11-16 15:31:17 +08:00
Kah Wei 3a6f1f852b SHMaterialInstance::GetProperty() will now retrieve a property from the base material if it was not overriden 2022-11-16 15:29:11 +08:00
Sri Sham Haran ba39c02f9f Changed formatting slightly for RigidBody component view 2022-11-16 15:28:42 +08:00
Kah Wei dc9291bc01 Added Audio class for playing audio from C# 2022-11-16 15:00:56 +08:00
Kah Wei 3affaf426d WIP Runtime Material Editing support 2022-11-16 09:06:29 +08:00
Diren D Bharwani a9f77d666c Fixed compile error 2022-11-16 00:04:56 +08:00
Diren D Bharwani f172ccb744 Added Automass and Sleep check for Rigidbodies 2022-11-15 23:58:08 +08:00
Diren D Bharwani 1b2ff7f4a2 Expanded Collision Shape C# Interface 2022-11-15 23:57:38 +08:00
Sri Sham Haran 37aad49406 Added requested rigidbody component view with debug information
Changed DragVec controls to not push commands if ImGuiSliderFlags_ReadOnly is enabled
2022-11-15 21:09:24 +08:00
XiaoQiDigipen ec215b944e
Merge pull request #211 from SHADE-DP/SP3-16-Math
Fixed Vector3.GetNormalised!!!!!!!
2022-11-15 19:27:27 +08:00
Diren D Bharwani a752bdb985 someone donno how to normalise sia 2022-11-15 18:45:58 +08:00
Diren D Bharwani a3d2f95aa0 Merge remote-tracking branch 'origin/main' into SP3-16-Math 2022-11-15 18:41:16 +08:00
Kah Wei 958310a8ea Renderable now shows the name of the mesh and material assigned instead of asset IDs 2022-11-15 18:16:07 +08:00
Kah Wei c69ad04f1e Added functions to get name of a backing asset from SHResourceManager 2022-11-15 18:15:49 +08:00
XiaoQiDigipen 4b70fbf0d6
Merge pull request #210 from SHADE-DP/SP3-8-serialization
Added serialization of component isActive
2022-11-15 18:15:23 +08:00